Player Matchup

Scylla
Scylla
KilledByiSoloQ
Scylla
Level 28
God Stats
0W - 2L
1,238 SR
Queue Stats
4W - 5L
1,508 Elo+
Party 2
Cerberus
Cerberus
TheBera
Cerberus
Level 15
God Stats
2W - 6L
1,500 SR
Queue Stats
9W - 15L
1,470 Elo+
Party 2
Loki
Loki
Zakariyah
Loki
Level 33
God Stats
1W - 4L
1,482 SR
Queue Stats
9W - 15L
1,470 Elo+
Party 2
Team Averages
Level 25
1,407 SR
1,483 Elo+

VS

Team Averages
Level 57
1,444 SR
1,519 Elo+
Hachiman
Hachiman
BonknOffSoapsuds
Hachiman
Level 26
God Stats
9W - 3L
1,500 SR
Queue Stats
53W - 43L
1,515 Elo+
Party 1
Jormungandr
Jormungandr
SugmaNutzz
Jormungandr
Level 18
God Stats
4W - 2L
1,210 SR
Queue Stats
51W - 43L
1,511 Elo+
Party 1
Gilgamesh
Gilgamesh
gnkrazy
Gilgamesh
Level 128
God Stats
4W - 3L
1,622 SR
Queue Stats
264W - 259L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 2
9,520
732
6,050
11,298
3,662
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
TheBera
Cerberus
15
0 / 5 / 2
9,439
726
4,384
15,974
11,271
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
16
3 / 6 / 1
10,318
794
8,522
11,482
3,996
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 9
11,192
861
10,156
10,318
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SugmaNutzz
Jormungandr
17
6 / 3 / 8
11,677
898
11,522
15,726
13,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
gnkrazy
Gilgamesh
18
9 / 0 / 5
12,513
963
13,025
13,320
11,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
18
18
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
1
7
2
0.29
W
Jormungandr
SugmaNutzz
Jormungandr
6
3
8
3.33
L
Cerberus
TheBera
Cerberus
0
5
2
0.2
L
Loki
3
6
1
0.58
W
Gilgamesh
gnkrazy
Gilgamesh
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,956
Damage
34,703
38,754
Taken
39,364
18,929
Mitigated
27,977
3,702
Healing
9,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,156
7,145
0
4,246
10,318
2,918
2,051
4,201
6,097
0
42,437
L
6,050
970
0
0
11,298
3,662
0
1,981
8,673
29,841
0
W
Jormungandr
SugmaNutzz
Jormungandr
11,522
2,167
0
2,623
15,726
13,977
182
4,120
11,597
31,648
3,145
L
Cerberus
TheBera
Cerberus
4,384
224
0
3,482
15,974
11,271
0
3,660
11,605
27,359
0
L
Loki
8,522
1,110
0
220
11,482
3,996
0
3,292
7,757
0
23,155
W
Gilgamesh
gnkrazy
Gilgamesh
13,025
4,099
0
2,967
13,320
11,082
1,646
2,396
10,914
0
56,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,277
Gold Earned
35,382
132
Minions Killed
178
0
Camps Cleared
0
668,867
Distance Traveled
743,495
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,192
861
62
5
0
234,598
0
L
Scylla
9,520
732
40
3
0
199,663
0
W
Jormungandr
11,677
898
57
4
0
235,942
0
L
Cerberus
9,439
726
70
5
0
218,887
1
L
Loki
10,318
794
22
2
0
250,317
0
W
Gilgamesh
12,513
963
59
5
0
272,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role