Player Matchup

Bacchus
Bacchus
Darkspartan504
Bacchus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,432 Elo+
Party 1
Anhur
Anhur
ExaltedCheFF808
Anhur
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 54L
1,437 Elo+
Party 1
Cerberus
Cerberus
ItsSygnia
Cerberus
Level 103
God Stats
3W - 1L
1,526 SR
Queue Stats
87W - 80L
1,420 Elo+
Party 1
Bastet
Bastet
Regentmeteor676
Bastet
Level 86
God Stats
6W - 8L
1,390 SR
Queue Stats
41W - 41L
1,426 Elo+
Party 1
Poseidon
Poseidon
Scarduld
Poseidon
Level 114
God Stats
2W - 0L
1,735 SR
Queue Stats
148W - 155L
1,394 Elo+
Solo
Team Averages
Level 94
1,530 SR
1,422 Elo+

VS

Team Averages
Level 118
1,410 SR
1,440 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
CrazyKilla1469
Athena
Level 87
God Stats
2W - 3L
1,260 SR
Queue Stats
237W - 262L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
Roccolo279
Sun Wukong
Level 128
God Stats
0W - 3L
1,277 SR
Queue Stats
23W - 28L
1,407 Elo+
Party 2
Loki
Loki
riosmalba
Loki
Level 146
God Stats
1W - 3L
1,511 SR
Queue Stats
75W - 82L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,446
689
948
3,718
2,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 0
3,398
680
601
1,652
383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ItsSygnia
Cerberus
6
1 / 2 / 0
3,629
726
1,845
3,226
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

5
0 / 2 / 2
3,252
650
1,890
3,276
962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
Scarduld
Poseidon
7
3 / 1 / 0
3,974
795
1,327
2,273
557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
2 / 2 / 1
3,889
778
2,230
2,995
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Pele
 
Pele
6
1 / 1 / 2
3,398
680
1,443
4,592
947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 2
2,689
538
128
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Roccolo279
Sun Wukong
6
2 / 1 / 0
3,847
769
1,723
3,667
1,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Loki
7
1 / 0 / 0
3,497
699
2,519
3,426
769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
4
Kills
6
6
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
2
1
1.25
L
Pele
 
Pele
1
1
2
2
L
0
0
2
1
W
0
0
0
0
W
0
1
0
0
W
Cerberus
ItsSygnia
Cerberus
1
2
0
0.5
W
0
2
2
0.5
L
Sun Wukong
Roccolo279
Sun Wukong
2
1
0
2
W
Poseidon
Scarduld
Poseidon
3
1
0
3
L
Loki
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,611
Damage
8,043
14,145
Taken
14,680
5,570
Mitigated
5,117
3,258
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,230
77
0
920
2,995
1,759
0
974
2,021
15,248
0
L
Pele
 
Pele
1,443
516
0
2,150
4,592
947
0
366
4,226
0
13,060
L
128
72
0
0
0
0
0
0
0
200
0
W
948
138
62
800
3,718
2,074
0
73
3,645
5,713
0
W
601
266
0
250
1,652
383
130
0
1,652
0
15,703
W
Cerberus
ItsSygnia
Cerberus
1,845
128
0
1,069
3,226
1,594
0
0
3,016
13,294
0
W
1,890
897
0
336
3,276
962
0
772
2,504
0
8,652
L
Sun Wukong
Roccolo279
Sun Wukong
1,723
378
0
972
3,667
1,642
0
1,513
1,822
0
14,258
W
Poseidon
Scarduld
Poseidon
1,327
401
0
741
2,273
557
0
1,513
760
14,065
963
L
Loki
2,519
418
0
1,604
3,426
769
0
837
2,589
0
14,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,699
Gold Earned
17,320
131
Minions Killed
101
0
Camps Cleared
0
506,232
Distance Traveled
457,410
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,889
778
24
5
0
94,033
0
L
Pele
3,398
680
27
5
0
115,849
0
L
Athena
2,689
538
0
0
0
41,200
0
W
Bacchus
3,446
689
5
1
0
108,073
2
W
Anhur
3,398
680
30
6
0
81,266
0
W
Cerberus
3,629
726
49
10
0
84,632
2
W
Bastet
3,252
650
21
4
0
122,588
0
L
Sun Wukong
3,847
769
24
5
0
100,432
0
W
Poseidon
3,974
795
26
5
0
109,673
0
L
Loki
3,497
699
26
5
0
105,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role