Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BlazeOfDestiny
Neith
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,538 Elo+
Party 2
Maui
Maui
Kiеl
Maui
Level 149
God Stats
1W - 0L
1,411 SR
Queue Stats
105W - 80L
1,563 Elo+
Party 2
Raijin
Raijin
Nhyv
Raijin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 56L
1,588 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
omegao0
Ah Muzen Cab
Level 170
God Stats
14W - 8L
1,655 SR
Queue Stats
1,326W - 1,335L
1,530 Elo+
Solo
Team Averages
Level 124
1,513 SR
1,544 Elo+

VS

Team Averages
Level 146
1,443 SR
1,594 Elo+
Charon
Charon
BearOWhiz
Charon
Level 159
God Stats
10W - 3L
1,564 SR
Queue Stats
190W - 146L
1,621 Elo+
Party 1
Scylla
Scylla
Delox594
Scylla
Level 104
God Stats
2W - 1L
1,344 SR
Queue Stats
132W - 109L
1,587 Elo+
Solo
Sun Wukong
Sun Wukong
EndsHunter
Sun Wukong
Level 162
God Stats
0W - 1L
1,460 SR
Queue Stats
96W - 57L
1,708 Elo+
Party 1
Hun Batz
Hun Batz
Pauleywalnut
Hun Batz
Level 147
God Stats
0W - 3L
1,179 SR
Queue Stats
477W - 526L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Whyrler
Morgan Le Fay
Level 157
God Stats
12W - 12L
1,671 SR
Queue Stats
694W - 731L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
5 / 1 / 10
8,892
889
4,139
9,816
8,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 1 / 11
8,664
866
7,733
10,189
4,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
Kiеl
Maui
14
1 / 1 / 16
8,765
877
6,490
10,295
12,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
Nhyv
Raijin
14
5 / 2 / 13
9,190
919
7,715
7,745
3,114
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
omegao0
Ah Muzen Cab
16
4 / 0 / 10
9,178
918
8,450
5,466
2,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BearOWhiz
Charon
13
0 / 3 / 3
7,122
712
4,853
7,410
6,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Delox594
Scylla
12
1 / 4 / 1
6,932
693
3,847
6,241
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
EndsHunter
Sun Wukong
11
0 / 3 / 1
6,572
657
5,682
8,161
7,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
Pauleywalnut
Hun Batz
12
1 / 5 / 2
6,980
698
9,011
7,726
4,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Whyrler
Morgan Le Fay
13
2 / 4 / 0
7,637
764
5,730
7,020
2,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
11
19
Kills
4
5
Deaths
19
60
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
1
10
10
L
Charon
BearOWhiz
Charon
0
3
3
0.5
W
4
1
11
9.5
L
Scylla
Delox594
Scylla
1
4
1
0.38
L
Sun Wukong
EndsHunter
Sun Wukong
0
3
1
0.17
W
Maui
Kiеl
Maui
1
1
16
9
W
Raijin
Nhyv
Raijin
5
2
13
5.75
L
Hun Batz
Pauleywalnut
Hun Batz
1
5
2
0.4
L
Morgan Le Fay
Whyrler
Morgan Le Fay
2
4
0
0.5
W
Ah Muzen Cab
omegao0
Ah Muzen Cab
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,527
Damage
29,123
43,511
Taken
36,558
30,368
Mitigated
23,322
15,598
Healing
7,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,139
613
582
757
9,816
8,569
773
3,134
6,682
0
8,827
L
Charon
BearOWhiz
Charon
4,853
74
421
1,137
7,410
6,194
0
3,272
3,979
11,424
0
W
7,733
2,474
549
4,402
10,189
4,278
1,004
3,355
6,834
0
29,717
L
Scylla
Delox594
Scylla
3,847
324
827
351
6,241
2,266
0
2,058
4,105
10,793
376
L
Sun Wukong
EndsHunter
Sun Wukong
5,682
141
633
1,857
8,161
7,744
0
2,900
5,075
0
9,679
W
Maui
Kiеl
Maui
6,490
719
3,831
3,046
10,295
12,057
131
2,795
7,500
10,041
501
W
Raijin
Nhyv
Raijin
7,715
363
805
1,565
7,745
3,114
830
3,203
4,542
10,967
281
L
Hun Batz
Pauleywalnut
Hun Batz
9,011
428
355
231
7,726
4,266
0
3,543
4,108
0
15,188
L
Morgan Le Fay
Whyrler
Morgan Le Fay
5,730
88
202
990
7,020
2,852
0
2,214
4,806
23,884
0
W
Ah Muzen Cab
omegao0
Ah Muzen Cab
8,450
2,467
0
61
5,466
2,350
3,030
1,745
3,721
0
25,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,689
Gold Earned
35,243
122
Minions Killed
102
0
Camps Cleared
0
1,031,493
Distance Traveled
859,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,892
889
15
2
0
211,637
0
L
Charon
7,122
712
7
1
0
182,433
0
W
Neith
8,664
866
34
3
0
185,329
0
L
Scylla
6,932
693
33
3
0
156,209
0
L
Sun Wukong
6,572
657
9
1
0
163,830
0
W
Maui
8,765
877
17
2
0
216,875
0
W
Raijin
9,190
919
9
1
0
189,208
0
L
Hun Batz
6,980
698
14
1
0
180,931
0
L
Morgan Le Fay
7,637
764
39
4
0
175,955
0
W
Ah Muzen Cab
9,178
918
47
5
0
228,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role