Player Matchup

Hachiman
Hachiman
IHaveBlgClock
Hachiman
Level 89
God Stats
5W - 5L
1,718 SR
Queue Stats
10W - 10L
1,718 Elo+
Party 2
Mulan
Mulan
Pap_Ghost
Mulan
Level 127
God Stats
1W - 1L
1,550 SR
Queue Stats
13W - 14L
1,583 Elo+
Party 2
The Morrigan
The Morrigan
Pumpkeenz99
The Morrigan
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,718 Elo+
Party 2
Nox
Nox
Snettleton
Nox
Level 89
God Stats
1W - 3L
1,578 SR
Queue Stats
256W - 219L
1,597 Elo+
Solo
Sun Wukong
Sun Wukong
mredgy69
Sun Wukong
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,718 Elo+
Party 2
Team Averages
Level 103
1,569 SR
1,666 Elo+

VS

Team Averages
Level 146
1,397 SR
1,508 Elo+
Cernunnos
Cernunnos
Astrazine
Cernunnos
Level 126
God Stats
9W - 10L
1,580 SR
Queue Stats
329W - 342L
1,494 Elo+
Solo
Odin
Odin
Lexshoot
Odin
Level 152
God Stats
1W - 2L
1,193 SR
Queue Stats
172W - 207L
1,502 Elo+
Party 1
Achilles
Achilles
Orhegon
Achilles
Level 145
God Stats
2W - 3L
1,279 SR
Queue Stats
151W - 175L
1,508 Elo+
Party 1
Chaac
Chaac
VectorReborn
Chaac
Level 148
God Stats
2W - 0L
1,290 SR
Queue Stats
187W - 217L
1,496 Elo+
Party 1
King Arthur
King Arthur
iEthan_P
King Arthur
Level 159
God Stats
65W - 57L
1,643 SR
Queue Stats
211W - 208L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IHaveBlgClock
Hachiman
12
0 / 2 / 2
6,019
502
4,108
8,590
2,352
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Pap_Ghost
Mulan
4
0 / 2 / 0
4,456
371
1,093
4,667
2,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Pumpkeenz99
The Morrigan
11
2 / 3 / 1
6,347
529
4,988
8,593
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 1
6,958
580
5,639
5,389
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
mredgy69
Sun Wukong
11
0 / 0 / 0
6,055
505
4,616
8,469
6,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Astrazine
Cernunnos
14
4 / 1 / 0
7,689
641
6,506
6,630
2,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Odin
13
3 / 0 / 2
7,264
605
2,533
5,820
3,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Orhegon
Achilles
11
1 / 0 / 1
6,842
570
2,876
7,951
6,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

13
0 / 0 / 1
7,626
636
5,493
9,366
6,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
iEthan_P
King Arthur
13
1 / 2 / 2
6,987
582
4,475
9,506
5,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
9
9
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Astrazine
Cernunnos
4
1
0
4
L
Hachiman
IHaveBlgClock
Hachiman
0
2
2
0.5
W
Odin
3
0
2
4
W
Achilles
Orhegon
Achilles
1
0
1
1.5
L
Mulan
Pap_Ghost
Mulan
0
2
0
0
L
The Morrigan
Pumpkeenz99
The Morrigan
2
3
1
0.83
L
1
2
1
0.75
W
0
0
1
0.5
W
King Arthur
iEthan_P
King Arthur
1
2
2
1
L
Sun Wukong
mredgy69
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,444
Damage
21,883
35,708
Taken
39,273
16,309
Mitigated
22,804
12,645
Healing
16,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Astrazine
Cernunnos
6,506
3,205
0
3,999
6,630
2,325
481
639
5,991
0
63,042
L
Hachiman
IHaveBlgClock
Hachiman
4,108
2,388
0
4,303
8,590
2,352
0
0
8,551
0
39,298
W
Odin
2,533
401
0
775
5,820
3,176
0
2,683
2,951
0
35,606
W
Achilles
Orhegon
Achilles
2,876
602
0
3,473
7,951
6,032
0
2,237
5,538
0
32,470
L
Mulan
Pap_Ghost
Mulan
1,093
184
0
2,049
4,667
2,295
0
0
4,667
0
7,854
L
The Morrigan
Pumpkeenz99
The Morrigan
4,988
1,426
0
3,506
8,593
2,838
0
0
8,218
33,913
4,170
L
5,639
840
0
785
5,389
2,178
0
0
5,161
46,829
1,474
W
5,493
739
0
5,507
9,366
6,052
0
297
8,548
0
56,693
W
King Arthur
iEthan_P
King Arthur
4,475
523
0
2,710
9,506
5,219
0
1,830
7,333
0
63,898
L
Sun Wukong
mredgy69
Sun Wukong
4,616
956
0
2,002
8,469
6,646
0
0
7,842
0
37,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,835
Gold Earned
36,408
314
Minions Killed
438
0
Camps Cleared
0
1,121,126
Distance Traveled
1,273,642
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,689
641
123
10
0
241,120
0
L
Hachiman
6,019
502
63
5
0
229,794
0
W
Odin
7,264
605
79
7
0
272,482
0
W
Achilles
6,842
570
35
3
0
248,585
0
L
Mulan
4,456
371
17
1
0
139,681
0
L
The Morrigan
6,347
529
66
6
0
240,715
0
L
Nox
6,958
580
103
9
0
254,639
0
W
Chaac
7,626
636
99
8
0
226,292
2
W
King Arthur
6,987
582
102
9
0
285,163
1
L
Sun Wukong
6,055
505
65
5
0
256,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role