Player Matchup

Anubis
Anubis
CorruptxShadow
Anubis
Level 109
God Stats
22W - 10L
1,581 SR
Queue Stats
33W - 31L
1,406 Elo+
Solo
Vamana
Vamana
Kroosia
Vamana
Level 144
God Stats
7W - 8L
1,454 SR
Queue Stats
322W - 325L
1,491 Elo+
Solo
Cthulhu
Cthulhu
LittleKillNoody
Cthulhu
Level 60
God Stats
5W - 7L
1,452 SR
Queue Stats
54W - 53L
1,481 Elo+
Party 2
Fenrir
Fenrir
NSK78-masayesvad
Fenrir
Level 69
God Stats
5W - 2L
1,684 SR
Queue Stats
320W - 286L
1,529 Elo+
Party 2
Medusa
Medusa
brita7869
Medusa
Level 119
God Stats
13W - 7L
1,596 SR
Queue Stats
356W - 366L
1,436 Elo+
Solo
Team Averages
Level 100
1,553 SR
1,468 Elo+

VS

Team Averages
Level 90
1,634 SR
1,457 Elo+
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
EBTNorman
Medusa
Level 100
God Stats
8W - 6L
1,830 SR
Queue Stats
590W - 555L
1,499 Elo+
Solo
Anubis
Anubis
S3V4Z05
Anubis
Level 61
God Stats
26W - 22L
1,536 SR
Queue Stats
140W - 162L
1,429 Elo+
Solo
Bastet
Bastet
Surgewolf
Bastet
Level 106
God Stats
2W - 2L
1,784 SR
Queue Stats
86W - 91L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
UrsusRex6795
Sun Wukong
Level 55
God Stats
0W - 1L
1,520 SR
Queue Stats
10W - 17L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,377
709
4,048
4,326
1,356
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vamana
Kroosia
Vamana
12
2 / 0 / 0
7,025
781
4,042
7,269
5,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
3 / 1 / 3
5,959
662
4,095
6,995
5,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
3 / 1 / 1
5,789
643
3,192
7,902
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
brita7869
Medusa
10
3 / 3 / 2
5,431
603
3,273
6,196
1,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
1 / 4 / 3
5,129
570
1,652
6,541
4,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
EBTNorman
Medusa
9
2 / 3 / 0
5,439
604
6,857
5,645
1,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
S3V4Z05
Anubis
7
1 / 3 / 0
4,669
519
2,746
5,161
1,411
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bastet
Surgewolf
Bastet
10
2 / 1 / 0
5,131
570
3,959
7,046
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
UrsusRex6795
Sun Wukong
9
0 / 2 / 0
4,431
492
3,412
6,485
3,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
13
Kills
6
6
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
3
0.63
W
2
1
2
3
L
Medusa
EBTNorman
Medusa
2
3
0
0.67
W
Vamana
Kroosia
Vamana
2
0
0
2
W
3
1
3
4.5
W
3
1
1
3.5
L
Anubis
S3V4Z05
Anubis
1
3
0
0.33
L
Bastet
Surgewolf
Bastet
2
1
0
2
L
Sun Wukong
UrsusRex6795
Sun Wukong
0
2
0
0
W
Medusa
brita7869
Medusa
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,650
Damage
18,626
32,688
Taken
30,878
15,632
Mitigated
13,081
11,950
Healing
9,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,652
145
145
677
6,541
4,610
0
1,825
4,716
11,372
0
W
4,048
157
0
1,994
4,326
1,356
617
1,628
2,698
33,964
2,768
L
Medusa
EBTNorman
Medusa
6,857
2,479
0
794
5,645
1,684
52
2,160
3,485
0
38,350
W
Vamana
Kroosia
Vamana
4,042
1,239
0
1,792
7,269
5,019
0
0
6,881
0
54,976
W
4,095
332
43
2,126
6,995
5,152
0
548
6,447
20,065
0
W
3,192
943
0
4,780
7,902
2,342
0
1,043
6,859
0
39,563
L
Anubis
S3V4Z05
Anubis
2,746
392
0
1,610
5,161
1,411
0
2,618
2,543
22,337
455
L
Bastet
Surgewolf
Bastet
3,959
1,381
0
3,980
7,046
1,549
0
1,489
5,557
0
27,614
L
Sun Wukong
UrsusRex6795
Sun Wukong
3,412
510
0
2,075
6,485
3,827
0
0
6,485
0
23,270
W
Medusa
brita7869
Medusa
3,273
1,605
0
1,215
6,196
1,763
0
1,104
5,092
0
32,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,581
Gold Earned
24,799
343
Minions Killed
219
0
Camps Cleared
0
923,059
Distance Traveled
893,867
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,129
570
11
1
0
194,050
0
W
Anubis
6,377
709
81
9
0
164,077
0
L
Medusa
5,439
604
70
8
0
176,629
0
W
Vamana
7,025
781
103
11
0
161,410
2
W
Cthulhu
5,959
662
39
4
0
187,933
0
W
Fenrir
5,789
643
69
8
0
217,836
0
L
Anubis
4,669
519
47
5
0
143,011
0
L
Bastet
5,131
570
52
6
0
220,298
0
L
Sun Wukong
4,431
492
39
4
0
159,879
0
W
Medusa
5,431
603
51
6
0
191,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role