Player Matchup

Discordia
Discordia
Gold II
 
Discordia
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum II
JUMPINJMART
Achilles
Platinum II
Level 156
God Stats
1W - 1L
1,799 SR
Queue Stats
25W - 11L
1,834 MMR
Party 2
Cerberus
Cerberus
Diamond IV
TskCrux
Cerberus
Diamond IV
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 17L
2,169 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,600 SR
1,834 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,779 SR
2,402 MMR
Geb
Geb
Platinum II
DefiantM7
Geb
Platinum II
Level 147
God Stats
2W - 1L
1,577 SR
Queue Stats
115W - 134L
1,783 MMR
Solo
Hou Yi
Hou Yi
Grandmaster
JulySilence
Hou Yi
Grandmaster
Level 157
God Stats
172W - 51L
2,060 SR
Queue Stats
350W - 110L
3,240 MMR
Party 1
Agni
Agni
Diamond III
Murdεr
Agni
Diamond III
Level 158
God Stats
10W - 1L
1,700 SR
Queue Stats
239W - 191L
2,182 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 6 / 4
8,214
747
8,754
9,055
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
JUMPINJMART
Achilles
14
3 / 3 / 1
8,320
756
5,654
14,301
14,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
TskCrux
Cerberus
14
3 / 2 / 2
8,893
808
10,454
17,608
15,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
KumbhakarnaSerqetCthulhuNe ZhaKuzenbo

VS

Bans
FafnirSobekAnhurHorusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 10
8,820
802
6,632
13,218
11,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
17
10 / 2 / 1
10,949
995
18,212
10,559
3,487
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Agni
Murdεr
Agni
15
1 / 2 / 9
9,125
830
8,313
7,939
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
11
11
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
6
4
0.33
W
0
2
10
2.5
L
Achilles
JUMPINJMART
Achilles
3
3
1
1.17
W
Hou Yi
10
2
1
5.25
W
Agni
Murdεr
Agni
1
2
9
2.75
L
Cerberus
TskCrux
Cerberus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,862
Damage
33,157
40,964
Taken
31,716
33,791
Mitigated
17,066
7,166
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,754
248
0
353
9,055
2,966
722
3,607
5,419
37,789
0
W
6,632
240
0
1,778
13,218
11,237
264
6,806
5,770
15,349
1,695
L
Achilles
JUMPINJMART
Achilles
5,654
370
0
2,294
14,301
14,860
280
3,989
10,254
214
22,975
W
Hou Yi
18,212
13,192
0
5,146
10,559
3,487
2,752
5,963
4,081
0
47,336
W
Agni
Murdεr
Agni
8,313
724
0
2,085
7,939
2,342
755
5,574
1,946
36,193
838
L
Cerberus
TskCrux
Cerberus
10,454
147
0
4,519
17,608
15,965
0
6,372
11,178
24,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,427
Gold Earned
28,894
143
Minions Killed
141
0
Camps Cleared
0
586,661
Distance Traveled
623,963
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,214
747
70
6
0
176,024
2
W
Geb
8,820
802
32
3
0
208,331
1
L
Achilles
8,320
756
34
3
0
208,681
0
W
Hou Yi
10,949
995
61
6
0
197,127
0
W
Agni
9,125
830
48
4
0
218,505
0
L
Cerberus
8,893
808
39
4
0
201,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role