Player Matchup

Athena
Athena
Gold II
 
Athena
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum V
Morbbb
Anubis
Platinum V
Level 162
God Stats
12W - 11L
1,717 SR
Queue Stats
101W - 75L
1,810 MMR
Solo
Hachiman
Hachiman
Platinum III
Quilgami
Hachiman
Platinum III
Level 156
God Stats
6W - 4L
1,571 SR
Queue Stats
67W - 54L
1,868 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
TREYMINATOR433
Cabrakan
Diamond IV
Level 152
God Stats
125W - 83L
1,601 SR
Queue Stats
279W - 254L
1,878 MMR
Solo
Ne Zha
Ne Zha
Platinum III
joker5
Ne Zha
Platinum III
Level 161
God Stats
33W - 17L
1,705 SR
Queue Stats
340W - 321L
1,820 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 158
1,619 SR
1,775 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,541 SR
1,692 MMR
Ravana
Ravana
Platinum IV
 
Ravana
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Platinum I
 
Maui
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Platinum II
Hello Alza
Yu Huang
Platinum II
Level 154
God Stats
10W - 8L
1,638 SR
Queue Stats
179W - 167L
1,917 MMR
Solo
Bastet
Bastet
Platinum V
KanyeMainsRa
Bastet
Platinum V
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 27L
1,796 MMR
Solo
Hou Yi
Hou Yi
Gold I
Salchis11
Hou Yi
Gold I
Level 113
God Stats
1W - 2L
1,565 SR
Queue Stats
250W - 246L
1,749 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 0 / 5
7,831
559
4,677
10,362
8,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Morbbb
Anubis
15
5 / 2 / 3
8,875
634
9,660
8,437
3,684
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Quilgami
Hachiman
15
3 / 0 / 1
8,525
609
9,026
7,791
2,941
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
15
4 / 0 / 3
9,396
671
6,089
8,461
6,232
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
joker5
Ne Zha
12
2 / 1 / 7
7,386
528
8,154
14,044
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Nu WaLancelotAresThor

VS

Bans
AtlasFreyaCthulhuAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
1 / 3 / 1
6,993
500
3,772
7,184
4,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Maui
 
Maui
11
0 / 4 / 1
6,476
463
3,504
14,655
7,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
Hello Alza
Yu Huang
13
1 / 3 / 2
6,796
485
6,873
7,557
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
13
1 / 2 / 2
6,795
485
7,229
12,554
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hou Yi
Salchis11
Hou Yi
12
0 / 4 / 0
6,866
490
4,469
10,675
3,348
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
16
Kills
3
3
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
5
4.5
L
Ravana
 
Ravana
1
3
1
0.5
L
Maui
 
Maui
0
4
1
0.13
L
Yu Huang
Hello Alza
Yu Huang
1
3
2
0.67
L
Bastet
1
2
2
1
W
Anubis
Morbbb
Anubis
5
2
3
3.25
W
Hachiman
Quilgami
Hachiman
3
0
1
3.5
L
Hou Yi
Salchis11
Hou Yi
0
4
0
0
W
Cabrakan
4
0
3
5.5
W
Ne Zha
joker5
Ne Zha
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,606
Damage
25,847
49,095
Taken
52,625
25,455
Mitigated
22,113
27,066
Healing
20,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,677
1,555
2,299
3,060
10,362
8,024
0
2,065
8,297
31,743
692
L
Ravana
 
Ravana
3,772
442
0
2,343
7,184
4,829
0
3,698
3,486
156
40,852
L
Maui
 
Maui
3,504
806
2,288
4,234
14,655
7,804
0
8,931
5,724
15,355
0
L
Yu Huang
Hello Alza
Yu Huang
6,873
580
0
763
7,557
2,260
0
3,861
3,696
60,209
1,234
L
Bastet
7,229
1,910
0
7,093
12,554
3,872
0
2,693
9,861
0
61,539
W
Anubis
Morbbb
Anubis
9,660
158
0
4,307
8,437
3,684
0
4,432
3,969
79,354
0
W
Hachiman
Quilgami
Hachiman
9,026
5,547
0
4,007
7,791
2,941
0
508
7,283
0
67,204
L
Hou Yi
Salchis11
Hou Yi
4,469
2,861
0
3,704
10,675
3,348
0
1,051
9,624
0
50,074
W
Cabrakan
6,089
645
0
4,913
8,461
6,232
0
1,017
7,153
61,873
3,071
W
Ne Zha
joker5
Ne Zha
8,154
2,223
0
8,480
14,044
4,574
0
2,237
11,634
0
52,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,013
Gold Earned
33,926
529
Minions Killed
443
0
Camps Cleared
0
1,412,341
Distance Traveled
1,409,179
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,831
559
48
3
0
309,641
0
L
Ravana
6,993
500
96
7
0
287,340
4
L
Maui
6,476
463
26
2
0
268,599
2
L
Yu Huang
6,796
485
125
9
0
289,070
3
L
Bastet
6,795
485
95
7
0
321,575
4
W
Anubis
8,875
634
144
10
0
277,366
0
W
Hachiman
8,525
609
117
8
0
267,425
2
L
Hou Yi
6,866
490
101
7
0
242,595
1
W
Cabrakan
9,396
671
132
9
0
222,515
0
W
Ne Zha
7,386
528
88
6
0
335,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role