Player Matchup

Surtr
Surtr
Azkikur
Surtr
Level 155
God Stats
2W - 0L
1,810 SR
Queue Stats
17W - 21L
1,556 Elo+
Party 2
Pele
Pele
GetKitDumped
Pele
Level 83
God Stats
4W - 2L
1,483 SR
Queue Stats
212W - 186L
1,542 Elo+
Party 2
King Arthur
King Arthur
Kuz3nb0
King Arthur
Level 152
God Stats
3W - 2L
1,582 SR
Queue Stats
65W - 53L
1,594 Elo+
Party 2
Ishtar
Ishtar
NicoTheAwesome
Ishtar
Level 121
God Stats
3W - 3L
1,517 SR
Queue Stats
210W - 193L
1,542 Elo+
Party 2
Olorun
Olorun
SirDarkrai
Olorun
Level 127
God Stats
11W - 11L
1,563 SR
Queue Stats
50W - 49L
1,519 Elo+
Solo
Team Averages
Level 128
1,591 SR
1,551 Elo+

VS

Team Averages
Level 158
1,571 SR
1,514 Elo+
Ne Zha
Ne Zha
ArmchairFiber
Ne Zha
Level 149
God Stats
12W - 18L
1,499 SR
Queue Stats
200W - 215L
1,491 Elo+
Party 1
Xing Tian
Xing Tian
DiosNika
Xing Tian
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 187L
1,536 Elo+
Solo
Hel
Hel
PappyGirth2112
Hel
Level 179
God Stats
10W - 6L
1,783 SR
Queue Stats
400W - 379L
1,498 Elo+
Party 1
Surtr
Surtr
SOLDADOMULATO
Surtr
Level 160
God Stats
4W - 6L
1,566 SR
Queue Stats
10W - 11L
1,488 Elo+
Solo
Charybdis
Charybdis
raginrajanrondo
Charybdis
Level 154
God Stats
4W - 7L
1,507 SR
Queue Stats
194W - 181L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Azkikur
Surtr
10
0 / 3 / 5
5,261
526
2,893
8,437
4,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
4 / 0 / 3
6,507
651
5,004
8,228
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
Kuz3nb0
King Arthur
11
3 / 1 / 1
6,452
645
7,131
9,539
6,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
5 / 3 / 1
6,382
638
4,916
5,604
1,629
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
SirDarkrai
Olorun
12
2 / 2 / 1
6,845
685
3,142
6,478
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
5,851
585
4,666
7,367
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
DiosNika
Xing Tian
7
3 / 1 / 1
5,411
541
2,639
5,517
3,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 2 / 1
6,043
604
3,422
5,840
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 1
5,486
549
5,980
10,421
9,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Charybdis
raginrajanrondo
Charybdis
10
1 / 4 / 5
5,806
581
3,721
6,895
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
14
Kills
8
9
Deaths
14
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Surtr
Azkikur
Surtr
0
3
5
0.83
L
Xing Tian
DiosNika
Xing Tian
3
1
1
3.5
W
4
0
3
5.5
W
King Arthur
Kuz3nb0
King Arthur
3
1
1
3.5
W
5
3
1
1.83
L
1
2
1
0.75
L
1
4
1
0.38
W
Olorun
SirDarkrai
Olorun
2
2
1
1.25
L
Charybdis
raginrajanrondo
Charybdis
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,086
Damage
20,428
38,286
Taken
36,040
17,635
Mitigated
19,261
13,425
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,666
968
0
497
7,367
2,955
0
386
6,981
0
39,264
W
Surtr
Azkikur
Surtr
2,893
1,058
0
2,670
8,437
4,686
491
1,253
7,184
555
18,099
L
Xing Tian
DiosNika
Xing Tian
2,639
355
0
1,237
5,517
3,061
48
27
5,490
8,156
0
W
5,004
1,405
0
3,087
8,228
2,678
243
1,158
6,917
0
39,673
W
King Arthur
Kuz3nb0
King Arthur
7,131
752
0
3,021
9,539
6,754
0
856
7,970
0
38,266
W
4,916
3,186
0
1,855
5,604
1,629
1,053
1,261
4,343
0
41,050
L
3,422
305
510
2,768
5,840
1,828
0
2,799
3,041
43,843
1,332
L
5,980
1,612
0
3,939
10,421
9,455
0
0
10,421
2,063
28,177
W
Olorun
SirDarkrai
Olorun
3,142
1,470
60
2,732
6,478
1,888
0
2,185
4,129
51,868
0
L
Charybdis
raginrajanrondo
Charybdis
3,721
1,462
0
2,372
6,895
1,962
269
45
6,850
0
41,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,447
Gold Earned
28,597
333
Minions Killed
290
0
Camps Cleared
0
998,124
Distance Traveled
988,793
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,851
585
64
6
0
246,055
0
W
Surtr
5,261
526
29
3
0
197,457
0
L
Xing Tian
5,411
541
7
1
0
149,349
0
W
Pele
6,507
651
69
7
0
239,283
0
W
King Arthur
6,452
645
69
7
0
199,060
0
W
Ishtar
6,382
638
75
8
0
169,860
0
L
Hel
6,043
604
98
10
0
218,960
0
L
Surtr
5,486
549
46
5
0
189,064
0
W
Olorun
6,845
685
91
9
0
192,464
1
L
Charybdis
5,806
581
75
8
0
185,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role