Player Matchup

Baron Samedi
Baron Samedi
NitrGamer04843
Baron Samedi
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,262 Elo+
Party 2
Erlang Shen
Erlang Shen
XZoroX666
Erlang Shen
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Geb
Geb
angelofdeath152
Geb
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,262 Elo+
Party 2
Team Averages
Level 38
1,500 SR
1,341 Elo+

VS

Team Averages
Level 17
1,416 SR
1,500 Elo+
Ymir
Ymir
ABYSS0PELAGIC
Ymir
Level 2
God Stats
0W - 1L
1,248 SR
Queue Stats
20W - 12L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
ajaxinacan
Zhong Kui
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,500 Elo+
Party 1
Hachiman
Hachiman
johnmc27
Hachiman
Level 1
God Stats
4W - 4L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NitrGamer04843
Baron Samedi
20
11 / 1 / 6
13,518
966
21,824
9,614
5,522
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
XZoroX666
Erlang Shen
17
3 / 4 / 13
11,523
823
8,035
14,419
18,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

18
5 / 4 / 12
11,941
853
12,128
20,010
24,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 5
12,073
862
9,041
20,431
24,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zhong Kui
ajaxinacan
Zhong Kui
15
3 / 7 / 6
11,032
788
15,701
17,285
12,047
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
johnmc27
Hachiman
16
2 / 8 / 7
10,604
757
12,341
12,739
5,631
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
19
Kills
9
9
Deaths
19
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
W
Baron Samedi
NitrGamer04843
Baron Samedi
11
1
6
14
W
Erlang Shen
XZoroX666
Erlang Shen
3
4
13
2.38
L
Zhong Kui
ajaxinacan
Zhong Kui
3
7
6
0.86
W
5
4
12
2.75
L
Hachiman
johnmc27
Hachiman
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,987
Damage
37,083
44,043
Taken
50,455
48,812
Mitigated
42,601
8,172
Healing
4,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,041
1,459
0
200
20,431
24,923
134
12,418
7,653
22,594
0
W
Baron Samedi
NitrGamer04843
Baron Samedi
21,824
2,810
2,229
2,760
9,614
5,522
343
6,362
3,242
56,915
847
W
Erlang Shen
XZoroX666
Erlang Shen
8,035
4,425
0
2,933
14,419
18,624
0
7,634
6,765
0
26,768
L
Zhong Kui
ajaxinacan
Zhong Kui
15,701
3,353
0
2,758
17,285
12,047
701
9,942
7,087
37,688
1,276
W
12,128
1,753
0
250
20,010
24,666
478
10,318
9,662
28,190
1,789
L
Hachiman
johnmc27
Hachiman
12,341
9,876
0
1,424
12,739
5,631
0
9,240
3,395
0
28,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,982
Gold Earned
33,709
136
Minions Killed
119
0
Camps Cleared
0
683,608
Distance Traveled
606,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,073
862
27
2
0
232,069
0
W
Baron Samedi
13,518
966
84
6
0
237,674
0
W
Erlang Shen
11,523
823
35
3
0
195,035
0
L
Zhong Kui
11,032
788
59
4
0
197,750
0
W
Geb
11,941
853
17
1
0
250,899
0
L
Hachiman
10,604
757
33
2
0
176,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role