Player Matchup

Ra
Ra
Novamas__
Ra
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,269 Elo+
Party 1
Bastet
Bastet
SiLk1
Bastet
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 1
Athena
Athena
ZPCRAFT
Athena
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,254 Elo+

VS

Team Averages
Level 71
1,552 SR
1,416 Elo+
Baron Samedi
Baron Samedi
FerauxFox
Baron Samedi
Level 28
God Stats
3W - 3L
1,568 SR
Queue Stats
30W - 30L
1,424 Elo+
Party 2
Ganesha
Ganesha
FroschLecker248
Ganesha
Level 84
God Stats
3W - 6L
1,469 SR
Queue Stats
40W - 45L
1,392 Elo+
Party 2
Jing Wei
Jing Wei
KrotenLecker
Jing Wei
Level 100
God Stats
2W - 2L
1,618 SR
Queue Stats
63W - 62L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
9,909
708
7,890
10,419
3,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
SiLk1
Bastet
17
4 / 4 / 1
11,495
821
10,226
12,199
3,933
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Athena
ZPCRAFT
Athena
16
0 / 4 / 3
9,207
658
4,540
15,782
19,243
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FerauxFox
Baron Samedi
19
8 / 1 / 4
12,562
897
10,290
7,691
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
0 / 2 / 12
10,722
766
10,065
13,470
13,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
KrotenLecker
Jing Wei
18
5 / 2 / 8
12,049
861
10,376
10,612
3,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
13
13
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FerauxFox
Baron Samedi
8
1
4
10
W
0
2
12
3
W
Jing Wei
KrotenLecker
Jing Wei
5
2
8
4.5
L
1
5
3
0.5
L
Bastet
SiLk1
Bastet
4
4
1
1.13
L
Athena
ZPCRAFT
Athena
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,656
Damage
30,731
38,400
Taken
31,773
26,469
Mitigated
19,350
4,424
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FerauxFox
Baron Samedi
10,290
1,001
970
1,626
7,691
3,055
1,120
3,202
4,489
44,301
0
W
10,065
695
0
1,816
13,470
13,071
349
6,225
7,103
26,872
992
W
Jing Wei
KrotenLecker
Jing Wei
10,376
7,183
0
4,263
10,612
3,224
1,585
2,951
7,629
0
52,996
L
7,890
1,033
1,091
2,051
10,419
3,293
546
5,953
4,412
36,762
0
L
Bastet
SiLk1
Bastet
10,226
1,836
0
1,282
12,199
3,933
594
5,639
6,519
0
43,792
L
Athena
ZPCRAFT
Athena
4,540
1,802
0
0
15,782
19,243
50
8,206
7,510
13,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,611
Gold Earned
35,333
146
Minions Killed
176
0
Camps Cleared
0
725,789
Distance Traveled
688,272
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,562
897
82
6
0
228,750
0
W
Ganesha
10,722
766
14
1
0
224,263
0
W
Jing Wei
12,049
861
80
6
0
235,259
0
L
Ra
9,909
708
73
5
0
228,516
2
L
Bastet
11,495
821
58
4
0
259,037
3
L
Athena
9,207
658
15
1
0
238,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role