Player Matchup

Ullr
Ullr
Christhegreat13
Ullr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,463 Elo+
Party 3
Kukulkan
Kukulkan
Haymakor
Kukulkan
Level 153
God Stats
5W - 2L
1,854 SR
Queue Stats
154W - 145L
1,445 Elo+
Solo
King Arthur
King Arthur
JustCrucial
King Arthur
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,398 Elo+
Party 2
Arachne
Arachne
Moistwag23
Arachne
Level 106
God Stats
3W - 1L
1,303 SR
Queue Stats
70W - 65L
1,479 Elo+
Party 2
Xing Tian
Xing Tian
angelkingtana33
Xing Tian
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 96L
1,443 Elo+
Party 3
Team Averages
Level 102
1,531 SR
1,445 Elo+

VS

Team Averages
Level 147
1,397 SR
1,492 Elo+
Thanatos
Thanatos
Drippinsomnia
Thanatos
Level 125
God Stats
2W - 6L
1,414 SR
Queue Stats
38W - 48L
1,447 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GhostNYaMachine
Kumbhakarna
Level 198
God Stats
7W - 9L
1,332 SR
Queue Stats
544W - 526L
1,507 Elo+
Solo
Cernunnos
Cernunnos
J0deteCarlos
Cernunnos
Level 134
God Stats
0W - 2L
1,742 SR
Queue Stats
36W - 38L
1,546 Elo+
Party 1
Kukulkan
Kukulkan
MalikGotem
Kukulkan
Level 123
God Stats
0W - 3L
1,293 SR
Queue Stats
124W - 117L
1,442 Elo+
Solo
Mulan
Mulan
RichThePenguin
Mulan
Level 153
God Stats
0W - 3L
1,204 SR
Queue Stats
55W - 59L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 7
12,776
608
19,741
17,675
8,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kukulkan
Haymakor
Kukulkan
18
3 / 2 / 9
11,066
527
8,481
8,297
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
JustCrucial
King Arthur
15
1 / 7 / 6
9,337
445
5,327
20,463
14,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Moistwag23
Arachne
18
8 / 4 / 5
11,000
524
15,722
22,430
8,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
angelkingtana33
Xing Tian
16
5 / 1 / 9
10,344
493
11,163
15,426
15,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Drippinsomnia
Thanatos
17
2 / 7 / 4
9,725
463
6,904
21,763
8,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
GhostNYaMachine
Kumbhakarna
14
2 / 4 / 6
9,857
469
9,555
18,174
12,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cernunnos
J0deteCarlos
Cernunnos
16
5 / 5 / 2
10,497
500
9,370
14,945
5,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
MalikGotem
Kukulkan
17
0 / 5 / 4
10,285
490
8,584
11,799
4,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

17
10 / 5 / 2
11,884
566
19,058
21,489
16,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
26
Kills
19
19
Deaths
26
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
5
7
2.5
L
Thanatos
Drippinsomnia
Thanatos
2
7
4
0.57
L
Kumbhakarna
GhostNYaMachine
Kumbhakarna
2
4
6
1.25
W
Kukulkan
Haymakor
Kukulkan
3
2
9
3.75
L
Cernunnos
J0deteCarlos
Cernunnos
5
5
2
1.2
W
King Arthur
JustCrucial
King Arthur
1
7
6
0.57
L
Kukulkan
MalikGotem
Kukulkan
0
5
4
0.4
W
Arachne
Moistwag23
Arachne
8
4
5
2.63
L
10
5
2
2.2
W
Xing Tian
angelkingtana33
Xing Tian
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,434
Damage
53,471
84,291
Taken
88,170
49,702
Mitigated
48,145
22,059
Healing
26,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,741
8,082
0
4,526
17,675
8,015
564
1,692
15,963
0
103,932
L
Thanatos
Drippinsomnia
Thanatos
6,904
1,367
0
12,140
21,763
8,439
0
2,182
19,472
0
94,543
L
Kumbhakarna
GhostNYaMachine
Kumbhakarna
9,555
1,147
0
3,212
18,174
12,834
0
5,042
12,514
36,101
0
W
Kukulkan
Haymakor
Kukulkan
8,481
1,212
0
1,249
8,297
3,329
0
3,473
4,568
77,025
0
L
Cernunnos
J0deteCarlos
Cernunnos
9,370
4,187
0
1,731
14,945
5,886
204
2,123
12,552
0
77,468
W
King Arthur
JustCrucial
King Arthur
5,327
622
0
2,072
20,463
14,232
0
2,217
18,173
0
49,802
L
Kukulkan
MalikGotem
Kukulkan
8,584
1,460
469
2,552
11,799
4,298
102
4,597
7,160
79,230
520
W
Arachne
Moistwag23
Arachne
15,722
10,795
0
11,700
22,430
8,512
619
5,926
16,390
0
84,606
L
19,058
2,689
238
6,513
21,489
16,688
165
4,462
16,828
558
90,236
W
Xing Tian
angelkingtana33
Xing Tian
11,163
926
347
2,165
15,426
15,614
217
4,736
10,506
29,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,523
Gold Earned
52,248
517
Minions Killed
584
0
Camps Cleared
0
2,065,275
Distance Traveled
1,922,864
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,776
608
149
7
0
399,054
2
L
Thanatos
9,725
463
125
6
0
415,281
0
L
Kumbhakarna
9,857
469
47
2
0
411,232
5
W
Kukulkan
11,066
527
144
7
0
378,966
2
L
Cernunnos
10,497
500
124
6
0
376,941
0
W
King Arthur
9,337
445
80
4
0
408,229
0
L
Kukulkan
10,285
490
168
8
0
376,739
10
W
Arachne
11,000
524
114
5
0
442,486
0
L
Mulan
11,884
566
120
6
0
342,671
4
W
Xing Tian
10,344
493
30
1
0
436,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role