Player Matchup

Janus
Janus
Annezcua
Janus
Level 156
God Stats
46W - 36L
1,539 SR
Queue Stats
199W - 197L
1,515 Elo+
Solo
King Arthur
King Arthur
B2Shinob
King Arthur
Level 105
God Stats
16W - 23L
1,458 SR
Queue Stats
102W - 96L
1,461 Elo+
Party 2
Ares
Ares
BigDJ14
Ares
Level 124
God Stats
4W - 7L
1,418 SR
Queue Stats
213W - 238L
1,445 Elo+
Party 2
Baron Samedi
Baron Samedi
Charles444
Baron Samedi
Level 109
God Stats
84W - 62L
1,562 SR
Queue Stats
185W - 195L
1,366 Elo+
Solo
Neith
Neith
HeyItsDrunk
Neith
Level 80
God Stats
2W - 6L
1,337 SR
Queue Stats
61W - 59L
1,453 Elo+
Party 2
Team Averages
Level 115
1,463 SR
1,448 Elo+

VS

Team Averages
Level 75
1,588 SR
1,465 Elo+
Kali
Kali
MCQ_Cruz02
Kali
Level 55
God Stats
2W - 0L
1,558 SR
Queue Stats
8W - 5L
1,481 Elo+
Party 1
Mercury
Mercury
P1pBoy-Panda
Mercury
Level 118
God Stats
291W - 270L
1,595 SR
Queue Stats
630W - 641L
1,512 Elo+
Solo
Nu Wa
Nu Wa
Yas4x__
Nu Wa
Level 107
God Stats
2W - 1L
1,634 SR
Queue Stats
188W - 185L
1,449 Elo+
Party 1
Hachiman
Hachiman
disdude666
Hachiman
Level 69
God Stats
23W - 25L
1,447 SR
Queue Stats
71W - 59L
1,464 Elo+
Solo
Cerberus
Cerberus
m_zquare411
Cerberus
Level 27
God Stats
6W - 1L
1,705 SR
Queue Stats
39W - 47L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Annezcua
Janus
13
5 / 1 / 0
7,358
526
7,218
9,253
2,549
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
B2Shinob
King Arthur
12
0 / 0 / 2
7,158
511
5,784
9,912
5,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Ares
BigDJ14
Ares
9
0 / 6 / 3
6,300
450
5,787
10,859
7,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Charles444
Baron Samedi
9
0 / 6 / 5
5,936
424
3,094
8,306
2,555
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 4 / 0
7,014
501
3,981
9,063
2,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
7,168
512
1,256
6,935
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
P1pBoy-Panda
Mercury
15
0 / 0 / 0
8,491
607
2,379
9,805
6,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
Yas4x__
Nu Wa
13
9 / 5 / 1
8,456
604
12,628
9,348
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
disdude666
Hachiman
11
4 / 1 / 5
7,464
533
9,478
7,792
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
m_zquare411
Cerberus
10
2 / 1 / 7
7,503
536
5,420
10,983
11,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
17
17
Deaths
7
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
Annezcua
Janus
5
1
0
5
L
King Arthur
B2Shinob
King Arthur
0
0
2
1
L
Ares
BigDJ14
Ares
0
6
3
0.25
L
Baron Samedi
Charles444
Baron Samedi
0
6
5
0.42
L
2
4
0
0.5
W
2
0
1
2.5
W
Mercury
P1pBoy-Panda
Mercury
0
0
0
0
W
Nu Wa
Yas4x__
Nu Wa
9
5
1
1.9
W
Hachiman
disdude666
Hachiman
4
1
5
6.5
W
Cerberus
m_zquare411
Cerberus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,864
Damage
31,161
47,393
Taken
44,863
21,369
Mitigated
24,456
11,126
Healing
13,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Annezcua
Janus
7,218
214
0
3,919
9,253
2,549
0
2,778
6,475
55,305
1,499
L
King Arthur
B2Shinob
King Arthur
5,784
653
0
1,872
9,912
5,741
0
2,342
7,570
0
48,802
L
Ares
BigDJ14
Ares
5,787
1,002
0
1,454
10,859
7,625
0
3,620
7,239
19,210
0
L
Baron Samedi
Charles444
Baron Samedi
3,094
273
80
1,242
8,306
2,555
0
6,354
1,952
24,350
0
L
3,981
1,629
97
2,462
9,063
2,899
0
2,792
6,271
0
44,615
W
1,256
633
0
2,606
6,935
2,292
0
2,022
4,913
0
35,871
W
Mercury
P1pBoy-Panda
Mercury
2,379
1,012
0
2,910
9,805
6,046
743
38
9,767
0
70,316
W
Nu Wa
Yas4x__
Nu Wa
12,628
3,615
0
2,590
9,348
3,122
496
5,634
3,714
56,278
911
W
Hachiman
disdude666
Hachiman
9,478
4,502
0
3,557
7,792
1,990
723
3,519
4,273
0
43,052
W
Cerberus
m_zquare411
Cerberus
5,420
755
0
2,163
10,983
11,006
0
4,684
6,299
20,868
1,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,766
Gold Earned
39,082
304
Minions Killed
379
0
Camps Cleared
0
1,239,666
Distance Traveled
1,390,197
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,358
526
87
6
0
265,839
0
L
King Arthur
7,158
511
88
6
0
270,912
1
L
Ares
6,300
450
22
2
0
244,451
5
L
Baron Samedi
5,936
424
32
2
0
228,835
0
L
Neith
7,014
501
75
5
0
229,629
0
W
Kali
7,168
512
67
5
0
321,352
0
W
Mercury
8,491
607
122
9
0
303,348
9
W
Nu Wa
8,456
604
78
6
0
232,218
2
W
Hachiman
7,464
533
65
5
0
263,340
2
W
Cerberus
7,503
536
47
3
0
269,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role