Player Matchup

Athena
Athena
Deenokinq
Athena
Level 29
God Stats
5W - 4L
1,571 SR
Queue Stats
77W - 78L
1,366 Elo+
Party 1
Arachne
Arachne
PaintChip101
Arachne
Level 61
God Stats
0W - 1L
1,743 SR
Queue Stats
102W - 103L
1,422 Elo+
Party 1
Nike
Nike
aj_be_killin
Nike
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 86L
1,384 Elo+
Party 1
Team Averages
Level 64
1,605 SR
1,391 Elo+

VS

Team Averages
Level 59
1,503 SR
1,423 Elo+
Athena
Athena
Akyuut
Athena
Level 45
God Stats
15W - 10L
1,510 SR
Queue Stats
131W - 143L
1,366 Elo+
Solo
Loki
Loki
Chyleson
Loki
Level 102
God Stats
12W - 10L
1,500 SR
Queue Stats
109W - 118L
1,474 Elo+
Party 2
Ra
Ra
YTGZay
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Deenokinq
Athena
13
0 / 1 / 2
7,280
728
4,247
10,444
8,471
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
PaintChip101
Arachne
14
3 / 3 / 0
8,182
818
6,655
10,727
4,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 3 / 2
7,475
748
7,675
7,716
5,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Akyuut
Athena
13
0 / 0 / 6
7,507
751
5,726
11,186
9,108
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
15
5 / 0 / 1
8,826
883
7,785
4,093
1,606
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
14
2 / 3 / 4
8,043
804
4,911
6,037
1,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
7
7
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
Akyuut
Athena
0
0
6
3
W
Loki
5
0
1
5.5
L
Athena
Deenokinq
Athena
0
1
2
1
L
Arachne
PaintChip101
Arachne
3
3
0
1
W
Ra
2
3
4
1.33
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,577
Damage
18,422
28,887
Taken
21,316
18,658
Mitigated
12,610
3,954
Healing
7,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Akyuut
Athena
5,726
1,864
0
3,370
11,186
9,108
0
2,457
7,694
13,095
0
W
Loki
7,785
882
348
587
4,093
1,606
0
584
3,255
0
24,375
L
Athena
Deenokinq
Athena
4,247
676
0
1,100
10,444
8,471
0
4,658
5,571
8,656
250
L
Arachne
PaintChip101
Arachne
6,655
4,168
0
2,333
10,727
4,815
0
3,735
6,938
0
30,228
W
Ra
4,911
822
1,773
1,404
6,037
1,896
240
278
5,623
23,762
0
L
7,675
450
0
521
7,716
5,372
0
1,993
5,723
0
28,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,937
Gold Earned
24,376
101
Minions Killed
109
0
Camps Cleared
0
614,978
Distance Traveled
600,751
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,507
751
13
1
0
190,682
1
W
Loki
8,826
883
28
3
0
229,804
1
L
Athena
7,280
728
10
1
0
216,052
0
L
Arachne
8,182
818
46
5
0
195,638
0
W
Ra
8,043
804
68
7
0
180,265
0
L
Nike
7,475
748
45
5
0
203,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role