Player Matchup

Hades
Hades
 
Hades
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Aleee9807
Artemis
Level 123
God Stats
35W - 22L
1,613 SR
Queue Stats
122W - 104L
1,513 Elo+
Party 1
Sol
Sol
Cheeto72k
Sol
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,511 Elo+
Party 1
Neith
Neith
Punk_Esponja
Neith
Level 149
God Stats
31W - 40L
1,483 SR
Queue Stats
275W - 270L
1,413 Elo+
Solo
Ao Kuang
Ao Kuang
T2K_DingBong
Ao Kuang
Level 121
God Stats
0W - 2L
1,298 SR
Queue Stats
127W - 117L
1,491 Elo+
Party 1
Team Averages
Level 126
1,479 SR
1,486 Elo+

VS

Team Averages
Level 100
1,480 SR
1,414 Elo+
Thanatos
Thanatos
LIIsmith98
Thanatos
Level 86
God Stats
8W - 10L
1,436 SR
Queue Stats
56W - 64L
1,378 Elo+
Solo
Zhong Kui
Zhong Kui
MJXF30
Zhong Kui
Level 94
God Stats
36W - 40L
1,529 SR
Queue Stats
133W - 145L
1,429 Elo+
Party 2
Ganesha
Ganesha
No1FeedsLkGaston
Ganesha
Level 121
God Stats
14W - 13L
1,523 SR
Queue Stats
159W - 191L
1,386 Elo+
Party 2
Danzaburou
Danzaburou
Watatoskr
Danzaburou
Level 108
God Stats
63W - 46L
1,552 SR
Queue Stats
197W - 201L
1,457 Elo+
Party 2
Bellona
Bellona
overtmariln
Bellona
Level 92
God Stats
2W - 1L
1,362 SR
Queue Stats
162W - 181L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
1 / 2 / 0
5,493
343
3,248
6,023
1,562
Artemis
Aleee9807
Artemis
13
1 / 2 / 1
7,297
456
4,188
8,472
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 4
6,941
434
4,743
10,361
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 3 / 3
7,449
466
8,183
10,238
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
T2K_DingBong
Ao Kuang
15
5 / 5 / 3
8,371
523
10,573
15,536
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LIIsmith98
Thanatos
12
4 / 3 / 5
7,868
492
5,991
11,760
4,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
MJXF30
Zhong Kui
14
4 / 3 / 2
9,096
569
10,140
9,640
6,330
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

13
1 / 0 / 8
8,945
559
6,085
13,699
15,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Watatoskr
Danzaburou
15
4 / 1 / 3
9,392
587
7,935
6,441
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
overtmariln
Bellona
14
2 / 2 / 3
8,355
522
5,854
13,238
8,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
9
Kills
15
15
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
2
0
0.5
L
Artemis
Aleee9807
Artemis
1
2
1
0.75
L
0
3
4
0.67
W
Thanatos
LIIsmith98
Thanatos
4
3
5
2.17
W
Zhong Kui
MJXF30
Zhong Kui
4
3
2
1.67
W
1
0
8
5
L
2
3
3
1.17
L
Ao Kuang
T2K_DingBong
Ao Kuang
5
5
3
1.3
W
Danzaburou
Watatoskr
Danzaburou
4
1
3
5.5
W
Bellona
overtmariln
Bellona
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,935
Damage
36,005
50,630
Taken
54,778
15,316
Mitigated
36,799
15,529
Healing
16,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,248
1,338
56
2,476
6,023
1,562
105
754
5,197
13,552
3,152
L
Artemis
Aleee9807
Artemis
4,188
2,056
0
1,642
8,472
2,995
588
2,540
5,932
0
42,422
L
4,743
818
0
2,937
10,361
2,516
0
5,377
4,941
37,638
3,848
W
Thanatos
LIIsmith98
Thanatos
5,991
1,467
0
4,863
11,760
4,308
718
4,338
7,422
0
37,135
W
Zhong Kui
MJXF30
Zhong Kui
10,140
392
0
3,403
9,640
6,330
42
3,778
5,862
56,044
1,729
W
6,085
977
0
4,383
13,699
15,011
131
5,503
8,196
38,337
942
L
8,183
3,391
0
3,141
10,238
2,714
13
2,617
7,228
0
42,954
L
Ao Kuang
T2K_DingBong
Ao Kuang
10,573
3,076
0
5,277
15,536
5,529
0
4,667
10,823
60,974
10,701
W
Danzaburou
Watatoskr
Danzaburou
7,935
2,937
0
649
6,441
2,285
1,207
1,383
5,058
0
58,107
W
Bellona
overtmariln
Bellona
5,854
1,126
0
3,606
13,238
8,865
360
2,741
10,497
0
59,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,551
Gold Earned
43,656
346
Minions Killed
396
0
Camps Cleared
0
1,253,496
Distance Traveled
1,472,337
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,493
343
20
1
0
102,266
4
L
Artemis
7,297
456
73
5
0
246,674
0
L
Sol
6,941
434
59
4
0
294,969
1
W
Thanatos
7,868
492
65
4
0
311,227
0
W
Zhong Kui
9,096
569
102
6
0
294,449
7
W
Ganesha
8,945
559
18
1
0
307,835
7
L
Neith
7,449
466
69
4
0
251,361
0
L
Ao Kuang
8,371
523
125
8
0
358,226
0
W
Danzaburou
9,392
587
126
8
0
287,686
2
W
Bellona
8,355
522
85
5
0
271,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role