Player Matchup

Anhur
Anhur
InsaneBolt69
Anhur
Level 109
God Stats
1W - 0L
1,837 SR
Queue Stats
17W - 25L
1,404 Elo+
Party 1
Discordia
Discordia
Nixxxk
Discordia
Level 109
God Stats
1W - 0L
1,516 SR
Queue Stats
3W - 7L
1,344 Elo+
Party 1
Hercules
Hercules
Timmy1015433
Hercules
Level 29
God Stats
1W - 0L
1,728 SR
Queue Stats
11W - 27L
1,419 Elo+
Party 1
Vulcan
Vulcan
UnstopableLich
Vulcan
Level 85
God Stats
1W - 0L
1,707 SR
Queue Stats
5W - 7L
1,410 Elo+
Party 1
Ra
Ra
ValidGloxk
Ra
Level 80
God Stats
2W - 0L
1,789 SR
Queue Stats
5W - 4L
1,492 Elo+
Party 1
Team Averages
Level 82
1,715 SR
1,414 Elo+

VS

Team Averages
Level 176
1,456 SR
1,458 Elo+
Heimdallr
Heimdallr
DaBhamster
Heimdallr
Level 211
God Stats
5W - 8L
1,339 SR
Queue Stats
840W - 899L
1,446 Elo+
Solo
Surtr
Surtr
NATIONWIDE HD
Surtr
Level 189
God Stats
8W - 3L
1,637 SR
Queue Stats
549W - 557L
1,480 Elo+
Solo
Rama
Rama
TheKINGofEVIL
Rama
Level 198
God Stats
1W - 3L
1,239 SR
Queue Stats
107W - 122L
1,439 Elo+
Solo
Zeus
Zeus
WeApOnX-XFACTOR
Zeus
Level 148
God Stats
3W - 7L
1,352 SR
Queue Stats
114W - 139L
1,447 Elo+
Solo
Ix Chel
Ix Chel
brvndvn93
Ix Chel
Level 136
God Stats
7W - 5L
1,713 SR
Queue Stats
374W - 397L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 17
11,652
832
11,744
16,196
6,581
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Nixxxk
Discordia
19
7 / 1 / 20
11,892
849
19,345
11,269
4,780
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Timmy1015433
Hercules
19
6 / 0 / 20
10,870
776
5,947
17,145
14,780
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
9 / 2 / 11
11,493
821
20,334
10,674
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 2 / 18
10,880
777
11,808
12,597
5,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaBhamster
Heimdallr
15
0 / 6 / 5
8,582
613
6,584
11,287
3,335
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 8 / 3
8,223
587
9,397
21,265
15,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
2 / 7 / 6
8,803
629
8,530
12,641
4,002
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 8 / 5
10,060
719
25,021
13,007
4,112
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
brvndvn93
Ix Chel
15
3 / 7 / 3
9,019
644
10,293
17,349
5,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
32
36
Kills
10
10
Deaths
36
86
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DaBhamster
Heimdallr
0
6
5
0.42
W
9
5
17
3.5
L
1
8
3
0.31
W
Discordia
Nixxxk
Discordia
7
1
20
17
L
2
7
6
0.71
W
Hercules
Timmy1015433
Hercules
6
0
20
16
W
9
2
11
7.25
W
5
2
18
7
L
4
8
5
0.81
L
Ix Chel
brvndvn93
Ix Chel
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,178
Damage
59,825
67,881
Taken
75,549
36,698
Mitigated
32,885
43,137
Healing
20,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DaBhamster
Heimdallr
6,584
326
1,064
873
11,287
3,335
401
7,993
3,257
0
24,607
W
11,744
4,344
2,910
3,778
16,196
6,581
949
7,732
8,464
0
27,187
L
9,397
1,166
868
2,985
21,265
15,728
31
15,594
5,671
176
17,407
W
Discordia
Nixxxk
Discordia
19,345
128
2,062
2,727
11,269
4,780
593
7,191
4,078
38,263
654
L
8,530
6,645
265
467
12,641
4,002
57
7,908
4,691
0
14,463
W
Hercules
Timmy1015433
Hercules
5,947
750
1,711
7,881
17,145
14,780
38
9,137
8,008
0
13,095
W
20,334
747
1,099
1,747
10,674
4,910
1,655
4,880
5,794
41,766
0
W
11,808
960
12,359
6,863
12,597
5,647
171
6,464
6,133
30,612
0
L
25,021
283
519
598
13,007
4,112
0
8,178
4,789
44,748
110
L
Ix Chel
brvndvn93
Ix Chel
10,293
771
5,665
7,447
17,349
5,708
125
11,492
5,765
23,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,787
Gold Earned
44,687
217
Minions Killed
128
0
Camps Cleared
0
1,430,123
Distance Traveled
1,105,161
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,582
613
29
2
0
174,628
0
W
Anhur
11,652
832
29
2
0
237,963
0
L
Surtr
8,223
587
20
1
0
240,619
0
W
Discordia
11,892
849
48
3
0
287,940
0
L
Rama
8,803
629
12
1
0
205,417
0
W
Hercules
10,870
776
19
1
0
299,108
0
W
Vulcan
11,493
821
69
5
0
345,213
0
W
Ra
10,880
777
52
4
0
259,899
0
L
Zeus
10,060
719
51
4
0
226,985
3
L
Ix Chel
9,019
644
16
1
0
257,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role