Player Matchup

Nut
Nut
 
Nut
Level 276
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
DinosaurLex2772
Artemis
Level 176
God Stats
2W - 1L
1,482 SR
Queue Stats
64W - 73L
1,489 Elo+
Party 1
Hercules
Hercules
OverLordSeb7
Hercules
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,393 Elo+
Party 1
Ne Zha
Ne Zha
dragonsin345793
Ne Zha
Level 199
God Stats
4W - 0L
1,749 SR
Queue Stats
14W - 11L
1,539 Elo+
Party 1
Bacchus
Bacchus
switch071489
Bacchus
Level 157
God Stats
1W - 0L
1,794 SR
Queue Stats
24W - 20L
1,513 Elo+
Party 1
Team Averages
Level 192
1,605 SR
1,487 Elo+

VS

Team Averages
Level 99
1,566 SR
1,497 Elo+
Raijin
Raijin
BigRichard37
Raijin
Level 121
God Stats
1W - 2L
1,476 SR
Queue Stats
33W - 29L
1,532 Elo+
Party 2
Skadi
Skadi
ComeDownSouth
Skadi
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Serqet
Serqet
MrGoGetIt716
Serqet
Level 129
God Stats
1W - 2L
1,771 SR
Queue Stats
217W - 218L
1,471 Elo+
Solo
Hercules
Hercules
Randolph6213
Hercules
Level 105
God Stats
3W - 4L
1,586 SR
Queue Stats
170W - 168L
1,470 Elo+
Solo
Apollo
Apollo
mikeydluffy
Apollo
Level 65
God Stats
1W - 2L
1,495 SR
Queue Stats
205W - 226L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
4 / 3 / 5
8,425
1,053
4,784
6,496
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 6
7,093
887
4,107
4,648
1,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
OverLordSeb7
Hercules
12
1 / 3 / 5
7,235
904
1,879
9,232
11,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
5 / 3 / 3
8,645
1,081
11,449
7,215
3,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
switch071489
Bacchus
12
1 / 2 / 5
7,520
940
3,572
8,023
10,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
5 / 3 / 2
7,812
977
5,079
5,717
1,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 3 / 8
7,397
925
5,394
5,275
1,389
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
15
3 / 3 / 10
7,674
959
6,339
11,158
13,585
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Randolph6213
Hercules
5
0 / 0 / 0
5,054
632
0
0
0
Apollo
14
4 / 2 / 4
7,330
916
7,587
6,630
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
11
Kills
14
14
Deaths
11
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
3
5
2.17
L
Raijin
5
3
2
2
L
2
3
8
2
W
0
3
6
1
L
Serqet
3
3
10
2.67
W
Hercules
OverLordSeb7
Hercules
1
3
5
1.17
L
Hercules
Randolph6213
Hercules
0
0
0
0
W
5
3
3
2.17
L
Apollo
4
2
4
3
W
Bacchus
switch071489
Bacchus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,791
Damage
24,399
35,614
Taken
28,780
30,173
Mitigated
18,872
7,753
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
4,784
2,472
0
813
6,496
2,889
1,513
1,380
4,918
0
18,147
L
Raijin
5,079
420
772
1,120
5,717
1,676
0
772
4,945
13,376
0
L
5,394
1,455
0
0
5,275
1,389
0
886
4,389
0
18,286
W
4,107
1,795
0
0
4,648
1,816
1,470
836
3,812
0
10,459
L
Serqet
6,339
528
257
2,451
11,158
13,585
0
1,570
9,588
4,266
4,481
W
Hercules
OverLordSeb7
Hercules
1,879
150
451
1,804
9,232
11,116
13
1,673
7,463
0
4,050
L
Hercules
Randolph6213
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
11,449
1,269
825
1,105
7,215
3,997
574
2,421
4,794
0
24,176
L
Apollo
7,587
4,607
1,115
2,230
6,630
2,222
0
199
6,431
0
17,811
W
Bacchus
switch071489
Bacchus
3,572
306
505
2,250
8,023
10,355
0
1,470
6,421
5,817
992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,918
Gold Earned
35,267
87
Minions Killed
79
0
Camps Cleared
0
752,331
Distance Traveled
590,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,425
1,053
31
4
0
138,893
0
L
Raijin
7,812
977
26
3
0
146,798
0
L
Skadi
7,397
925
24
3
0
154,418
0
W
Artemis
7,093
887
24
3
0
125,435
0
L
Serqet
7,674
959
8
1
0
153,201
0
W
Hercules
7,235
904
10
1
0
150,590
0
L
Hercules
5,054
632
0
0
0
0
0
W
Ne Zha
8,645
1,081
18
2
0
157,895
0
L
Apollo
7,330
916
21
3
0
135,789
0
W
Bacchus
7,520
940
4
1
0
179,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role