Player Matchup

Sun Wukong
Sun Wukong
A Sadistic Crab
Sun Wukong
Level 136
God Stats
18W - 10L
1,579 SR
Queue Stats
511W - 496L
1,530 Elo+
Party 2
Vulcan
Vulcan
AFriendlyBoar
Vulcan
Level 139
God Stats
1W - 0L
1,723 SR
Queue Stats
18W - 23L
1,256 Elo+
Party 2
Chronos
Chronos
NightEntropy
Chronos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,480 Elo+
Party 2
Loki
Loki
OuttaHope
Loki
Level 63
God Stats
1W - 0L
1,178 SR
Queue Stats
10W - 13L
1,256 Elo+
Party 2
Geb
Geb
She Shrooms
Geb
Level 149
God Stats
2W - 1L
1,459 SR
Queue Stats
55W - 48L
1,519 Elo+
Party 2
Team Averages
Level 118
1,488 SR
1,408 Elo+

VS

Team Averages
Level 127
1,604 SR
1,481 Elo+
Merlin
Merlin
BeefyBren
Merlin
Level 123
God Stats
5W - 2L
1,835 SR
Queue Stats
77W - 90L
1,447 Elo+
Party 1
Sol
Sol
Goroji
Sol
Level 128
God Stats
2W - 5L
1,469 SR
Queue Stats
221W - 208L
1,460 Elo+
Solo
The Morrigan
The Morrigan
LIGHNING_BOLT929
The Morrigan
Level 128
God Stats
6W - 7L
1,582 SR
Queue Stats
223W - 231L
1,502 Elo+
Party 1
Hou Yi
Hou Yi
MYnDL3ss
Hou Yi
Level 129
God Stats
4W - 2L
1,768 SR
Queue Stats
262W - 258L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
Obi-Wan-Salnobi
Gilgamesh
Level 125
God Stats
6W - 14L
1,365 SR
Queue Stats
520W - 510L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A Sadistic Crab
Sun Wukong
14
5 / 4 / 13
8,518
852
5,869
12,010
11,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
9 / 0 / 8
9,697
970
14,761
5,729
2,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
NightEntropy
Chronos
16
2 / 1 / 17
9,005
901
10,111
9,350
6,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
14
5 / 3 / 11
8,700
870
7,285
6,671
2,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
4 / 2 / 15
8,831
883
6,649
15,038
13,880
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BeefyBren
Merlin
14
1 / 4 / 4
7,045
705
7,161
7,371
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sol
Goroji
Sol
14
0 / 4 / 5
6,887
689
6,952
9,203
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
LIGHNING_BOLT929
The Morrigan
11
0 / 7 / 4
6,446
645
3,486
7,389
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
MYnDL3ss
Hou Yi
14
6 / 4 / 0
7,623
762
7,216
9,320
3,588
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Gilgamesh
Obi-Wan-Salnobi
Gilgamesh
13
1 / 6 / 4
7,196
720
5,046
13,704
12,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
25
25
Kills
8
10
Deaths
25
64
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
A Sadistic Crab
Sun Wukong
5
4
13
2.88
W
9
0
8
13
L
Merlin
BeefyBren
Merlin
1
4
4
0.75
L
Sol
Goroji
Sol
0
4
5
0.63
L
The Morrigan
LIGHNING_BOLT929
The Morrigan
0
7
4
0.29
L
Hou Yi
MYnDL3ss
Hou Yi
6
4
0
1.5
W
Chronos
NightEntropy
Chronos
2
1
17
10.5
L
Gilgamesh
Obi-Wan-Salnobi
Gilgamesh
1
6
4
0.5
W
Loki
5
3
11
3.5
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,675
Damage
29,861
48,798
Taken
46,987
37,389
Mitigated
24,356
16,937
Healing
10,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
A Sadistic Crab
Sun Wukong
5,869
607
874
1,338
12,010
11,257
49
3,120
8,765
0
15,761
W
14,761
43
1,796
1,406
5,729
2,739
326
2,867
2,823
29,941
573
L
Merlin
BeefyBren
Merlin
7,161
278
479
1,118
7,371
2,680
0
5,542
1,829
24,350
0
L
Sol
Goroji
Sol
6,952
839
390
3,609
9,203
3,322
0
6,506
2,697
19,388
265
L
The Morrigan
LIGHNING_BOLT929
The Morrigan
3,486
144
302
1,155
7,389
2,490
0
5,995
1,394
8,364
0
L
Hou Yi
MYnDL3ss
Hou Yi
7,216
1,495
188
1,998
9,320
3,588
0
3,772
5,548
0
15,332
W
Chronos
NightEntropy
Chronos
10,111
2,450
1,360
2,240
9,350
6,713
765
4,208
4,996
24,883
1,702
L
Gilgamesh
Obi-Wan-Salnobi
Gilgamesh
5,046
747
652
950
13,704
12,276
0
9,355
4,349
573
7,161
W
Loki
7,285
1,356
275
0
6,671
2,800
0
2,222
4,333
0
14,777
W
6,649
293
3,742
3,906
15,038
13,880
0
5,665
9,219
11,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,751
Gold Earned
35,197
123
Minions Killed
101
0
Camps Cleared
0
1,065,381
Distance Traveled
880,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,518
852
18
2
0
194,376
0
W
Vulcan
9,697
970
34
3
0
243,347
0
L
Merlin
7,045
705
36
4
0
176,671
0
L
Sol
6,887
689
35
4
0
177,597
0
L
The Morrigan
6,446
645
9
1
0
164,274
0
L
Hou Yi
7,623
762
16
2
0
168,427
0
W
Chronos
9,005
901
48
5
0
206,611
0
L
Gilgamesh
7,196
720
5
1
0
193,061
0
W
Loki
8,700
870
18
2
0
205,805
0
W
Geb
8,831
883
5
1
0
215,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role