Player Matchup

Charon
Charon
DarklordInferno
Charon
Level 140
God Stats
1W - 0L
1,854 SR
Queue Stats
67W - 93L
1,376 Elo+
Party 1
Hachiman
Hachiman
HORRIBELSNIPER
Hachiman
Level 101
God Stats
3W - 7L
1,352 SR
Queue Stats
218W - 212L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
Toon-Tatto
Gilgamesh
Level 105
God Stats
4W - 4L
1,407 SR
Queue Stats
37W - 75L
1,338 Elo+
Party 1
Baron Samedi
Baron Samedi
jjtbd247
Baron Samedi
Level 106
God Stats
13W - 18L
1,545 SR
Queue Stats
34W - 69L
1,340 Elo+
Party 1
Ne Zha
Ne Zha
youtube-idcjuju
Ne Zha
Level 65
God Stats
15W - 17L
1,541 SR
Queue Stats
30W - 74L
1,259 Elo+
Party 1
Team Averages
Level 103
1,540 SR
1,346 Elo+

VS

Team Averages
Level 79
1,450 SR
1,439 Elo+
Ganesha
Ganesha
Enrique123321
Ganesha
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,448 Elo+
Party 3
Neith
Neith
JanCaarlos2
Neith
Level 127
God Stats
1W - 7L
1,625 SR
Queue Stats
50W - 54L
1,442 Elo+
Party 3
Yu Huang
Yu Huang
MetooSun54
Yu Huang
Level 61
God Stats
1W - 3L
1,180 SR
Queue Stats
164W - 178L
1,413 Elo+
Party 2
Thanatos
Thanatos
Smithboys420
Thanatos
Level 29
God Stats
5W - 7L
1,319 SR
Queue Stats
67W - 81L
1,393 Elo+
Party 2
Danzaburou
Danzaburou
TTV alexj32
Danzaburou
Level 65
God Stats
0W - 1L
1,627 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
9,136
508
8,432
13,998
13,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
15
3 / 3 / 4
9,045
503
11,446
10,140
3,686
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Toon-Tatto
Gilgamesh
17
10 / 2 / 6
11,326
629
14,305
17,900
20,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Baron Samedi
jjtbd247
Baron Samedi
17
11 / 1 / 5
10,534
585
14,445
9,140
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 5
9,014
501
5,919
12,544
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 4 / 5
8,334
463
7,595
17,278
12,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
3 / 3 / 1
8,365
465
10,055
10,986
3,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
MetooSun54
Yu Huang
12
0 / 8 / 0
7,645
425
7,736
14,270
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Smithboys420
Thanatos
13
4 / 8 / 0
8,205
456
6,103
16,334
6,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
TTV alexj32
Danzaburou
13
1 / 7 / 4
8,793
489
9,424
15,936
5,794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
30
Kills
8
8
Deaths
30
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
Ganesha
0
4
5
0.63
W
Hachiman
3
3
4
1.67
L
3
3
1
1.17
L
Yu Huang
MetooSun54
Yu Huang
0
8
0
0
L
Thanatos
Smithboys420
Thanatos
4
8
0
0.5
L
Danzaburou
TTV alexj32
Danzaburou
1
7
4
0.43
W
Gilgamesh
Toon-Tatto
Gilgamesh
10
2
6
6.5
W
Baron Samedi
jjtbd247
Baron Samedi
11
1
5
13.5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,547
Damage
40,913
63,722
Taken
74,804
45,649
Mitigated
32,083
23,359
Healing
22,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,432
1,754
162
3,348
13,998
13,871
112
3,096
10,902
35,935
0
L
Ganesha
7,595
1,289
0
4,034
17,278
12,074
0
3,919
13,310
31,659
0
W
Hachiman
11,446
7,589
0
4,667
10,140
3,686
822
2,046
8,094
0
75,089
L
10,055
4,641
308
5,958
10,986
3,564
1,056
5,054
5,883
0
55,631
L
Yu Huang
MetooSun54
Yu Huang
7,736
468
0
2,361
14,270
4,251
0
8,896
5,326
45,011
2,614
L
Thanatos
Smithboys420
Thanatos
6,103
2,218
0
5,574
16,334
6,400
0
3,669
12,410
0
52,749
L
Danzaburou
TTV alexj32
Danzaburou
9,424
4,020
0
4,509
15,936
5,794
0
1,208
14,000
0
47,395
W
Gilgamesh
Toon-Tatto
Gilgamesh
14,305
3,664
0
4,148
17,900
20,084
294
2,182
15,604
0
71,669
W
Baron Samedi
jjtbd247
Baron Samedi
14,445
869
495
4,117
9,140
3,564
390
5,337
3,152
60,671
1,431
W
5,919
2,719
0
6,422
12,544
4,444
560
2,061
10,359
0
51,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,055
Gold Earned
41,342
457
Minions Killed
380
0
Camps Cleared
0
1,761,816
Distance Traveled
1,611,750
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,136
508
39
2
0
340,059
0
L
Ganesha
8,334
463
7
0
0
343,996
5
W
Hachiman
9,045
503
133
7
0
324,451
0
L
Neith
8,365
465
127
7
0
298,049
3
L
Yu Huang
7,645
425
71
4
0
273,621
0
L
Thanatos
8,205
456
81
5
0
375,030
0
L
Danzaburou
8,793
489
94
5
0
321,054
0
W
Gilgamesh
11,326
629
102
6
0
345,491
0
W
Baron Samedi
10,534
585
93
5
0
351,067
0
W
Ne Zha
9,014
501
90
5
0
400,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role