Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
GaIIagher
Achilles
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 269L
1,486 Elo+
Party 1
Thanatos
Thanatos
KMarkos
Thanatos
Level 145
God Stats
1W - 4L
1,475 SR
Queue Stats
32W - 25L
1,528 Elo+
Party 2
Ishtar
Ishtar
Mecha0508
Ishtar
Level 126
God Stats
1W - 7L
1,630 SR
Queue Stats
104W - 80L
1,557 Elo+
Solo
Mulan
Mulan
SonOfAn4rchy
Mulan
Level 157
God Stats
53W - 36L
1,672 SR
Queue Stats
429W - 445L
1,470 Elo+
Party 1
Team Averages
Level 157
1,555 SR
1,508 Elo+

VS

Team Averages
Level 117
1,383 SR
1,426 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
FayrFox
Agni
Level 135
God Stats
3W - 5L
1,219 SR
Queue Stats
84W - 84L
1,268 Elo+
Solo
Horus
Horus
Nicoloo227
Horus
Level 156
God Stats
6W - 10L
1,313 SR
Queue Stats
658W - 664L
1,439 Elo+
Party 3
Ymir
Ymir
Paganific
Ymir
Level 139
God Stats
13W - 10L
1,336 SR
Queue Stats
347W - 343L
1,479 Elo+
Party 3
Gilgamesh
Gilgamesh
lulinhamst
Gilgamesh
Level 52
God Stats
3W - 2L
1,549 SR
Queue Stats
82W - 85L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 1 / 0
6,320
632
2,602
3,818
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
GaIIagher
Achilles
8
0 / 1 / 0
4,746
475
708
6,294
3,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Thanatos
KMarkos
Thanatos
10
1 / 5 / 1
5,199
520
1,314
9,573
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
Mecha0508
Ishtar
8
0 / 2 / 0
4,847
485
2,219
4,170
1,093
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
5,910
591
6,924
8,139
4,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 0 / 1
6,236
624
2,783
3,446
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
FayrFox
Agni
12
3 / 0 / 1
6,588
659
3,146
2,329
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
9
0 / 0 / 8
5,657
566
2,689
4,137
2,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
12
7 / 1 / 2
6,747
675
5,452
6,106
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
lulinhamst
Gilgamesh
10
0 / 2 / 2
5,141
514
3,406
10,620
7,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
11
11
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
0
1
W
Danzaburou
 
Danzaburou
1
0
1
1.5
W
Agni
FayrFox
Agni
3
0
1
3.5
L
Achilles
GaIIagher
Achilles
0
1
0
0
L
Thanatos
KMarkos
Thanatos
1
5
1
0.3
L
Ishtar
Mecha0508
Ishtar
0
2
0
0
W
Horus
0
0
8
4
W
Ymir
7
1
2
8
L
1
2
0
0.5
W
Gilgamesh
lulinhamst
Gilgamesh
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,767
Damage
17,476
31,994
Taken
26,638
13,209
Mitigated
14,362
12,411
Healing
11,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,602
86
264
1,550
3,818
1,394
0
1,829
1,989
50,958
0
W
Danzaburou
 
Danzaburou
2,783
1,273
0
2,049
3,446
1,076
873
0
3,446
0
46,419
W
Agni
FayrFox
Agni
3,146
392
0
217
2,329
647
0
403
1,843
44,178
0
L
Achilles
GaIIagher
Achilles
708
170
0
1,678
6,294
3,358
0
938
5,356
0
12,613
L
Thanatos
KMarkos
Thanatos
1,314
127
0
5,108
9,573
3,220
0
4,247
5,326
0
28,678
L
Ishtar
Mecha0508
Ishtar
2,219
1,395
0
1,060
4,170
1,093
0
284
3,886
0
28,419
W
Horus
2,689
1,027
580
2,658
4,137
2,572
0
797
3,244
0
11,486
W
Ymir
5,452
1,527
0
3,153
6,106
2,396
0
1,114
4,883
37,947
0
L
6,924
1,156
0
2,751
8,139
4,144
0
1,300
6,318
0
36,467
W
Gilgamesh
lulinhamst
Gilgamesh
3,406
1,091
0
2,762
10,620
7,671
0
0
10,620
0
27,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,022
Gold Earned
30,369
300
Minions Killed
318
0
Camps Cleared
0
1,008,581
Distance Traveled
1,058,112
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,320
632
106
11
0
226,163
2
W
Danzaburou
6,236
624
79
8
0
188,248
1
W
Agni
6,588
659
91
9
0
221,415
2
L
Achilles
4,746
475
14
1
0
200,184
2
L
Thanatos
5,199
520
62
6
0
210,676
2
L
Ishtar
4,847
485
60
6
0
181,895
4
W
Horus
5,657
566
19
2
0
234,345
8
W
Ymir
6,747
675
81
8
0
220,821
3
L
Mulan
5,910
591
58
6
0
189,663
1
W
Gilgamesh
5,141
514
48
5
0
193,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role