Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Abrakidabz-
Kukulkan
Level 89
God Stats
1W - 0L
1,298 SR
Queue Stats
4W - 5L
1,434 Elo+
Party 1
Xbalanque
Xbalanque
RPGoblin
Xbalanque
Level 109
God Stats
8W - 3L
1,706 SR
Queue Stats
377W - 361L
1,458 Elo+
Solo
Ullr
Ullr
TowelBoy169
Ullr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 49L
1,534 Elo+
Party 1
Team Averages
Level 119
1,501 SR
1,485 Elo+

VS

Team Averages
Level 109
1,485 SR
1,343 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
B4RCODE
Fenrir
Level 124
God Stats
0W - 1L
1,438 SR
Queue Stats
9W - 26L
1,276 Elo+
Party 2
Yemoja
Yemoja
Likes2Run
Yemoja
Level 140
God Stats
6W - 6L
1,489 SR
Queue Stats
547W - 611L
1,453 Elo+
Solo
Agni
Agni
SoyHamman
Agni
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 39L
1,244 Elo+
Party 2
Nut
Nut
Ultron2
Nut
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 30L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
2 / 2 / 9
9,279
714
8,106
18,732
18,218
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Yemoja
 
Yemoja
13
0 / 0 / 8
8,898
684
9,078
6,424
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Abrakidabz-
Kukulkan
18
5 / 0 / 5
9,925
763
16,463
7,082
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
RPGoblin
Xbalanque
17
4 / 2 / 7
10,028
771
25,282
11,811
4,589
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 1 / 10
9,348
719
11,695
11,076
4,512
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
1 / 3 / 4
8,163
628
7,259
25,407
21,584
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
B4RCODE
Fenrir
14
1 / 2 / 4
7,785
599
8,370
15,771
16,173
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Yemoja
Likes2Run
Yemoja
14
0 / 1 / 3
7,462
574
5,318
10,104
10,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
15
1 / 4 / 2
8,292
638
14,472
11,884
5,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nut
17
2 / 2 / 3
8,958
689
10,798
11,901
6,398
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
12
Kills
5
5
Deaths
12
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
2
9
3.25
W
Yemoja
 
Yemoja
0
0
8
4
L
Kumbhakarna
 
Kumbhakarna
1
3
4
1
W
Kukulkan
Abrakidabz-
Kukulkan
5
0
5
7.5
L
Fenrir
B4RCODE
Fenrir
1
2
4
1.5
L
Yemoja
Likes2Run
Yemoja
0
1
3
1.5
W
Xbalanque
RPGoblin
Xbalanque
4
2
7
3.75
L
Agni
1
4
2
0.5
W
1
1
10
6
L
Nut
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,624
Damage
46,217
55,125
Taken
75,067
34,572
Mitigated
60,078
32,826
Healing
31,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,106
3,045
1,619
6,859
18,732
18,218
652
7,613
11,119
0
12,303
W
Yemoja
 
Yemoja
9,078
1,350
12,865
2,748
6,424
4,549
0
2,912
3,512
11,474
0
L
Kumbhakarna
 
Kumbhakarna
7,259
637
0
5,460
25,407
21,584
0
9,190
16,217
11,503
668
W
Kukulkan
Abrakidabz-
Kukulkan
16,463
1,209
1,640
1,069
7,082
2,704
164
3,800
3,282
32,780
0
L
Fenrir
B4RCODE
Fenrir
8,370
851
1,602
3,170
15,771
16,173
0
5,202
10,569
0
10,563
L
Yemoja
Likes2Run
Yemoja
5,318
1,090
11,282
4,040
10,104
10,409
0
4,611
5,493
10,493
0
W
Xbalanque
RPGoblin
Xbalanque
25,282
11,812
343
2,954
11,811
4,589
378
6,678
5,133
0
48,854
L
Agni
14,472
547
542
759
11,884
5,514
0
3,958
7,926
37,493
0
W
11,695
5,878
932
1,797
11,076
4,512
314
5,586
5,490
0
30,557
L
Nut
10,798
4,930
1,460
3,645
11,901
6,398
0
2,580
9,321
0
31,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,478
Gold Earned
40,660
153
Minions Killed
121
0
Camps Cleared
0
1,212,263
Distance Traveled
1,239,880
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,279
714
8
1
0
275,422
0
W
Yemoja
8,898
684
1
0
0
213,680
7
L
Kumbhakarna
8,163
628
15
1
0
271,033
0
W
Kukulkan
9,925
763
35
3
0
240,541
0
L
Fenrir
7,785
599
4
0
0
276,392
0
L
Yemoja
7,462
574
10
1
0
193,204
0
W
Xbalanque
10,028
771
56
4
0
244,300
0
L
Agni
8,292
638
44
3
0
234,149
0
W
Ullr
9,348
719
53
4
0
238,320
0
L
Nut
8,958
689
48
4
0
265,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role