Player Matchup

Discordia
Discordia
 
Discordia
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
BrutalGopher
Ah Puch
Level 43
God Stats
2W - 3L
1,145 SR
Queue Stats
2W - 3L
1,137 Elo+
Party 1
Achilles
Achilles
ChromeNutt
Achilles
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,137 Elo+
Party 1
Team Averages
Level 56
1,382 SR
1,258 Elo+

VS

Team Averages
Level 69
1,500 SR
1,525 Elo+
Agni
Agni
Dinnersloth
Agni
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,466 Elo+
Solo
King Arthur
King Arthur
deadlyGamer948
King Arthur
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,402 Elo+
Party 2
Heimdallr
Heimdallr
tHaT0nEk1dTh0
Heimdallr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 3 / 9
7,533
753
5,973
5,484
2,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ah Puch
BrutalGopher
Ah Puch
16
10 / 1 / 1
9,894
989
11,727
6,136
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
ChromeNutt
Achilles
14
1 / 2 / 10
8,114
811
4,030
10,933
7,567
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
8,537
854
9,111
6,164
2,239
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
deadlyGamer948
King Arthur
13
0 / 5 / 3
7,248
725
3,049
11,311
6,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
tHaT0nEk1dTh0
Heimdallr
13
4 / 5 / 2
8,081
808
6,560
8,333
3,054
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
11
Kills
6
6
Deaths
11
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
3
9
1.5
W
Ah Puch
BrutalGopher
Ah Puch
10
1
1
10.5
W
Achilles
ChromeNutt
Achilles
1
2
10
3
L
2
1
4
4
L
King Arthur
deadlyGamer948
King Arthur
0
5
3
0.3
L
Heimdallr
tHaT0nEk1dTh0
Heimdallr
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,730
Damage
18,720
22,553
Taken
25,808
11,543
Mitigated
12,049
4,649
Healing
2,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,973
681
0
213
5,484
2,029
0
1,541
3,823
23,206
0
W
Ah Puch
BrutalGopher
Ah Puch
11,727
839
0
1,558
6,136
1,947
37
2,943
3,131
31,941
0
W
Achilles
ChromeNutt
Achilles
4,030
771
0
2,878
10,933
7,567
48
4,682
6,095
0
12,657
L
9,111
330
0
2,017
6,164
2,239
0
3,813
1,968
30,175
0
L
King Arthur
deadlyGamer948
King Arthur
3,049
584
0
671
11,311
6,756
0
6,973
3,899
0
14,264
L
Heimdallr
tHaT0nEk1dTh0
Heimdallr
6,560
1,066
0
0
8,333
3,054
0
5,706
2,194
0
21,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,541
Gold Earned
23,866
111
Minions Killed
108
0
Camps Cleared
0
632,662
Distance Traveled
504,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,533
753
35
4
0
195,982
0
W
Ah Puch
9,894
989
59
6
0
173,498
0
W
Achilles
8,114
811
17
2
0
263,182
0
L
Agni
8,537
854
53
5
0
181,692
0
L
King Arthur
7,248
725
20
2
0
165,172
0
L
Heimdallr
8,081
808
35
4
0
158,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role