Player Matchup

Discordia
Discordia
FlowzRunz
Discordia
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 16L
1,009 Elo+
Party 1
Medusa
Medusa
Mr Queezal
Medusa
Level 146
God Stats
30W - 24L
1,640 SR
Queue Stats
321W - 316L
1,490 Elo+
Solo
Serqet
Serqet
ScooterOP
Serqet
Level 149
God Stats
16W - 14L
1,612 SR
Queue Stats
159W - 162L
1,517 Elo+
Party 2
Ganesha
Ganesha
bigb47802
Ganesha
Level 157
God Stats
10W - 13L
1,542 SR
Queue Stats
164W - 171L
1,522 Elo+
Party 2
Scylla
Scylla
setsvnaii
Scylla
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 16L
1,009 Elo+
Party 1
Team Averages
Level 117
1,559 SR
1,309 Elo+

VS

Team Averages
Level 121
1,740 SR
1,587 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AresWarird
Anubis
Level 121
God Stats
15W - 7L
1,372 SR
Queue Stats
22W - 17L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
ExplosiveLou
Gilgamesh
Level 159
God Stats
11W - 0L
1,991 SR
Queue Stats
360W - 103L
1,670 Elo+
Party 3
Loki
Loki
FrigidFloridian
Loki
Level 163
God Stats
14W - 2L
1,926 SR
Queue Stats
340W - 84L
1,705 Elo+
Party 3
Nu Wa
Nu Wa
NTK SILENT S
Nu Wa
Level 61
God Stats
15W - 2L
1,909 SR
Queue Stats
29W - 10L
1,637 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FlowzRunz
Discordia
8
0 / 0 / 0
5,217
870
0
262
63
Medusa
Mr Queezal
Medusa
12
1 / 2 / 5
6,733
1,122
4,666
4,591
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
ScooterOP
Serqet
12
6 / 6 / 1
6,924
1,154
9,278
8,460
3,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
bigb47802
Ganesha
10
0 / 2 / 2
5,553
926
2,535
9,710
7,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
setsvnaii
Scylla
11
1 / 5 / 2
6,194
1,032
2,255
4,893
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 1 / 5
6,655
1,109
4,242
4,090
1,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anubis
AresWarird
Anubis
13
5 / 2 / 5
7,504
1,251
4,170
4,587
1,986
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
ExplosiveLou
Gilgamesh
12
5 / 2 / 3
6,999
1,167
5,409
7,525
7,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 8
7,193
1,199
4,548
4,890
1,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 5
6,200
1,033
4,319
3,142
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
15
15
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
5
3.5
W
Anubis
AresWarird
Anubis
5
2
5
3.75
W
Gilgamesh
ExplosiveLou
Gilgamesh
5
2
3
3.25
L
Discordia
FlowzRunz
Discordia
0
0
0
0
W
3
1
8
7
L
Medusa
Mr Queezal
Medusa
1
2
5
1.75
W
1
2
5
1.75
L
Serqet
ScooterOP
Serqet
6
6
1
1.08
L
Ganesha
bigb47802
Ganesha
0
2
2
0.5
L
Scylla
setsvnaii
Scylla
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,734
Damage
22,688
27,916
Taken
24,234
14,482
Mitigated
12,803
2,042
Healing
3,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,242
1,823
0
1,121
4,090
1,405
132
569
3,405
0
19,981
W
Anubis
AresWarird
Anubis
4,170
156
80
1,120
4,587
1,986
71
761
3,422
23,439
1,600
W
Gilgamesh
ExplosiveLou
Gilgamesh
5,409
1,262
0
669
7,525
7,210
206
1,821
5,704
0
9,931
L
Discordia
FlowzRunz
Discordia
0
0
0
0
262
63
0
262
0
0
0
W
4,548
692
0
340
4,890
1,269
0
720
3,680
0
13,732
L
Medusa
Mr Queezal
Medusa
4,666
1,773
0
708
4,591
1,707
0
861
3,651
0
16,854
W
4,319
1,473
0
0
3,142
933
371
919
2,190
7,500
0
L
Serqet
ScooterOP
Serqet
9,278
2,378
0
260
8,460
3,495
0
2,669
5,627
0
16,593
L
Ganesha
bigb47802
Ganesha
2,535
122
83
741
9,710
7,949
0
2,906
6,664
9,389
0
L
Scylla
setsvnaii
Scylla
2,255
1,017
0
250
4,893
1,268
0
1,432
3,379
9,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,621
Gold Earned
34,551
84
Minions Killed
135
0
Camps Cleared
0
469,072
Distance Traveled
718,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,655
1,109
37
6
0
134,777
0
W
Anubis
7,504
1,251
50
8
0
144,571
0
W
Gilgamesh
6,999
1,167
9
2
0
147,676
0
L
Discordia
5,217
870
0
0
0
0
0
W
Loki
7,193
1,199
30
5
0
161,014
0
L
Medusa
6,733
1,122
35
6
0
91,723
0
W
Nu Wa
6,200
1,033
9
2
0
130,197
0
L
Serqet
6,924
1,154
26
4
0
139,549
0
L
Ganesha
5,553
926
2
0
0
140,004
0
L
Scylla
6,194
1,032
21
4
0
97,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role