Player Matchup

Merlin
Merlin
DreamzZz561
Merlin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 77L
1,425 Elo+
Party 1
Hun Batz
Hun Batz
JoeBirdrow
Hun Batz
Level 81
God Stats
3W - 2L
1,841 SR
Queue Stats
365W - 362L
1,436 Elo+
Solo
Eset
Eset
Stewie53
Eset
Level 136
God Stats
5W - 4L
1,631 SR
Queue Stats
486W - 501L
1,369 Elo+
Solo
Neith
Neith
booompower12
Neith
Level 124
God Stats
7W - 6L
1,506 SR
Queue Stats
119W - 121L
1,422 Elo+
Party 1
Ao Kuang
Ao Kuang
jtw78912
Ao Kuang
Level 105
God Stats
1W - 3L
1,423 SR
Queue Stats
120W - 108L
1,458 Elo+
Solo
Team Averages
Level 113
1,580 SR
1,422 Elo+

VS

Team Averages
Level 84
1,526 SR
1,392 Elo+
Nemesis
Nemesis
ED GEIN 44
Nemesis
Level 49
God Stats
1W - 0L
1,215 SR
Queue Stats
38W - 80L
1,314 Elo+
Party 2
Chaac
Chaac
KnightRider0420
Chaac
Level 148
God Stats
9W - 1L
1,846 SR
Queue Stats
324W - 391L
1,416 Elo+
Party 2
Xbalanque
Xbalanque
Silver_Skullette
Xbalanque
Level 127
God Stats
20W - 19L
1,538 SR
Queue Stats
386W - 383L
1,462 Elo+
Solo
Nu Wa
Nu Wa
Twistdbran
Nu Wa
Level 28
God Stats
6W - 7L
1,499 SR
Queue Stats
157W - 192L
1,362 Elo+
Solo
Eset
Eset
swinters4
Eset
Level 67
God Stats
9W - 10L
1,530 SR
Queue Stats
377W - 370L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 6 / 8
9,269
843
9,448
10,431
3,050
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
JoeBirdrow
Hun Batz
16
4 / 7 / 11
9,670
879
11,570
13,660
5,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
16
4 / 7 / 9
9,268
843
7,612
12,196
4,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
4 / 5 / 7
8,983
817
7,446
11,978
3,620
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ao Kuang
jtw78912
Ao Kuang
15
5 / 4 / 10
9,617
874
9,474
14,941
7,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ED GEIN 44
Nemesis
12
1 / 6 / 9
8,063
733
4,811
10,457
5,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

17
8 / 4 / 16
10,403
946
10,436
19,676
16,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
18
6 / 5 / 15
10,550
959
14,063
11,136
4,313
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
18
4 / 3 / 18
10,315
938
15,056
7,639
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
18
10 / 3 / 7
10,389
944
13,846
8,075
3,327
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
94
21
Kills
29
29
Deaths
21
45
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
6
8
1.33
W
Nemesis
ED GEIN 44
Nemesis
1
6
9
0.92
L
Hun Batz
JoeBirdrow
Hun Batz
4
7
11
1.36
W
8
4
16
4
W
Xbalanque
6
5
15
2.7
L
Eset
4
7
9
1.21
W
Nu Wa
4
3
18
4.33
L
4
5
7
1.5
L
Ao Kuang
jtw78912
Ao Kuang
5
4
10
2.5
W
Eset
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,550
Damage
58,212
63,206
Taken
56,983
24,253
Mitigated
32,304
17,107
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,448
755
152
1,280
10,431
3,050
0
5,196
5,196
21,392
451
W
Nemesis
ED GEIN 44
Nemesis
4,811
1,239
0
1,709
10,457
5,075
13
5,283
5,174
0
7,941
L
Hun Batz
JoeBirdrow
Hun Batz
11,570
1,122
435
1,062
13,660
5,392
0
6,186
7,201
0
31,063
W
10,436
1,648
134
6,396
19,676
16,429
244
7,815
11,861
0
16,327
W
Xbalanque
14,063
9,023
509
1,888
11,136
4,313
2,830
5,961
5,175
0
31,122
L
Eset
7,612
259
1,395
1,438
12,196
4,203
0
7,060
5,112
23,335
0
W
Nu Wa
15,056
5,640
436
784
7,639
3,160
836
2,672
4,967
26,398
194
L
7,446
1,425
520
3,037
11,978
3,620
0
6,139
5,725
0
25,743
L
Ao Kuang
jtw78912
Ao Kuang
9,474
3,006
1,334
6,454
14,941
7,988
0
4,199
10,525
18,544
0
W
Eset
13,846
161
1,383
1,555
8,075
3,327
342
4,785
3,290
29,132
174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,807
Gold Earned
49,720
161
Minions Killed
120
0
Camps Cleared
0
1,005,025
Distance Traveled
979,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,269
843
24
2
0
182,264
0
W
Nemesis
8,063
733
7
1
0
194,735
0
L
Hun Batz
9,670
879
32
3
0
213,233
0
W
Chaac
10,403
946
3
0
0
193,261
0
W
Xbalanque
10,550
959
37
3
0
178,499
0
L
Eset
9,268
843
33
3
0
192,071
0
W
Nu Wa
10,315
938
31
3
0
194,945
0
L
Neith
8,983
817
52
5
0
192,858
0
L
Ao Kuang
9,617
874
20
2
0
224,599
0
W
Eset
10,389
944
42
4
0
218,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role