Player Matchup

Hachiman
Hachiman
DarthTayter
Hachiman
Level 126
God Stats
8W - 5L
1,568 SR
Queue Stats
271W - 276L
1,550 Elo+
Party 3
Martichoras
Martichoras
ItsMightyy
Martichoras
Level 124
God Stats
8W - 3L
1,701 SR
Queue Stats
486W - 482L
1,503 Elo+
Party 3
Xbalanque
Xbalanque
THEKILLER560
Xbalanque
Level 109
God Stats
11W - 4L
1,623 SR
Queue Stats
505W - 507L
1,488 Elo+
Solo
Terra
Terra
UnrefinedGaming
Terra
Level 150
God Stats
7W - 3L
1,654 SR
Queue Stats
442W - 462L
1,478 Elo+
Solo
Hades
Hades
porchien
Hades
Level 149
God Stats
2W - 1L
1,562 SR
Queue Stats
124W - 110L
1,592 Elo+
Solo
Team Averages
Level 132
1,622 SR
1,522 Elo+

VS

Team Averages
Level 109
1,453 SR
1,546 Elo+
Chernobog
Chernobog
DonutMeat
Chernobog
Level 124
God Stats
1W - 1L
1,467 SR
Queue Stats
88W - 106L
1,495 Elo+
Party 1
Hou Yi
Hou Yi
LCTenor1
Hou Yi
Level 113
God Stats
9W - 14L
1,453 SR
Queue Stats
322W - 308L
1,509 Elo+
Party 2
Chang'e
Chang'e
Mewowie
Chang'e
Level 127
God Stats
1W - 3L
1,149 SR
Queue Stats
91W - 112L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
NoHayPaNadie69
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,792 Elo+
Solo
Hun Batz
Hun Batz
octamusprime
Hun Batz
Level 158
God Stats
3W - 2L
1,697 SR
Queue Stats
85W - 100L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarthTayter
Hachiman
18
4 / 2 / 14
10,719
825
15,905
12,203
5,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
ItsMightyy
Martichoras
17
6 / 2 / 11
11,261
866
8,624
7,372
3,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
THEKILLER560
Xbalanque
17
7 / 3 / 11
10,898
838
18,208
11,675
6,022
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

17
2 / 1 / 21
10,376
798
12,165
19,882
25,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hades
porchien
Hades
17
5 / 5 / 12
11,223
863
11,160
18,681
26,842
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DonutMeat
Chernobog
15
3 / 7 / 7
9,440
726
12,351
15,910
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
LCTenor1
Hou Yi
15
2 / 5 / 5
9,108
701
7,296
11,400
3,730
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Mewowie
Chang'e
17
1 / 2 / 7
9,233
710
7,561
12,614
4,598
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
0 / 6 / 4
9,140
703
6,914
17,356
16,834
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
octamusprime
Hun Batz
18
7 / 4 / 4
10,622
817
13,909
13,972
8,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
40
24
Kills
13
13
Deaths
24
69
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DarthTayter
Hachiman
4
2
14
5.5
L
Chernobog
DonutMeat
Chernobog
3
7
7
0.93
W
Martichoras
ItsMightyy
Martichoras
6
2
11
5.75
L
Hou Yi
LCTenor1
Hou Yi
2
5
5
0.9
L
Chang'e
Mewowie
Chang'e
1
2
7
2.25
L
0
6
4
0.33
W
Xbalanque
THEKILLER560
Xbalanque
7
3
11
4.17
W
2
1
21
12.5
L
Hun Batz
octamusprime
Hun Batz
7
4
4
2.25
W
Hades
porchien
Hades
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,062
Damage
48,031
69,813
Taken
71,252
67,957
Mitigated
39,347
28,267
Healing
21,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DarthTayter
Hachiman
15,905
7,130
870
3,594
12,203
5,706
2,161
3,803
8,400
0
30,220
L
Chernobog
DonutMeat
Chernobog
12,351
7,245
1,254
2,571
15,910
5,596
0
7,317
8,593
0
19,858
W
Martichoras
ItsMightyy
Martichoras
8,624
461
520
1,045
7,372
3,904
793
782
6,590
0
36,291
L
Hou Yi
LCTenor1
Hou Yi
7,296
2,737
216
834
11,400
3,730
1,038
4,330
7,070
0
24,097
L
Chang'e
Mewowie
Chang'e
7,561
974
9,129
4,915
12,614
4,598
177
3,584
9,030
20,093
0
L
6,914
145
75
608
17,356
16,834
182
3,885
13,471
18,628
287
W
Xbalanque
THEKILLER560
Xbalanque
18,208
7,578
122
2,245
11,675
6,022
4,960
1,370
10,305
0
37,316
W
12,165
405
6,729
8,263
19,882
25,483
224
3,331
16,551
17,649
624
L
Hun Batz
octamusprime
Hun Batz
13,909
2,045
888
1,505
13,972
8,589
147
3,423
10,549
0
29,831
W
Hades
porchien
Hades
11,160
454
102
4,777
18,681
26,842
0
4,902
13,779
23,486
1,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,477
Gold Earned
47,543
167
Minions Killed
135
0
Camps Cleared
0
1,239,333
Distance Traveled
1,148,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,719
825
42
3
0
228,389
0
L
Chernobog
9,440
726
20
2
0
176,518
0
W
Martichoras
11,261
866
42
3
0
275,125
0
L
Hou Yi
9,108
701
40
3
0
212,821
0
L
Chang'e
9,233
710
13
1
0
256,842
0
L
Cthulhu
9,140
703
23
2
0
227,992
0
W
Xbalanque
10,898
838
39
3
0
248,834
0
W
Terra
10,376
798
16
1
0
263,895
0
L
Hun Batz
10,622
817
39
3
0
274,279
0
W
Hades
11,223
863
28
2
0
223,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role