Player Matchup

Chiron
Chiron
 
Chiron
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
JetDragonHero
Amaterasu
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 184L
1,482 Elo+
Party 1
Discordia
Discordia
JuanPaDonoso
Discordia
Level 170
God Stats
3W - 6L
1,180 SR
Queue Stats
368W - 357L
1,391 Elo+
Solo
Nu Wa
Nu Wa
WobblyZebra5830
Nu Wa
Level 78
God Stats
1W - 0L
1,300 SR
Queue Stats
18W - 14L
1,505 Elo+
Solo
Guan Yu
Guan Yu
t24ktayana
Guan Yu
Level 108
God Stats
2W - 1L
1,422 SR
Queue Stats
166W - 162L
1,522 Elo+
Party 1
Team Averages
Level 128
1,380 SR
1,480 Elo+

VS

Team Averages
Level 108
1,496 SR
1,446 Elo+
Nemesis
Nemesis
AReachz15
Nemesis
Level 129
God Stats
0W - 2L
1,598 SR
Queue Stats
65W - 67L
1,522 Elo+
Party 2
Achilles
Achilles
HOTSHOT713
Achilles
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,174 Elo+
Solo
Merlin
Merlin
Th Assault
Merlin
Level 115
God Stats
5W - 4L
1,555 SR
Queue Stats
198W - 211L
1,424 Elo+
Solo
Ix Chel
Ix Chel
WildLife_123
Ix Chel
Level 112
God Stats
1W - 3L
1,326 SR
Queue Stats
223W - 173L
1,631 Elo+
Solo
Raijin
Raijin
inquisidor13
Raijin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 71L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
9 / 1 / 11
10,435
870
12,216
8,880
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Amaterasu
JetDragonHero
Amaterasu
14
4 / 2 / 11
9,184
765
5,831
12,389
11,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
JuanPaDonoso
Discordia
18
10 / 0 / 8
10,553
879
16,764
9,157
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

16
1 / 0 / 13
9,211
768
13,241
4,708
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
t24ktayana
Guan Yu
14
0 / 2 / 13
9,061
755
2,982
14,575
9,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AReachz15
Nemesis
14
0 / 1 / 2
7,207
601
4,369
8,626
5,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Achilles
HOTSHOT713
Achilles
14
3 / 5 / 1
8,503
709
8,190
16,251
15,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Th Assault
Merlin
15
0 / 5 / 2
7,994
666
7,405
9,434
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
WildLife_123
Ix Chel
15
2 / 6 / 3
8,229
686
6,944
10,552
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
12
0 / 7 / 2
7,062
589
4,626
9,385
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
15
24
Kills
5
5
Deaths
24
56
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
1
11
14.5
L
Nemesis
AReachz15
Nemesis
0
1
2
1
L
Achilles
HOTSHOT713
Achilles
3
5
1
0.7
W
Amaterasu
JetDragonHero
Amaterasu
4
2
11
4.75
W
Discordia
JuanPaDonoso
Discordia
10
0
8
14
L
Merlin
Th Assault
Merlin
0
5
2
0.2
L
Ix Chel
WildLife_123
Ix Chel
2
6
3
0.58
W
1
0
13
7.5
L
Raijin
0
7
2
0.14
W
Guan Yu
t24ktayana
Guan Yu
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,034
Damage
31,534
49,709
Taken
54,248
29,424
Mitigated
28,976
30,058
Healing
13,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,216
3,306
2,552
2,483
8,880
3,458
945
4,000
4,464
0
29,606
L
Nemesis
AReachz15
Nemesis
4,369
1,042
457
2,405
8,626
5,514
0
4,824
3,682
0
11,505
L
Achilles
HOTSHOT713
Achilles
8,190
1,140
785
1,306
16,251
15,351
0
7,011
8,919
0
15,428
W
Amaterasu
JetDragonHero
Amaterasu
5,831
1,903
1,498
4,975
12,389
11,765
590
3,214
8,897
0
8,353
W
Discordia
JuanPaDonoso
Discordia
16,764
489
573
2,013
9,157
3,107
990
3,701
5,222
30,451
0
L
Merlin
Th Assault
Merlin
7,405
0
207
2,184
9,434
2,915
0
5,672
3,762
32,806
0
L
Ix Chel
WildLife_123
Ix Chel
6,944
350
2,452
2,201
10,552
3,038
0
6,711
3,795
26,285
159
W
13,241
5,477
1,204
700
4,708
1,453
1,253
3,443
1,222
34,615
234
L
Raijin
4,626
242
987
732
9,385
2,158
0
6,011
3,286
15,524
0
W
Guan Yu
t24ktayana
Guan Yu
2,982
351
7,553
6,507
14,575
9,641
218
4,617
9,566
318
5,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,444
Gold Earned
38,995
133
Minions Killed
136
0
Camps Cleared
0
1,263,291
Distance Traveled
1,039,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,435
870
36
3
0
257,131
0
L
Nemesis
7,207
601
24
2
0
245,189
0
L
Achilles
8,503
709
13
1
0
230,024
0
W
Amaterasu
9,184
765
18
2
0
253,770
0
W
Discordia
10,553
879
35
3
0
255,594
0
L
Merlin
7,994
666
53
4
0
203,299
0
L
Ix Chel
8,229
686
33
3
0
198,075
0
W
Nu Wa
9,211
768
38
3
0
250,537
0
L
Raijin
7,062
589
13
1
0
162,702
0
W
Guan Yu
9,061
755
6
1
0
246,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role