Player Matchup

Gilgamesh
Gilgamesh
Kamikaze_X0
Gilgamesh
Level 126
God Stats
1W - 0L
1,533 SR
Queue Stats
4W - 5L
1,459 Elo+
Party 1
Cerberus
Cerberus
PillsburDoughBoy
Cerberus
Level 156
God Stats
1W - 0L
1,736 SR
Queue Stats
2W - 4L
1,311 Elo+
Party 1
Aphrodite
Aphrodite
SQUUAD--KiLL3R
Aphrodite
Level 128
God Stats
3W - 4L
1,421 SR
Queue Stats
90W - 84L
1,520 Elo+
Party 1
Loki
Loki
nitez-godzz
Loki
Level 124
God Stats
2W - 0L
1,733 SR
Queue Stats
3W - 0L
1,769 Elo+
Party 1
Cupid
Cupid
x-Just_Lucky-x
Cupid
Level 117
God Stats
1W - 0L
1,354 SR
Queue Stats
3W - 1L
1,602 Elo+
Party 1
Team Averages
Level 130
1,555 SR
1,532 Elo+

VS

Team Averages
Level 125
1,545 SR
1,483 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
TheKayost
Chang'e
Level 65
God Stats
2W - 2L
1,698 SR
Queue Stats
195W - 177L
1,522 Elo+
Solo
Ullr
Ullr
Yellowninja6904
Ullr
Level 121
God Stats
0W - 3L
1,153 SR
Queue Stats
71W - 68L
1,462 Elo+
Party 2
Bacchus
Bacchus
marc 5658
Bacchus
Level 140
God Stats
7W - 4L
1,732 SR
Queue Stats
166W - 165L
1,440 Elo+
Party 2
Mercury
Mercury
vgguidry
Mercury
Level 141
God Stats
42W - 30L
1,644 SR
Queue Stats
188W - 162L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kamikaze_X0
Gilgamesh
10
1 / 3 / 1
5,441
495
2,802
10,819
7,390
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 3
6,066
551
4,975
12,394
7,056
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
SQUUAD--KiLL3R
Aphrodite
11
0 / 2 / 1
5,929
539
5,583
6,616
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 1
5,706
519
3,242
7,824
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 0 / 2
7,372
670
6,598
5,175
1,634
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 3 / 4
6,895
627
9,012
7,461
5,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chang'e
TheKayost
Chang'e
9
0 / 1 / 1
5,307
482
2,808
6,815
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 0
5,129
466
5,168
7,693
1,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bacchus
marc 5658
Bacchus
10
0 / 4 / 1
5,377
489
3,778
8,950
7,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mercury
vgguidry
Mercury
13
7 / 1 / 0
6,889
626
5,000
7,799
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
11
Kills
10
10
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
4
1
W
Gilgamesh
Kamikaze_X0
Gilgamesh
1
3
1
0.5
W
3
3
3
1.5
W
Aphrodite
SQUUAD--KiLL3R
Aphrodite
0
2
1
0.25
L
Chang'e
TheKayost
Chang'e
0
1
1
0.5
L
2
2
0
1
L
Bacchus
marc 5658
Bacchus
0
4
1
0.13
W
2
2
1
1.25
L
Mercury
vgguidry
Mercury
7
1
0
7
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,200
Damage
25,766
42,828
Taken
38,718
20,851
Mitigated
20,164
15,890
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,012
643
107
2,266
7,461
5,937
0
399
7,062
41,587
603
W
Gilgamesh
Kamikaze_X0
Gilgamesh
2,802
905
0
2,519
10,819
7,390
0
4,507
5,670
0
27,730
W
4,975
325
0
2,752
12,394
7,056
191
1,476
10,892
24,763
1,591
W
Aphrodite
SQUUAD--KiLL3R
Aphrodite
5,583
454
492
3,471
6,616
2,407
0
2,902
3,714
40,263
888
L
Chang'e
TheKayost
Chang'e
2,808
212
120
3,066
6,815
2,089
0
3,821
2,994
25,118
1,827
L
5,168
2,118
0
2,142
7,693
1,954
0
2,202
5,491
0
25,007
L
Bacchus
marc 5658
Bacchus
3,778
339
0
1,959
8,950
7,308
0
2,887
6,063
23,368
0
W
3,242
755
0
2,402
7,824
2,364
143
3,324
4,230
0
28,482
L
Mercury
vgguidry
Mercury
5,000
2,324
0
928
7,799
2,876
0
1,073
6,726
0
53,822
W
6,598
3,944
1,422
2,832
5,175
1,634
790
2,062
3,103
0
42,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,514
Gold Earned
29,597
302
Minions Killed
306
0
Camps Cleared
0
1,109,729
Distance Traveled
1,071,126
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,895
627
94
9
0
208,971
2
W
Gilgamesh
5,441
495
38
3
0
226,193
2
W
Cerberus
6,066
551
44
4
0
227,957
1
W
Aphrodite
5,929
539
68
6
0
199,711
0
L
Chang'e
5,307
482
44
4
0
181,657
0
L
Ullr
5,129
466
41
4
0
196,739
0
L
Bacchus
5,377
489
35
3
0
205,260
0
W
Loki
5,706
519
49
4
0
236,274
0
L
Mercury
6,889
626
92
8
0
278,499
0
W
Cupid
7,372
670
103
9
0
219,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role