Player Matchup

Charybdis
Charybdis
Chuta21
Charybdis
Level 159
God Stats
3W - 1L
1,433 SR
Queue Stats
64W - 64L
1,538 Elo+
Solo
Nu Wa
Nu Wa
GhostNYaMachine
Nu Wa
Level 198
God Stats
2W - 4L
1,202 SR
Queue Stats
578W - 551L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
Supreme_Carti-
Gilgamesh
Level 72
God Stats
2W - 2L
1,281 SR
Queue Stats
62W - 46L
1,536 Elo+
Solo
Nemesis
Nemesis
TPB LEGIT4170
Nemesis
Level 159
God Stats
31W - 40L
1,577 SR
Queue Stats
588W - 588L
1,573 Elo+
Solo
Merlin
Merlin
onii4chan
Merlin
Level 88
God Stats
0W - 3L
1,299 SR
Queue Stats
557W - 535L
1,471 Elo+
Solo
Team Averages
Level 135
1,358 SR
1,526 Elo+

VS

Team Averages
Level 136
1,627 SR
1,501 Elo+
Mulan
Mulan
Orchiric
Mulan
Level 157
God Stats
12W - 7L
1,542 SR
Queue Stats
236W - 206L
1,507 Elo+
Solo
Martichoras
Martichoras
illuminati5DX
Martichoras
Level 156
God Stats
4W - 1L
1,743 SR
Queue Stats
147W - 147L
1,528 Elo+
Solo
Thor
Thor
imAbish
Thor
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 59L
1,437 Elo+
Solo
Chang'e
Chang'e
submaxe
Chang'e
Level 137
God Stats
60W - 36L
1,675 SR
Queue Stats
438W - 400L
1,538 Elo+
Solo
Cthulhu
Cthulhu
thefancyone
Cthulhu
Level 109
God Stats
6W - 2L
1,673 SR
Queue Stats
296W - 267L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chuta21
Charybdis
10
0 / 6 / 2
5,443
495
2,942
6,568
1,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8
1 / 4 / 1
4,642
422
5,571
7,111
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Supreme_Carti-
Gilgamesh
11
1 / 2 / 1
6,117
556
4,138
7,429
2,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
10
2 / 2 / 0
5,611
510
1,949
7,085
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
onii4chan
Merlin
12
1 / 1 / 1
6,368
579
4,533
3,849
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Orchiric
Mulan
11
1 / 1 / 0
5,901
536
2,750
5,693
3,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Martichoras
illuminati5DX
Martichoras
12
2 / 0 / 3
6,753
614
4,601
5,895
2,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
imAbish
Thor
10
1 / 1 / 4
5,832
530
2,512
6,694
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chang'e
submaxe
Chang'e
13
4 / 1 / 1
7,242
658
5,464
6,258
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
thefancyone
Cthulhu
9
7 / 2 / 4
6,481
589
7,075
9,344
4,278
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
15
15
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Chuta21
Charybdis
0
6
2
0.17
L
1
4
1
0.38
W
Mulan
Orchiric
Mulan
1
1
0
1
L
Gilgamesh
Supreme_Carti-
Gilgamesh
1
2
1
0.75
L
Nemesis
2
2
0
1
W
Martichoras
illuminati5DX
Martichoras
2
0
3
3.5
W
Thor
imAbish
Thor
1
1
4
3
L
Merlin
onii4chan
Merlin
1
1
1
1.5
W
Chang'e
submaxe
Chang'e
4
1
1
4.5
W
Cthulhu
thefancyone
Cthulhu
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,133
Damage
22,402
32,042
Taken
33,884
9,721
Mitigated
14,125
5,427
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Chuta21
Charybdis
2,942
1,479
0
1,123
6,568
1,762
0
1,746
4,822
0
36,864
L
5,571
1,311
0
1,611
7,111
1,837
0
4,578
2,533
18,411
0
W
Mulan
Orchiric
Mulan
2,750
688
0
1,180
5,693
3,511
0
459
5,234
0
32,062
L
Gilgamesh
Supreme_Carti-
Gilgamesh
4,138
1,272
0
1,463
7,429
2,906
0
1,016
6,413
0
38,957
L
Nemesis
1,949
996
0
670
7,085
2,179
0
2,458
4,627
0
35,434
W
Martichoras
illuminati5DX
Martichoras
4,601
1,401
0
2,971
5,895
2,025
795
937
4,958
0
57,587
W
Thor
imAbish
Thor
2,512
413
0
743
6,694
2,414
0
1,749
4,945
0
40,046
L
Merlin
onii4chan
Merlin
4,533
181
0
560
3,849
1,037
0
2,463
1,386
46,731
1,098
W
Chang'e
submaxe
Chang'e
5,464
180
160
3,843
6,258
1,897
0
2,770
3,488
52,047
2,152
W
Cthulhu
thefancyone
Cthulhu
7,075
937
0
1,523
9,344
4,278
0
4,099
5,245
24,141
1,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,181
Gold Earned
32,209
350
Minions Killed
359
0
Camps Cleared
0
1,032,275
Distance Traveled
1,014,717
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,443
495
69
6
0
200,374
0
L
Nu Wa
4,642
422
24
2
0
193,512
3
W
Mulan
5,901
536
55
5
0
151,023
0
L
Gilgamesh
6,117
556
75
7
0
196,902
0
L
Nemesis
5,611
510
76
7
0
221,608
0
W
Martichoras
6,753
614
108
10
0
187,800
1
W
Thor
5,832
530
67
6
0
214,293
0
L
Merlin
6,368
579
106
10
0
219,879
2
W
Chang'e
7,242
658
97
9
0
234,803
1
W
Cthulhu
6,481
589
32
3
0
226,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role