Player Matchup

Mulan
Mulan
AXEBALANQUE
Mulan
Level 158
God Stats
13W - 15L
1,516 SR
Queue Stats
378W - 386L
1,522 Elo+
Party 2
Surtr
Surtr
CLG Anthony
Surtr
Level 275
God Stats
8W - 3L
1,758 SR
Queue Stats
434W - 377L
1,566 Elo+
Party 2
Gilgamesh
Gilgamesh
GhibliJoe
Gilgamesh
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 268L
1,518 Elo+
Party 2
Sylvanus
Sylvanus
Hands on Priest
Sylvanus
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 65L
1,476 Elo+
Party 2
Bastet
Bastet
Lcrane
Bastet
Level 158
God Stats
2W - 6L
1,386 SR
Queue Stats
418W - 371L
1,577 Elo+
Party 2
Team Averages
Level 174
1,532 SR
1,532 Elo+

VS

Team Averages
Level 121
1,547 SR
1,558 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
BackshotWind
Chang'e
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 27L
1,572 Elo+
Party 3
Cthulhu
Cthulhu
KingMoLak
Cthulhu
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 150L
1,572 Elo+
Party 1
Ne Zha
Ne Zha
clappedyocheeks
Ne Zha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 26L
1,572 Elo+
Party 3
Cabrakan
Cabrakan
iMerps
Cabrakan
Level 156
God Stats
3W - 2L
1,734 SR
Queue Stats
360W - 363L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 4
8,390
699
14,673
17,400
16,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
1 / 6 / 8
8,203
684
10,117
15,698
17,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gilgamesh
GhibliJoe
Gilgamesh
13
0 / 5 / 6
7,524
627
9,452
15,805
16,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
16
3 / 5 / 4
9,210
768
10,217
22,340
24,942
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
Lcrane
Bastet
16
3 / 5 / 5
8,722
727
15,087
13,713
6,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
13 / 3 / 14
11,238
937
29,363
14,753
7,768
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
BackshotWind
Chang'e
17
3 / 0 / 25
9,535
795
8,841
10,684
5,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
KingMoLak
Cthulhu
17
4 / 2 / 19
10,757
896
14,180
17,477
15,791
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 3 / 15
10,063
839
15,164
14,047
7,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
iMerps
Cabrakan
16
2 / 2 / 23
10,028
836
10,108
18,352
25,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
125
10
Kills
29
29
Deaths
10
27
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
13
3
14
6.67
L
3
8
4
0.63
W
Chang'e
BackshotWind
Chang'e
3
0
25
15.5
L
1
6
8
0.83
L
Gilgamesh
GhibliJoe
Gilgamesh
0
5
6
0.6
L
Sylvanus
3
5
4
1
W
Cthulhu
KingMoLak
Cthulhu
4
2
19
6.75
L
Bastet
Lcrane
Bastet
3
5
5
1.1
W
7
3
15
4.83
W
Cabrakan
iMerps
Cabrakan
2
2
23
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,546
Damage
77,656
84,956
Taken
75,313
81,749
Mitigated
62,153
25,935
Healing
40,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
29,363
13,658
2,095
3,743
14,753
7,768
2,952
2,275
12,445
0
59,071
L
14,673
892
1,126
2,164
17,400
16,228
0
6,448
10,952
412
25,159
W
Chang'e
BackshotWind
Chang'e
8,841
1,061
18,524
6,928
10,684
5,363
100
1,390
9,177
16,919
0
L
10,117
2,588
1,743
1,872
15,698
17,810
0
7,678
8,020
1,530
21,800
L
Gilgamesh
GhibliJoe
Gilgamesh
9,452
1,749
1,463
2,555
15,805
16,392
0
6,576
9,229
0
15,186
L
Sylvanus
10,217
3,189
4,231
7,084
22,340
24,942
0
7,501
14,839
24,743
687
W
Cthulhu
KingMoLak
Cthulhu
14,180
1,107
1,524
1,514
17,477
15,791
36
2,404
14,847
32,112
565
L
Bastet
Lcrane
Bastet
15,087
3,046
1,590
2,107
13,713
6,377
16
4,605
9,108
0
28,871
W
15,164
5,220
1,438
3,732
14,047
7,495
805
1,631
12,310
0
28,600
W
Cabrakan
iMerps
Cabrakan
10,108
1,429
0
1,268
18,352
25,736
54
3,118
15,014
15,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,049
Gold Earned
51,621
116
Minions Killed
223
0
Camps Cleared
0
1,031,922
Distance Traveled
1,118,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,238
937
80
7
0
208,910
0
L
Mulan
8,390
699
28
2
0
188,665
0
W
Chang'e
9,535
795
42
4
0
240,767
0
L
Surtr
8,203
684
20
2
0
218,619
0
L
Gilgamesh
7,524
627
13
1
0
218,745
0
L
Sylvanus
9,210
768
31
3
0
152,499
0
W
Cthulhu
10,757
896
56
5
0
245,142
0
L
Bastet
8,722
727
24
2
0
253,394
0
W
Ne Zha
10,063
839
30
3
0
209,813
0
W
Cabrakan
10,028
836
15
1
0
213,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role