Player Matchup

Hun Batz
Hun Batz
Gold V
MV Rango
Hun Batz
Gold V
Level 156
God Stats
33W - 26L
1,533 SR
Queue Stats
157W - 216L
1,303 MMR
Party 1
Erlang Shen
Erlang Shen
Silver V
SomnSl1ght
Erlang Shen
Silver V
Level 68
God Stats
14W - 9L
1,631 SR
Queue Stats
41W - 47L
1,071 MMR
Party 1
Poseidon
Poseidon
Gold V
dbpiglet
Poseidon
Gold V
Level 101
God Stats
5W - 1L
1,966 SR
Queue Stats
11W - 6L
1,642 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,710 SR
1,339 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 86
1,517 SR
1,316 MMR
Atlas
Atlas
Gold IV
Loki_Stoner
Atlas
Gold IV
Level 80
God Stats
0W - 3L
1,303 SR
Queue Stats
36W - 44L
1,618 MMR
Party 2
Bacchus
Bacchus
Silver IV
LunarMoo_moo3
Bacchus
Silver IV
Level 126
God Stats
12W - 20L
1,628 SR
Queue Stats
20W - 34L
1,242 MMR
Party 2
Xbalanque
Xbalanque
Silver I
davedog8802
Xbalanque
Silver I
Level 53
God Stats
24W - 14L
1,621 SR
Queue Stats
86W - 113L
1,089 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MV Rango
Hun Batz
20
2 / 1 / 5
12,808
753
11,895
13,474
11,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
SomnSl1ght
Erlang Shen
19
1 / 3 / 6
12,403
730
9,479
17,610
16,706
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Poseidon
dbpiglet
Poseidon
20
5 / 0 / 3
14,257
839
17,953
5,347
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
ThothAchillesCthulhuNe ZhaYmir

VS

Bans
CharybdisDanzaburouCerberusCupidKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 3
11,977
705
15,034
16,456
14,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
18
2 / 2 / 1
12,047
709
4,098
16,093
20,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
davedog8802
Xbalanque
19
1 / 5 / 2
12,359
727
9,703
12,240
5,666
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
8
Kills
4
4
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
Bacchus
2
2
1
1.25
W
Hun Batz
MV Rango
Hun Batz
2
1
5
4.5
W
Erlang Shen
SomnSl1ght
Erlang Shen
1
3
6
1.33
L
Xbalanque
davedog8802
Xbalanque
1
5
2
0.4
W
Poseidon
dbpiglet
Poseidon
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,327
Damage
28,835
36,431
Taken
44,789
29,972
Mitigated
40,409
9,943
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,034
4,353
0
2,145
16,456
14,315
0
7,739
8,268
43,104
0
L
Bacchus
4,098
282
0
1,719
16,093
20,428
0
7,425
7,754
14,462
1,293
W
Hun Batz
MV Rango
Hun Batz
11,895
1,600
0
4,448
13,474
11,351
1,918
5,992
6,645
328
41,074
W
Erlang Shen
SomnSl1ght
Erlang Shen
9,479
3,013
175
4,184
17,610
16,706
831
7,907
8,644
0
31,669
L
Xbalanque
davedog8802
Xbalanque
9,703
5,654
0
2,461
12,240
5,666
0
3,031
8,663
0
87,265
W
Poseidon
dbpiglet
Poseidon
17,953
1,501
0
1,136
5,347
1,915
1,153
2,966
2,084
82,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,468
Gold Earned
36,383
225
Minions Killed
222
0
Camps Cleared
0
1,013,217
Distance Traveled
916,945
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,977
705
45
3
0
327,895
0
L
Bacchus
12,047
709
34
2
0
323,301
2
W
Hun Batz
12,808
753
55
3
0
337,463
0
W
Erlang Shen
12,403
730
38
2
0
337,009
2
L
Xbalanque
12,359
727
143
8
0
265,749
0
W
Poseidon
14,257
839
132
8
0
338,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role