Player Matchup

Anhur
Anhur
AleMoreno4230
Anhur
Level 104
God Stats
2W - 2L
1,539 SR
Queue Stats
31W - 24L
1,506 Elo+
Party 2
Ganesha
Ganesha
Decasnet
Ganesha
Level 14
God Stats
2W - 2L
1,668 SR
Queue Stats
2W - 2L
1,547 Elo+
Party 2
Surtr
Surtr
SoulsHunterAFK
Surtr
Level 43
God Stats
15W - 18L
1,446 SR
Queue Stats
82W - 94L
1,429 Elo+
Solo
Persephone
Persephone
XxSpartan6132xX
Persephone
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 145L
1,383 Elo+
Solo
Ravana
Ravana
seragaston04
Ravana
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 14L
1,483 Elo+
Party 2
Team Averages
Level 54
1,531 SR
1,470 Elo+

VS

Team Averages
Level 67
1,582 SR
1,462 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DomArmando
Neith
Level 53
God Stats
4W - 4L
1,608 SR
Queue Stats
171W - 187L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
PeeWeeyz
Gilgamesh
Level 47
God Stats
3W - 1L
1,732 SR
Queue Stats
36W - 34L
1,473 Elo+
Solo
Hel
Hel
SuperSpiritBOMB
Hel
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,491 Elo+
Solo
Cthulhu
Cthulhu
mr_octavius
Cthulhu
Level 123
God Stats
114W - 100L
1,572 SR
Queue Stats
579W - 587L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,433
490
1,952
5,980
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
Decasnet
Ganesha
6
0 / 2 / 0
3,860
551
1,809
6,022
2,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 3 / 0
3,591
513
596
3,376
1,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Persephone
XxSpartan6132xX
Persephone
7
0 / 2 / 0
4,255
608
1,792
3,537
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
7
0 / 2 / 0
3,804
543
1,307
5,179
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
1 / 0 / 2
4,595
656
2,058
5,365
3,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
8
6 / 0 / 1
4,936
705
6,000
4,577
1,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
PeeWeeyz
Gilgamesh
8
4 / 0 / 0
5,204
743
3,534
4,203
3,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 0 / 1
4,356
622
740
2,517
588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
mr_octavius
Cthulhu
9
0 / 0 / 0
4,258
608
2,141
4,572
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
11
11
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
2
2
L
0
2
0
0
L
Ganesha
Decasnet
Ganesha
0
2
0
0
W
Neith
6
0
1
6.5
W
Gilgamesh
PeeWeeyz
Gilgamesh
4
0
0
4
L
0
3
0
0
W
0
0
1
0.5
L
Persephone
XxSpartan6132xX
Persephone
0
2
0
0
W
Cthulhu
mr_octavius
Cthulhu
0
0
0
0
L
Ravana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,456
Damage
14,473
24,094
Taken
21,234
7,798
Mitigated
10,173
7,411
Healing
9,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,058
952
0
1,501
5,365
3,725
8
827
4,538
9,011
896
L
1,952
1,187
0
2,169
5,980
1,546
0
1,605
4,375
0
16,116
L
Ganesha
Decasnet
Ganesha
1,809
164
0
1,548
6,022
2,707
0
1,368
4,617
11,386
573
W
Neith
6,000
1,975
0
2,862
4,577
1,085
0
976
3,601
0
28,013
W
Gilgamesh
PeeWeeyz
Gilgamesh
3,534
759
0
842
4,203
3,175
0
326
3,759
138
21,664
L
596
208
0
598
3,376
1,286
0
0
3,201
180
8,167
W
740
42
114
1,147
2,517
588
0
1,263
1,254
16,275
822
L
Persephone
XxSpartan6132xX
Persephone
1,792
166
0
863
3,537
812
0
1,645
1,780
16,983
0
W
Cthulhu
mr_octavius
Cthulhu
2,141
0
0
2,981
4,572
1,600
0
229
4,343
30,971
620
L
Ravana
1,307
352
0
2,233
5,179
1,447
0
43
4,998
0
17,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,943
Gold Earned
23,349
127
Minions Killed
202
0
Camps Cleared
0
671,319
Distance Traveled
731,270
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,595
656
21
3
0
153,777
0
L
Anhur
3,433
490
39
6
0
136,224
0
L
Ganesha
3,860
551
1
0
0
149,309
2
W
Neith
4,936
705
40
6
0
141,651
0
W
Gilgamesh
5,204
743
40
6
0
137,884
2
L
Surtr
3,591
513
18
3
0
79,508
0
W
Hel
4,356
622
39
6
0
133,499
0
L
Persephone
4,255
608
30
4
0
130,189
0
W
Cthulhu
4,258
608
62
9
0
164,459
0
L
Ravana
3,804
543
39
6
0
176,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role