Player Matchup

Odin
Odin
Diamond IV
Addarax
Odin
Diamond IV
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
2,020 MMR
Solo
Medusa
Medusa
Platinum I
GucciNutz
Medusa
Platinum I
Level 108
God Stats
30W - 15L
1,757 SR
Queue Stats
412W - 424L
2,001 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
TheHypeMan11
Cthulhu
Platinum I
Level 43
God Stats
8W - 2L
1,754 SR
Queue Stats
90W - 79L
2,081 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 106
1,670 SR
2,034 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,597 SR
2,027 MMR
Hou Yi
Hou Yi
Platinum II
Gremorys24
Hou Yi
Platinum II
Level 155
God Stats
5W - 3L
1,364 SR
Queue Stats
76W - 73L
1,781 MMR
Party 2
Jormungandr
Jormungandr
Diamond IV
VeraTwentyOne
Jormungandr
Diamond IV
Level 154
God Stats
36W - 27L
1,678 SR
Queue Stats
436W - 497L
2,140 MMR
Solo
Agni
Agni
Diamond II
liKing08l
Agni
Diamond II
Level 150
God Stats
42W - 25L
1,748 SR
Queue Stats
92W - 79L
2,160 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Addarax
Odin
16
1 / 4 / 1
11,040
690
9,628
18,254
14,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
GucciNutz
Medusa
18
1 / 4 / 2
11,775
736
17,590
15,124
4,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cthulhu
TheHypeMan11
Cthulhu
17
2 / 6 / 1
11,813
738
20,093
23,014
16,760
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
KumbhakarnaThothAchillesPersephoneMulan

VS

Bans
KuzenboSun WukongBaron SamediChaacRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gremorys24
Hou Yi
19
6 / 2 / 6
13,481
843
14,232
15,578
5,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
VeraTwentyOne
Jormungandr
20
4 / 1 / 8
13,923
870
19,879
30,943
28,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
20
4 / 1 / 6
13,863
866
14,736
10,700
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
14
14
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Odin
Addarax
Odin
1
4
1
0.38
W
Hou Yi
Gremorys24
Hou Yi
6
2
6
4.5
L
Medusa
GucciNutz
Medusa
1
4
2
0.5
L
Cthulhu
TheHypeMan11
Cthulhu
2
6
1
0.42
W
Jormungandr
VeraTwentyOne
Jormungandr
4
1
8
8
W
Agni
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,311
Damage
48,847
56,392
Taken
57,221
36,397
Mitigated
37,612
8,259
Healing
23,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Addarax
Odin
9,628
1,635
0
2,109
18,254
14,880
0
9,284
8,920
49
28,195
W
Hou Yi
Gremorys24
Hou Yi
14,232
8,672
0
6,696
15,578
5,925
3,558
8,150
6,647
0
54,359
L
Medusa
GucciNutz
Medusa
17,590
5,752
0
1,461
15,124
4,757
0
12,116
3,008
0
48,655
L
Cthulhu
TheHypeMan11
Cthulhu
20,093
819
88
4,601
23,014
16,760
0
11,228
11,786
43,471
1,277
W
Jormungandr
VeraTwentyOne
Jormungandr
19,879
2,381
0
14,478
30,943
28,044
497
6,303
23,461
56,919
4,332
W
Agni
14,736
1,536
0
2,017
10,700
3,643
575
3,606
6,472
71,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,628
Gold Earned
41,267
177
Minions Killed
247
0
Camps Cleared
0
961,345
Distance Traveled
919,253
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,040
690
28
2
0
302,708
0
W
Hou Yi
13,481
843
58
4
0
287,707
0
L
Medusa
11,775
736
86
5
0
344,009
0
L
Cthulhu
11,813
738
63
4
0
314,628
0
W
Jormungandr
13,923
870
74
5
0
306,869
4
W
Agni
13,863
866
115
7
0
324,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role