Player Matchup

Chaac
Chaac
Minova161
Chaac
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,551 Elo+
Party 1
Vamana
Vamana
boneszay
Vamana
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,562 Elo+
Party 1
Ix Chel
Ix Chel
jorgemoneitor
Ix Chel
Level 145
God Stats
2W - 3L
1,670 SR
Queue Stats
425W - 432L
1,571 Elo+
Solo
Team Averages
Level 127
1,557 SR
1,561 Elo+

VS

Team Averages
Level 132
1,615 SR
1,573 Elo+
Heimdallr
Heimdallr
Apheyron
Heimdallr
Level 124
God Stats
51W - 32L
1,705 SR
Queue Stats
394W - 290L
1,646 Elo+
Party 2
Poseidon
Poseidon
mikaframe01
Poseidon
Level 148
God Stats
5W - 2L
1,689 SR
Queue Stats
193W - 229L
1,539 Elo+
Party 2
Lancelot
Lancelot
mikaframe04
Lancelot
Level 124
God Stats
7W - 10L
1,452 SR
Queue Stats
204W - 234L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Minova161
Chaac
14
0 / 4 / 3
8,817
678
5,327
13,812
12,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
boneszay
Vamana
14
2 / 5 / 2
9,580
737
11,060
16,069
16,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ix Chel
16
2 / 4 / 2
10,345
796
9,942
10,880
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Apheyron
Heimdallr
18
7 / 1 / 5
11,547
888
15,298
10,905
4,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Poseidon
mikaframe01
Poseidon
18
4 / 0 / 7
11,113
855
8,419
7,232
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
mikaframe04
Lancelot
17
2 / 3 / 10
10,773
829
8,213
16,012
17,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
13
13
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Apheyron
Heimdallr
7
1
5
9.5
L
Chaac
Minova161
Chaac
0
4
3
0.38
L
Vamana
boneszay
Vamana
2
5
2
0.6
L
Ix Chel
2
4
2
0.75
W
Poseidon
mikaframe01
Poseidon
4
0
7
7.5
W
Lancelot
mikaframe04
Lancelot
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,329
Damage
31,930
40,761
Taken
34,149
32,851
Mitigated
25,047
5,878
Healing
5,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Apheyron
Heimdallr
15,298
2,762
0
1,472
10,905
4,659
1,772
4,151
6,356
0
55,610
L
Chaac
Minova161
Chaac
5,327
587
0
1,095
13,812
12,332
387
2,397
11,370
0
18,209
L
Vamana
boneszay
Vamana
11,060
3,222
0
1,291
16,069
16,293
779
3,846
12,114
0
34,662
L
Ix Chel
9,942
968
1,023
2,469
10,880
4,226
0
2,974
7,873
36,103
0
W
Poseidon
mikaframe01
Poseidon
8,419
669
0
1,436
7,232
2,638
1,211
2,035
5,000
46,040
0
W
Lancelot
mikaframe04
Lancelot
8,213
859
0
2,667
16,012
17,750
374
3,655
11,846
1,288
19,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,742
Gold Earned
33,433
160
Minions Killed
180
0
Camps Cleared
0
752,121
Distance Traveled
806,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,547
888
70
5
0
249,994
0
L
Chaac
8,817
678
28
2
0
271,870
0
L
Vamana
9,580
737
50
4
0
280,910
0
L
Ix Chel
10,345
796
82
6
0
199,341
0
W
Poseidon
11,113
855
92
7
0
275,451
0
W
Lancelot
10,773
829
18
1
0
281,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role