Player Matchup

Bacchus
Bacchus
Silver III
Dumbdragon69
Bacchus
Silver III
Level 142
God Stats
9W - 14L
1,425 SR
Queue Stats
335W - 374L
870 MMR
Solo
Anubis
Anubis
Silver V
HawwkTuahhh
Anubis
Silver V
Level 47
God Stats
0W - 2L
1,213 SR
Queue Stats
16W - 27L
1,085 MMR
Solo
Chaac
Chaac
Bronze I
Tavho91
Chaac
Bronze I
Level 125
God Stats
1W - 6L
1,114 SR
Queue Stats
109W - 165L
540 MMR
Solo
Skadi
Skadi
Silver III
Xerx9915
Skadi
Silver III
Level 86
God Stats
8W - 10L
1,565 SR
Queue Stats
69W - 89L
1,048 MMR
Solo
Da Ji
Da Ji
Silver III
jaysasnar
Da Ji
Silver III
Level 129
God Stats
2W - 2L
1,479 SR
Queue Stats
34W - 55L
1,083 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,359 SR
925 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,351 SR
911 MMR
Horus
Horus
Silver IV
DarkSpark975
Horus
Silver IV
Level 126
God Stats
1W - 1L
1,232 SR
Queue Stats
15W - 28L
1,100 MMR
Solo
Arachne
Arachne
Bronze II
Duke3008
Arachne
Bronze II
Level 129
God Stats
51W - 36L
1,418 SR
Queue Stats
261W - 284L
115 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
EliasAlva
Cu Chulainn
Silver II
Level 157
God Stats
16W - 17L
1,434 SR
Queue Stats
53W - 55L
1,105 MMR
Solo
Yu Huang
Yu Huang
Gold V
Xokitaaqua08
Yu Huang
Gold V
Level 63
God Stats
2W - 5L
1,292 SR
Queue Stats
103W - 107L
1,164 MMR
Party 1
Rama
Rama
Silver I
xKenjin110
Rama
Silver I
Level 62
God Stats
3W - 3L
1,378 SR
Queue Stats
141W - 150L
1,071 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dumbdragon69
Bacchus
15
1 / 6 / 2
8,144
429
7,389
18,958
22,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
8
0 / 5 / 0
6,562
345
2,522
6,284
1,838
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Tavho91
Chaac
18
3 / 9 / 1
10,270
541
6,876
22,937
23,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Xerx9915
Skadi
15
2 / 8 / 1
8,876
467
6,660
14,253
4,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Da Ji
jaysasnar
Da Ji
10
1 / 6 / 0
6,867
361
3,570
11,270
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Chang'eAgniCthulhu

VS

Bans
ThorAo KuangNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 12
10,586
557
3,064
15,026
16,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Arachne
Duke3008
Arachne
17
8 / 1 / 6
11,587
610
7,542
14,362
5,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cu Chulainn
EliasAlva
Cu Chulainn
19
6 / 1 / 4
12,791
673
9,820
18,074
23,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Yu Huang
Xokitaaqua08
Yu Huang
19
9 / 0 / 9
12,519
659
13,378
8,039
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 3 / 7
12,507
658
19,841
15,909
7,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
71
7
Kills
33
34
Deaths
7
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
1
2
12
3.5
W
Arachne
Duke3008
Arachne
8
1
6
11
L
Bacchus
Dumbdragon69
Bacchus
1
6
2
0.33
W
Cu Chulainn
EliasAlva
Cu Chulainn
6
1
4
8
L
Anubis
0
5
0
0
L
Chaac
Tavho91
Chaac
3
9
1
0.39
L
Skadi
Xerx9915
Skadi
2
8
1
0.31
W
Yu Huang
Xokitaaqua08
Yu Huang
9
0
9
13.5
L
Da Ji
jaysasnar
Da Ji
1
6
0
0.17
W
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,017
Damage
53,645
73,702
Taken
71,410
55,370
Mitigated
55,052
11,226
Healing
27,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,064
1,473
3,053
4,384
15,026
16,304
728
2,047
12,649
1,515
11,184
W
Arachne
Duke3008
Arachne
7,542
5,622
0
7,905
14,362
5,157
3,852
1,376
12,847
0
75,143
L
Bacchus
Dumbdragon69
Bacchus
7,389
755
194
2,390
18,958
22,283
0
2,341
16,412
37,110
0
W
Cu Chulainn
EliasAlva
Cu Chulainn
9,820
1,193
0
3,759
18,074
23,334
803
227
17,847
1,332
100,615
L
Anubis
2,522
196
0
795
6,284
1,838
0
2,689
3,265
28,516
466
L
Chaac
Tavho91
Chaac
6,876
788
0
3,486
22,937
23,932
0
3,631
19,107
0
70,310
L
Skadi
Xerx9915
Skadi
6,660
3,208
0
1,349
14,253
4,340
190
2,067
12,042
0
68,153
W
Yu Huang
Xokitaaqua08
Yu Huang
13,378
818
0
1,475
8,039
2,802
1,877
2,687
5,243
79,506
1,565
L
Da Ji
jaysasnar
Da Ji
3,570
510
0
3,012
11,270
2,977
0
2,665
8,451
0
29,330
W
19,841
16,121
0
6,445
15,909
7,455
3,379
2,665
12,995
0
111,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,719
Gold Earned
59,990
396
Minions Killed
616
0
Camps Cleared
0
1,355,964
Distance Traveled
1,882,941
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,586
557
25
1
0
419,199
5
W
Arachne
11,587
610
107
6
0
423,725
6
L
Bacchus
8,144
429
36
2
0
348,245
0
W
Cu Chulainn
12,791
673
170
9
0
353,595
0
L
Anubis
6,562
345
57
3
0
150,469
0
L
Chaac
10,270
541
109
6
0
292,784
1
L
Skadi
8,876
467
134
7
0
311,139
0
W
Yu Huang
12,519
659
150
8
0
351,190
3
L
Da Ji
6,867
361
60
3
0
253,327
2
W
Rama
12,507
658
164
9
0
335,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role