Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Princesss_0314
Hercules
Level 102
God Stats
29W - 15L
1,644 SR
Queue Stats
204W - 184L
1,397 Elo+
Party 1
Medusa
Medusa
ReneeJR
Medusa
Level 87
God Stats
25W - 13L
1,623 SR
Queue Stats
177W - 153L
1,515 Elo+
Solo
Lancelot
Lancelot
cyclonegamer666
Lancelot
Level 123
God Stats
60W - 52L
1,528 SR
Queue Stats
272W - 259L
1,428 Elo+
Party 1
Charybdis
Charybdis
phillykilla60
Charybdis
Level 147
God Stats
156W - 169L
1,384 SR
Queue Stats
481W - 464L
1,459 Elo+
Party 3
Team Averages
Level 124
1,536 SR
1,460 Elo+

VS

Team Averages
Level 146
1,565 SR
1,477 Elo+
Terra
Terra
AQ22-Qill
Terra
Level 76
God Stats
21W - 11L
1,607 SR
Queue Stats
677W - 674L
1,478 Elo+
Solo
Neith
Neith
Kiking5
Neith
Level 134
God Stats
50W - 51L
1,512 SR
Queue Stats
108W - 100L
1,495 Elo+
Solo
Janus
Janus
KoF Fnatic
Janus
Level 156
God Stats
3W - 3L
1,495 SR
Queue Stats
213W - 221L
1,425 Elo+
Party 2
Agni
Agni
Spiderverse7
Agni
Level 96
God Stats
20W - 16L
1,580 SR
Queue Stats
381W - 345L
1,487 Elo+
Solo
Nu Wa
Nu Wa
Whysken
Nu Wa
Level 269
God Stats
100W - 62L
1,633 SR
Queue Stats
392W - 393L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
0 / 2 / 0
7,345
525
5,528
6,715
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
9
0 / 5 / 0
5,640
403
4,428
14,494
10,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
ReneeJR
Medusa
13
2 / 3 / 1
7,630
545
6,831
11,594
2,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Lancelot
12
2 / 4 / 1
6,731
481
5,030
11,399
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
phillykilla60
Charybdis
11
0 / 2 / 0
6,102
436
4,088
10,286
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AQ22-Qill
Terra
12
2 / 1 / 4
7,302
522
4,777
11,706
7,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Neith
Kiking5
Neith
13
4 / 0 / 4
7,896
564
13,009
5,926
1,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
15
5 / 0 / 1
8,119
580
3,486
5,792
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 5
6,944
496
6,955
10,433
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Whysken
Nu Wa
15
4 / 2 / 1
8,538
610
10,867
9,015
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
16
16
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
0
0
W
Terra
AQ22-Qill
Terra
2
1
4
4
W
Neith
Kiking5
Neith
4
0
4
6
W
Janus
5
0
1
5.5
L
Hercules
0
5
0
0
L
Medusa
ReneeJR
Medusa
2
3
1
0.83
W
1
1
5
3.5
W
Nu Wa
Whysken
Nu Wa
4
2
1
2.25
L
Lancelot
2
4
1
0.63
L
Charybdis
phillykilla60
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,905
Damage
39,094
54,488
Taken
42,872
22,583
Mitigated
16,079
16,172
Healing
18,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,528
140
0
1,427
6,715
1,927
0
4,566
1,881
52,903
922
W
Terra
AQ22-Qill
Terra
4,777
606
1,573
4,561
11,706
7,171
97
0
11,276
19,793
0
W
Neith
Kiking5
Neith
13,009
4,416
0
1,539
5,926
1,800
804
946
4,706
0
72,536
W
Janus
3,486
45
0
1,855
5,792
1,751
0
2,604
2,924
51,701
358
L
Hercules
4,428
896
0
2,295
14,494
10,971
0
5,294
9,048
0
24,972
L
Medusa
ReneeJR
Medusa
6,831
2,269
0
4,143
11,594
2,846
0
7,743
3,353
0
61,653
W
6,955
550
0
5,794
10,433
2,707
122
1,354
8,859
47,931
2,377
W
Nu Wa
Whysken
Nu Wa
10,867
3,612
0
3,310
9,015
2,650
664
0
9,015
60,537
858
L
Lancelot
5,030
715
0
3,954
11,399
4,091
0
3,410
7,763
0
48,358
L
Charybdis
phillykilla60
Charybdis
4,088
1,872
0
4,353
10,286
2,748
0
3,219
7,033
0
43,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,448
Gold Earned
38,799
402
Minions Killed
436
0
Camps Cleared
0
1,357,398
Distance Traveled
1,451,462
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,345
525
97
7
0
286,728
6
W
Terra
7,302
522
26
2
0
299,623
8
W
Neith
7,896
564
120
9
0
263,825
2
W
Janus
8,119
580
108
8
0
302,009
0
L
Hercules
5,640
403
28
2
0
265,871
4
L
Medusa
7,630
545
104
7
0
232,741
6
W
Agni
6,944
496
80
6
0
332,567
0
W
Nu Wa
8,538
610
102
7
0
253,438
4
L
Lancelot
6,731
481
87
6
0
325,520
2
L
Charybdis
6,102
436
86
6
0
246,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role