Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
DeeRagesTTV
Anubis
Level 148
God Stats
23W - 15L
1,582 SR
Queue Stats
275W - 291L
1,539 Elo+
Party 2
Hou Yi
Hou Yi
EliteBotts
Hou Yi
Level 88
God Stats
4W - 1L
1,627 SR
Queue Stats
205W - 226L
1,509 Elo+
Party 2
Maui
Maui
Haxkss
Maui
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 173L
1,492 Elo+
Party 2
Bakasura
Bakasura
PhantomGrey
Bakasura
Level 145
God Stats
1W - 1L
1,490 SR
Queue Stats
103W - 101L
1,536 Elo+
Party 2
Team Averages
Level 128
1,540 SR
1,515 Elo+

VS

Team Averages
Level 130
1,422 SR
1,449 Elo+
Mulan
Mulan
LightingTheDark
Mulan
Level 145
God Stats
52W - 50L
1,554 SR
Queue Stats
143W - 125L
1,486 Elo+
Solo
Sol
Sol
MonkeyNomics
Sol
Level 78
God Stats
3W - 9L
1,364 SR
Queue Stats
202W - 309L
1,422 Elo+
Party 1
Bacchus
Bacchus
Sir Tubins
Bacchus
Level 158
God Stats
0W - 3L
1,415 SR
Queue Stats
190W - 316L
1,468 Elo+
Party 1
Neith
Neith
T FoR TK
Neith
Level 142
God Stats
3W - 6L
1,260 SR
Queue Stats
290W - 418L
1,457 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xSnakeTheJakex
Tsukuyomi
Level 129
God Stats
9W - 9L
1,518 SR
Queue Stats
78W - 156L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
3 / 0 / 2
6,266
627
3,870
5,040
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
11
4 / 3 / 3
6,821
682
7,570
7,435
3,180
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
EliteBotts
Hou Yi
11
5 / 2 / 3
6,555
656
4,553
8,104
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Maui
Haxkss
Maui
10
2 / 0 / 11
6,147
615
2,973
7,976
4,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
PhantomGrey
Bakasura
12
5 / 0 / 6
6,613
661
4,712
9,867
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 0
4,588
459
4,284
7,558
5,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
1 / 4 / 0
5,636
564
9,322
6,881
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bacchus
Sir Tubins
Bacchus
10
1 / 4 / 1
5,370
537
3,241
10,042
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
T FoR TK
Neith
10
0 / 3 / 0
5,455
546
3,627
6,315
1,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
xSnakeTheJakex
Tsukuyomi
9
2 / 2 / 0
5,345
535
2,852
5,964
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
19
Kills
5
5
Deaths
19
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
0
2
4
W
Anubis
4
3
3
1.83
W
Hou Yi
EliteBotts
Hou Yi
5
2
3
3.25
W
Maui
Haxkss
Maui
2
0
11
7.5
L
1
6
0
0.17
L
1
4
0
0.25
W
Bakasura
PhantomGrey
Bakasura
5
0
6
8
L
Bacchus
Sir Tubins
Bacchus
1
4
1
0.38
L
Neith
T FoR TK
Neith
0
3
0
0
L
Tsukuyomi
xSnakeTheJakex
Tsukuyomi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,678
Damage
23,326
38,422
Taken
36,760
16,507
Mitigated
14,686
17,378
Healing
10,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,870
398
414
2,687
5,040
1,731
66
657
4,335
40,111
1,491
W
Anubis
7,570
226
0
3,573
7,435
3,180
183
2,077
5,080
45,869
1,882
W
Hou Yi
EliteBotts
Hou Yi
4,553
2,312
0
4,299
8,104
2,674
0
5,321
2,783
0
38,453
W
Maui
Haxkss
Maui
2,973
1,130
0
2,358
7,976
4,939
0
2,925
5,047
16,895
0
L
4,284
529
0
858
7,558
5,966
0
1,823
5,142
0
16,592
L
9,322
5,083
0
2,574
6,881
1,780
0
985
5,676
37,933
3,066
W
Bakasura
PhantomGrey
Bakasura
4,712
3,034
0
4,047
9,867
3,983
294
1,104
8,723
0
43,732
L
Bacchus
Sir Tubins
Bacchus
3,241
396
0
3,192
10,042
3,865
0
6,337
3,562
22,426
0
L
Neith
T FoR TK
Neith
3,627
392
0
1,456
6,315
1,621
0
2,708
3,309
0
42,708
L
Tsukuyomi
xSnakeTheJakex
Tsukuyomi
2,852
653
0
2,056
5,964
1,454
0
1,916
3,740
0
22,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,402
Gold Earned
26,394
347
Minions Killed
263
0
Camps Cleared
0
1,073,079
Distance Traveled
1,041,601
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,266
627
69
7
0
215,356
2
W
Anubis
6,821
682
81
8
0
168,809
0
W
Hou Yi
6,555
656
71
7
0
192,028
0
W
Maui
6,147
615
32
3
0
232,866
0
L
Mulan
4,588
459
18
2
0
199,940
2
L
Sol
5,636
564
65
7
0
196,751
0
W
Bakasura
6,613
661
94
9
0
264,020
0
L
Bacchus
5,370
537
48
5
0
203,059
0
L
Neith
5,455
546
90
9
0
199,767
1
L
Tsukuyomi
5,345
535
42
4
0
242,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role