Player Matchup

Artio
Artio
 
Artio
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
kaniar-_-412
Nu Wa
Level 154
God Stats
1W - 5L
1,451 SR
Queue Stats
212W - 221L
1,471 Elo+
Solo
Scylla
Scylla
omarzito1997
Scylla
Level 157
God Stats
0W - 2L
1,258 SR
Queue Stats
110W - 102L
1,476 Elo+
Solo
King Arthur
King Arthur
péteur2fihon
King Arthur
Level 117
God Stats
5W - 4L
1,696 SR
Queue Stats
31W - 30L
1,491 Elo+
Solo
Team Averages
Level 130
1,481 SR
1,488 Elo+

VS

Team Averages
Level 102
1,528 SR
1,437 Elo+
Anubis
Anubis
Darkメ情天
Anubis
Level 149
God Stats
15W - 6L
1,722 SR
Queue Stats
203W - 204L
1,578 Elo+
Solo
Hachiman
Hachiman
FSJ-Sanz_
Hachiman
Level 27
God Stats
2W - 1L
1,518 SR
Queue Stats
32W - 41L
1,371 Elo+
Party 1
Kali
Kali
Galaxy_oreo-
Kali
Level 155
God Stats
3W - 2L
1,328 SR
Queue Stats
84W - 92L
1,441 Elo+
Solo
Sylvanus
Sylvanus
Zeltiii
Sylvanus
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 57L
1,396 Elo+
Solo
Tsukuyomi
Tsukuyomi
dylangj17
Tsukuyomi
Level 59
God Stats
14W - 8L
1,575 SR
Queue Stats
56W - 66L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
2 / 0 / 2
4,738
474
3,663
7,162
4,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
 
Fenrir
8
0 / 4 / 1
4,539
454
2,617
7,480
1,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
2 / 2 / 0
5,110
511
2,406
4,169
675
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
9
1 / 2 / 2
4,852
485
4,986
5,184
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
péteur2fihon
King Arthur
11
4 / 0 / 0
6,869
687
7,170
7,871
5,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
6,930
693
4,366
5,128
2,240
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
FSJ-Sanz_
Hachiman
9
0 / 1 / 2
4,904
490
4,376
6,914
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
4 / 1 / 0
5,457
546
3,977
9,205
3,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Zeltiii
Sylvanus
8
0 / 2 / 1
5,039
504
2,846
7,180
4,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
dylangj17
Tsukuyomi
9
0 / 4 / 0
4,699
470
3,677
9,721
6,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
9
Kills
7
8
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
0
2
3
L
Fenrir
 
Fenrir
0
4
1
0.13
W
3
1
2
4
W
Hachiman
FSJ-Sanz_
Hachiman
0
1
2
1
W
4
1
0
4
W
Sylvanus
Zeltiii
Sylvanus
0
2
1
0.25
W
Tsukuyomi
dylangj17
Tsukuyomi
0
4
0
0
L
2
2
0
1
L
Scylla
1
2
2
1
L
King Arthur
péteur2fihon
King Arthur
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,842
Damage
19,242
31,866
Taken
38,148
13,794
Mitigated
19,074
11,557
Healing
14,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,663
325
518
4,383
7,162
4,298
0
2,520
4,642
11,898
0
L
Fenrir
 
Fenrir
2,617
575
0
3,115
7,480
1,856
0
790
6,690
0
22,703
W
4,366
54
0
3,235
5,128
2,240
0
2,079
3,013
58,011
3,250
W
Hachiman
FSJ-Sanz_
Hachiman
4,376
2,951
0
3,274
6,914
2,065
454
3,710
2,953
0
32,254
W
3,977
2,530
0
1,542
9,205
3,825
0
709
8,465
0
37,639
W
Sylvanus
Zeltiii
Sylvanus
2,846
1,271
1,116
3,123
7,180
4,719
180
4,006
3,030
18,219
1,704
W
Tsukuyomi
dylangj17
Tsukuyomi
3,677
535
0
2,649
9,721
6,225
0
89
9,632
0
20,406
L
2,406
507
0
1,123
4,169
675
0
2,675
1,494
27,095
0
L
Scylla
4,986
1,304
0
1,498
5,184
1,208
0
1,131
4,053
29,554
0
L
King Arthur
péteur2fihon
King Arthur
7,170
545
0
920
7,871
5,757
0
0
7,233
0
42,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,108
Gold Earned
27,029
230
Minions Killed
279
0
Camps Cleared
0
918,756
Distance Traveled
920,475
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,738
474
14
1
0
204,307
2
L
Fenrir
4,539
454
51
5
0
159,557
0
W
Anubis
6,930
693
114
11
0
183,025
0
W
Hachiman
4,904
490
47
5
0
175,934
0
W
Kali
5,457
546
54
5
0
206,261
0
W
Sylvanus
5,039
504
29
3
0
163,496
0
W
Tsukuyomi
4,699
470
35
4
0
191,759
0
L
Nu Wa
5,110
511
37
4
0
181,238
2
L
Scylla
4,852
485
49
5
0
185,144
3
L
King Arthur
6,869
687
79
8
0
188,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role