Player Matchup

Raijin
Raijin
Corecorejolt4
Raijin
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,363 Elo+
Party 2
Mercury
Mercury
McBlickey
Mercury
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,370 Elo+
Party 2
Erlang Shen
Erlang Shen
Regulatos
Erlang Shen
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 57L
1,424 Elo+
Party 2
Shiva
Shiva
ReservedGami
Shiva
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,380 Elo+
Party 2
Aphrodite
Aphrodite
TFiske93
Aphrodite
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 162L
1,484 Elo+
Party 2
Team Averages
Level 112
1,500 SR
1,404 Elo+

VS

Team Averages
Level 130
1,579 SR
1,512 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Eskuanchi
Achilles
Level 147
God Stats
40W - 33L
1,643 SR
Queue Stats
93W - 103L
1,507 Elo+
Solo
Maman Brigitte
Maman Brigitte
Jesus3793
Maman Brigitte
Level 82
God Stats
4W - 1L
1,702 SR
Queue Stats
75W - 68L
1,516 Elo+
Party 1
Tyr
Tyr
Tony16203
Tyr
Level 124
God Stats
24W - 23L
1,549 SR
Queue Stats
75W - 64L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,811
581
3,353
4,571
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
McBlickey
Mercury
10
1 / 4 / 1
5,387
539
1,609
8,984
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Regulatos
Erlang Shen
9
0 / 2 / 1
4,991
499
3,634
8,906
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 5 / 1
5,381
538
4,332
9,662
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
TFiske93
Aphrodite
8
1 / 3 / 2
4,695
470
2,804
9,541
4,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 3 / 3
6,483
648
3,675
4,681
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
 
Sol
10
0 / 2 / 5
5,843
584
8,060
5,729
1,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
Eskuanchi
Achilles
11
3 / 0 / 5
6,036
604
5,268
7,664
4,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Maman Brigitte
Jesus3793
Maman Brigitte
13
8 / 0 / 2
6,950
695
7,039
6,306
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 2
7,340
734
4,661
9,879
6,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
15
15
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
3
3
1.17
W
Sol
 
Sol
0
2
5
1.25
L
2
1
2
3
W
Achilles
Eskuanchi
Achilles
3
0
5
5.5
W
Maman Brigitte
Jesus3793
Maman Brigitte
8
0
2
9
L
Mercury
McBlickey
Mercury
1
4
1
0.38
L
Erlang Shen
Regulatos
Erlang Shen
0
2
1
0.25
L
1
5
1
0.3
L
Aphrodite
TFiske93
Aphrodite
1
3
2
0.67
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,732
Damage
28,703
41,664
Taken
34,259
16,795
Mitigated
16,614
11,585
Healing
14,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,675
232
364
1,311
4,681
1,282
804
1,964
2,475
38,504
2,030
W
Sol
 
Sol
8,060
3,902
0
2,517
5,729
1,693
700
1,127
4,521
36,456
7,202
L
3,353
460
0
415
4,571
952
0
2,748
1,823
34,617
0
W
Achilles
Eskuanchi
Achilles
5,268
885
203
2,024
7,664
4,670
490
2,291
5,284
0
16,112
W
Maman Brigitte
Jesus3793
Maman Brigitte
7,039
199
0
2,740
6,306
1,998
0
319
5,943
37,641
0
L
Mercury
McBlickey
Mercury
1,609
247
0
930
8,984
2,860
0
4,302
4,682
0
38,813
L
Erlang Shen
Regulatos
Erlang Shen
3,634
828
0
2,271
8,906
4,420
0
4,470
4,436
0
28,933
L
4,332
1,158
0
990
9,662
3,852
0
2,239
7,423
0
27,043
L
Aphrodite
TFiske93
Aphrodite
2,804
574
2,823
4,156
9,541
4,711
0
4,157
5,384
20,317
0
W
4,661
519
0
4,942
9,879
6,971
43
0
9,879
0
50,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,265
Gold Earned
32,652
274
Minions Killed
323
0
Camps Cleared
0
1,033,536
Distance Traveled
1,079,856
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,483
648
76
8
0
215,020
0
W
Sol
5,843
584
76
8
0
186,520
6
L
Raijin
5,811
581
71
7
0
192,209
0
W
Achilles
6,036
604
22
2
0
187,472
0
W
Maman Brigitte
6,950
695
71
7
0
265,886
0
L
Mercury
5,387
539
74
7
0
210,779
0
L
Erlang Shen
4,991
499
45
5
0
228,001
1
L
Shiva
5,381
538
52
5
0
199,531
1
L
Aphrodite
4,695
470
32
3
0
203,016
0
W
Tyr
7,340
734
78
8
0
224,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role