Player Matchup

Ra
Ra
ARDILLA69
Ra
Level 149
God Stats
36W - 20L
1,729 SR
Queue Stats
187W - 182L
1,496 Elo+
Solo
Ishtar
Ishtar
Maadaraa2498
Ishtar
Level 146
God Stats
1W - 0L
1,748 SR
Queue Stats
45W - 7L
1,973 Elo+
Party 2
Surtr
Surtr
flashmetal98
Surtr
Level 158
God Stats
15W - 8L
1,717 SR
Queue Stats
119W - 29L
1,697 Elo+
Party 2
Team Averages
Level 151
1,731 SR
1,722 Elo+

VS

Team Averages
Level 126
1,499 SR
1,474 Elo+
Hun Batz
Hun Batz
D3athGodBoyyy55
Hun Batz
Level 124
God Stats
0W - 1L
1,302 SR
Queue Stats
33W - 29L
1,463 Elo+
Party 1
Fafnir
Fafnir
J4Y933
Fafnir
Level 108
God Stats
148W - 159L
1,529 SR
Queue Stats
735W - 735L
1,515 Elo+
Solo
Nu Wa
Nu Wa
Saqqar9188
Nu Wa
Level 146
God Stats
1W - 1L
1,665 SR
Queue Stats
47W - 46L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 7
10,803
982
7,074
7,179
2,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ishtar
15
8 / 2 / 6
10,543
958
13,903
8,667
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
2 / 3 / 12
9,603
873
5,782
11,657
9,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
3 / 8 / 0
8,646
786
5,724
10,382
4,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
J4Y933
Fafnir
13
1 / 5 / 2
8,387
762
4,571
17,589
15,794
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
14
2 / 2 / 3
8,813
801
7,500
5,083
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
6
6
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Hun Batz
3
8
0
0.38
L
Fafnir
J4Y933
Fafnir
1
5
2
0.4
W
Ishtar
8
2
6
5.5
L
Nu Wa
2
2
3
1.75
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,759
Damage
17,795
27,503
Taken
33,054
14,149
Mitigated
21,474
11,011
Healing
6,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,074
284
2,339
3,499
7,179
2,498
676
2,553
4,448
40,677
0
L
Hun Batz
5,724
910
0
1,059
10,382
4,013
0
2,813
7,358
0
23,802
L
Fafnir
J4Y933
Fafnir
4,571
1,039
0
4,586
17,589
15,794
0
3,352
13,711
9,518
3,395
W
Ishtar
13,903
10,695
0
1,715
8,667
2,615
1,169
4,089
4,365
0
44,762
L
Nu Wa
7,500
1,409
0
590
5,083
1,667
0
1,198
3,634
32,575
556
W
5,782
2,609
0
3,458
11,657
9,036
1,081
3,338
7,943
906
26,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,949
Gold Earned
25,846
149
Minions Killed
117
0
Camps Cleared
0
609,301
Distance Traveled
542,892
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,803
982
76
7
0
218,625
1
L
Hun Batz
8,646
786
39
4
0
171,002
0
L
Fafnir
8,387
762
20
2
0
186,809
0
W
Ishtar
10,543
958
37
3
0
180,844
0
L
Nu Wa
8,813
801
58
5
0
185,081
0
W
Surtr
9,603
873
36
3
0
209,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role