Player Matchup

Cthulhu
Cthulhu
Silver V
Lowkeyicyy
Cthulhu
Silver V
Level 108
God Stats
1W - 1L
1,733 SR
Queue Stats
3W - 11L
1,177 MMR
Party 2
Nox
Nox
Bronze II
chaackaszCR7
Nox
Bronze II
Level 142
God Stats
1W - 0L
1,154 SR
Queue Stats
10W - 22L
1,139 MMR
Solo
Chaac
Chaac
Bronze V
jooxtin
Chaac
Bronze V
Level 68
God Stats
1W - 2L
1,576 SR
Queue Stats
2W - 11L
1,068 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 106
1,488 SR
1,128 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 102
1,561 SR
810 MMR
Zeus
Zeus
Bronze I
Glitch126176
Zeus
Bronze I
Level 81
God Stats
0W - 1L
1,664 SR
Queue Stats
43W - 76L
695 MMR
Party 1
Nike
Nike
Bronze IV
Glitch139896
Nike
Bronze IV
Level 67
God Stats
0W - 2L
1,520 SR
Queue Stats
2W - 8L
1,206 MMR
Party 1
Artio
Artio
Bronze II
KingMerry88
Artio
Bronze II
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 71L
528 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lowkeyicyy
Cthulhu
15
3 / 1 / 8
8,833
883
9,891
12,064
9,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 1 / 6
8,346
835
5,827
5,620
1,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chaac
jooxtin
Chaac
16
7 / 1 / 4
9,653
965
14,805
12,923
8,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KumbhakarnaPoseidonDiscordiaThe MorriganHercules

VS

Bans
CharonGilgameshMaman BrigitteGaneshaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,270
827
10,792
10,342
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 4 / 1
7,530
753
4,642
10,922
6,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 1
7,342
734
7,138
15,827
13,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
3
3
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
1
4
1
0.38
L
0
2
1
0.25
W
Cthulhu
Lowkeyicyy
Cthulhu
3
1
8
7
W
1
1
6
4
W
Chaac
jooxtin
Chaac
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,523
Damage
22,572
30,607
Taken
37,091
19,286
Mitigated
23,696
9,637
Healing
5,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,792
1,983
0
741
10,342
3,084
0
4,832
5,300
26,129
1,927
L
4,642
711
0
579
10,922
6,647
0
3,894
6,798
0
24,843
L
7,138
1,236
160
3,986
15,827
13,965
0
5,897
9,513
13,725
1,360
W
Cthulhu
Lowkeyicyy
Cthulhu
9,891
1,396
182
3,352
12,064
9,210
200
5,554
5,830
24,606
370
W
5,827
685
234
495
5,620
1,659
212
2,571
2,712
29,519
0
W
Chaac
jooxtin
Chaac
14,805
2,685
383
4,991
12,923
8,417
1,031
7,218
4,925
0
31,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,832
Gold Earned
23,142
124
Minions Killed
111
0
Camps Cleared
0
580,021
Distance Traveled
495,859
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,270
827
43
4
0
149,198
1
L
Nike
7,530
753
39
4
0
158,410
0
L
Artio
7,342
734
29
3
0
188,251
0
W
Cthulhu
8,833
883
33
3
0
185,581
0
W
Nox
8,346
835
55
6
0
183,565
0
W
Chaac
9,653
965
36
4
0
210,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role