Player Matchup

Nemesis
Nemesis
EL3CTR1C Blue
Nemesis
Level 104
God Stats
0W - 2L
1,253 SR
Queue Stats
21W - 26L
1,458 Elo+
Party 2
Nox
Nox
ElPatoPaco
Nox
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,382 Elo+
Party 1
Neith
Neith
Scrutiiny
Neith
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,489 Elo+
Party 2
Chronos
Chronos
Tekhnical
Chronos
Level 120
God Stats
5W - 4L
1,598 SR
Queue Stats
154W - 124L
1,589 Elo+
Party 1
Cliodhna
Cliodhna
ZERO9OO
Cliodhna
Level 109
God Stats
0W - 3L
1,236 SR
Queue Stats
32W - 41L
1,458 Elo+
Party 2
Team Averages
Level 85
1,417 SR
1,475 Elo+

VS

Team Averages
Level 94
1,438 SR
1,492 Elo+
Janus
Janus
AneSenbaBlue
Janus
Level 124
God Stats
2W - 0L
1,192 SR
Queue Stats
23W - 23L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
Rustrianj7
Gilgamesh
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 94L
1,544 Elo+
Solo
Charon
Charon
SBayonaaaaaaaaaa
Charon
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 150L
1,463 Elo+
Solo
Tiamat
Tiamat
carlosvrgas
Tiamat
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 59L
1,511 Elo+
Solo
Mulan
Mulan
hannahb0ngtana
Mulan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
2 / 3 / 8
7,143
714
4,447
7,245
6,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
0 / 8 / 6
7,125
713
2,166
8,480
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Scrutiiny
Neith
14
3 / 4 / 8
8,993
899
9,725
8,350
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Tekhnical
Chronos
15
3 / 3 / 8
8,224
822
7,295
7,520
2,927
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cliodhna
ZERO9OO
Cliodhna
14
3 / 5 / 6
7,743
774
9,461
9,330
3,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 9
9,594
959
7,483
5,180
1,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Rustrianj7
Gilgamesh
15
6 / 2 / 14
9,554
955
11,953
13,352
12,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 1 / 12
9,525
953
6,431
8,385
8,461
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
16
2 / 1 / 15
9,078
908
6,255
7,429
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 7 / 12
8,405
841
7,545
11,748
7,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
85
11
Kills
23
23
Deaths
12
36
Assists
62
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
Nemesis
2
3
8
2
L
0
8
6
0.38
W
Gilgamesh
Rustrianj7
Gilgamesh
6
2
14
6.5
W
6
1
12
12
L
Neith
Scrutiiny
Neith
3
4
8
1.75
L
Chronos
Tekhnical
Chronos
3
3
8
2.33
L
Cliodhna
ZERO9OO
Cliodhna
3
5
6
1.2
W
Tiamat
2
1
15
9.5
W
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,094
Damage
39,667
40,925
Taken
46,094
17,992
Mitigated
35,089
8,150
Healing
16,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,483
65
2,435
2,234
5,180
1,905
556
664
4,516
29,650
162
L
Nemesis
4,447
1,144
299
1,319
7,245
6,227
0
3,139
3,878
0
4,943
L
2,166
0
638
133
8,480
2,800
0
5,716
2,288
10,929
0
W
Gilgamesh
Rustrianj7
Gilgamesh
11,953
1,417
1,228
2,248
13,352
12,627
725
2,958
10,171
3,364
16,488
W
6,431
606
1,048
1,492
8,385
8,461
933
1,456
6,820
15,028
0
L
Neith
Scrutiiny
Neith
9,725
2,473
296
1,279
8,350
2,870
0
5,232
2,576
0
22,175
L
Chronos
Tekhnical
Chronos
7,295
2,643
0
1,709
7,520
2,927
0
3,977
3,374
22,287
0
L
Cliodhna
ZERO9OO
Cliodhna
9,461
579
918
1,559
9,330
3,168
0
4,198
4,913
0
14,470
W
Tiamat
6,255
364
477
2,169
7,429
4,972
482
1,375
5,980
17,204
0
W
7,545
416
1,444
1,730
11,748
7,124
715
3,008
8,631
0
8,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,228
Gold Earned
46,156
90
Minions Killed
127
0
Camps Cleared
0
890,361
Distance Traveled
1,059,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,594
959
45
5
0
235,359
0
L
Nemesis
7,143
714
1
0
0
191,180
0
L
Nox
7,125
713
12
1
0
161,488
0
W
Gilgamesh
9,554
955
19
2
0
205,350
0
W
Charon
9,525
953
23
2
0
193,746
0
L
Neith
8,993
899
29
3
0
163,593
0
L
Chronos
8,224
822
40
4
0
189,392
0
L
Cliodhna
7,743
774
8
1
0
184,708
0
W
Tiamat
9,078
908
33
3
0
227,921
0
W
Mulan
8,405
841
7
1
0
196,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role