Player Matchup

Bacchus
Bacchus
DubCepticon
Bacchus
Level 165
God Stats
8W - 9L
1,533 SR
Queue Stats
101W - 102L
1,431 Elo+
Party 1
Ra
Ra
GoodMechanix
Ra
Level 156
God Stats
4W - 2L
1,641 SR
Queue Stats
10W - 13L
1,495 Elo+
Party 1
Izanami
Izanami
MercyJay
Izanami
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,259 Elo+
Party 1
Amaterasu
Amaterasu
graysippycup
Amaterasu
Level 26
God Stats
4W - 13L
1,500 SR
Queue Stats
34W - 117L
1,317 Elo+
Party 1
Cliodhna
Cliodhna
morehealz
Cliodhna
Level 125
God Stats
0W - 2L
1,247 SR
Queue Stats
51W - 161L
1,317 Elo+
Party 1
Team Averages
Level 103
1,484 SR
1,364 Elo+

VS

Team Averages
Level 132
1,495 SR
1,516 Elo+
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ChupiRod
Guan Yu
Level 123
God Stats
6W - 1L
1,781 SR
Queue Stats
105W - 96L
1,457 Elo+
Party 2
Martichoras
Martichoras
ThatGudJamaican
Martichoras
Level 160
God Stats
5W - 3L
1,350 SR
Queue Stats
153W - 138L
1,553 Elo+
Solo
Athena
Athena
TheNickofTime11
Athena
Level 116
God Stats
5W - 7L
1,259 SR
Queue Stats
233W - 198L
1,491 Elo+
Party 2
Hou Yi
Hou Yi
TheRagingBeep
Hou Yi
Level 114
God Stats
26W - 26L
1,583 SR
Queue Stats
254W - 228L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DubCepticon
Bacchus
9
1 / 5 / 3
6,074
434
2,785
10,639
8,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 4 / 3
6,919
494
4,991
6,370
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
MercyJay
Izanami
10
0 / 5 / 1
6,044
432
2,499
7,148
2,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
graysippycup
Amaterasu
11
3 / 5 / 1
6,652
475
5,909
12,879
5,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
morehealz
Cliodhna
12
1 / 3 / 3
6,436
460
5,071
12,338
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 2 / 4
8,218
587
8,839
9,229
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ChupiRod
Guan Yu
14
3 / 2 / 3
7,732
552
5,641
10,876
9,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
ThatGudJamaican
Martichoras
12
1 / 0 / 4
7,199
514
3,424
4,310
1,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 2 / 9
7,892
564
7,875
8,638
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
9 / 1 / 2
9,632
688
7,765
5,492
1,929
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
7
Kills
22
22
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
4
3
W
Guan Yu
ChupiRod
Guan Yu
3
2
3
2.25
L
Bacchus
DubCepticon
Bacchus
1
5
3
0.5
L
2
4
3
0.88
L
Izanami
MercyJay
Izanami
0
5
1
0.1
W
Martichoras
ThatGudJamaican
Martichoras
1
0
4
3
W
5
2
9
4.75
W
9
1
2
10
L
Amaterasu
graysippycup
Amaterasu
3
5
1
0.7
L
Cliodhna
morehealz
Cliodhna
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,255
Damage
33,544
49,374
Taken
38,545
22,045
Mitigated
22,196
11,602
Healing
16,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,839
299
0
5,958
9,229
3,798
0
1,847
7,109
88,629
0
W
Guan Yu
ChupiRod
Guan Yu
5,641
1,148
202
3,138
10,876
9,610
0
457
9,907
0
40,868
L
Bacchus
DubCepticon
Bacchus
2,785
356
0
2,004
10,639
8,865
0
3,295
7,344
14,882
0
L
4,991
393
382
1,021
6,370
1,627
0
3,156
3,214
41,219
0
L
Izanami
MercyJay
Izanami
2,499
2,061
0
1,057
7,148
2,240
0
1,141
6,007
0
38,538
W
Martichoras
ThatGudJamaican
Martichoras
3,424
1,338
0
1,364
4,310
1,091
0
1,858
2,192
0
40,684
W
7,875
1,511
0
2,651
8,638
5,768
24
1,917
6,565
27,994
1,081
W
7,765
4,706
0
2,794
5,492
1,929
71
1,072
4,380
0
80,169
L
Amaterasu
graysippycup
Amaterasu
5,909
2,559
0
3,030
12,879
5,873
0
5,259
7,620
0
31,826
L
Cliodhna
morehealz
Cliodhna
5,071
696
0
4,108
12,338
3,440
0
3,788
8,550
0
43,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,125
Gold Earned
40,673
316
Minions Killed
457
0
Camps Cleared
0
1,347,614
Distance Traveled
1,332,634
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,218
587
131
9
0
287,710
0
W
Guan Yu
7,732
552
61
4
0
266,554
0
L
Bacchus
6,074
434
25
2
0
271,318
3
L
Ra
6,919
494
98
7
0
284,128
6
L
Izanami
6,044
432
76
5
0
227,397
0
W
Martichoras
7,199
514
87
6
0
216,993
0
W
Athena
7,892
564
40
3
0
289,226
0
W
Hou Yi
9,632
688
138
10
0
272,151
0
L
Amaterasu
6,652
475
46
3
0
258,047
4
L
Cliodhna
6,436
460
71
5
0
306,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role