Player Matchup

Cerberus
Cerberus
Fearless P3
Cerberus
Level 121
God Stats
14W - 11L
1,711 SR
Queue Stats
487W - 451L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
Hell Luzbel
Nu Wa
Level 144
God Stats
6W - 6L
1,640 SR
Queue Stats
449W - 417L
1,505 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jkz_17
Cu Chulainn
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 15L
1,406 Elo+
Solo
Apollo
Apollo
LitMasterEgg
Apollo
Level 124
God Stats
9W - 10L
1,566 SR
Queue Stats
414W - 388L
1,465 Elo+
Party 1
Loki
Loki
Stratovarius1406
Loki
Level 106
God Stats
1W - 2L
1,682 SR
Queue Stats
63W - 65L
1,486 Elo+
Solo
Team Averages
Level 123
1,620 SR
1,471 Elo+

VS

Team Averages
Level 120
1,550 SR
1,509 Elo+
Charon
Charon
FidgetCube
Charon
Level 129
God Stats
2W - 1L
1,799 SR
Queue Stats
2W - 2L
1,518 Elo+
Party 2
Sylvanus
Sylvanus
GeN x CRoNiN
Sylvanus
Level 128
God Stats
66W - 65L
1,492 SR
Queue Stats
390W - 385L
1,455 Elo+
Solo
Ullr
Ullr
King_DemoVn
Ullr
Level 111
God Stats
21W - 20L
1,489 SR
Queue Stats
258W - 218L
1,558 Elo+
Solo
Raijin
Raijin
PureLuck28
Raijin
Level 109
God Stats
1W - 1L
1,469 SR
Queue Stats
60W - 49L
1,459 Elo+
Solo
Loki
Loki
Rhellington
Loki
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fearless P3
Cerberus
12
1 / 0 / 0
7,266
559
3,253
6,478
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 0
7,389
568
7,716
6,143
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Jkz_17
Cu Chulainn
12
1 / 2 / 0
7,304
562
5,019
11,753
8,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
11
0 / 2 / 1
6,448
496
5,732
5,844
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 2 / 0
5,398
415
1,815
6,166
1,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
FidgetCube
Charon
11
0 / 1 / 3
6,178
475
5,498
10,464
7,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
GeN x CRoNiN
Sylvanus
16
7 / 0 / 1
8,282
637
5,178
8,882
5,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 2
6,944
534
7,335
8,330
3,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
PureLuck28
Raijin
13
0 / 1 / 4
7,020
540
3,500
6,002
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 0
6,145
473
2,003
4,154
1,245
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
9
9
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Fearless P3
Cerberus
1
0
0
1
W
Charon
FidgetCube
Charon
0
1
3
1.5
W
Sylvanus
GeN x CRoNiN
Sylvanus
7
0
1
7.5
L
1
3
0
0.33
L
Cu Chulainn
Jkz_17
Cu Chulainn
1
2
0
0.5
W
0
1
2
1
L
Apollo
0
2
1
0.25
W
Raijin
PureLuck28
Raijin
0
1
4
2
W
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,535
Damage
23,514
36,384
Taken
37,832
17,083
Mitigated
18,254
10,755
Healing
13,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Fearless P3
Cerberus
3,253
109
0
3,390
6,478
4,114
114
3,024
3,454
31,954
1,554
W
Charon
FidgetCube
Charon
5,498
1,029
0
3,585
10,464
7,362
0
2,916
7,548
23,903
0
W
Sylvanus
GeN x CRoNiN
Sylvanus
5,178
1,676
820
6,471
8,882
5,070
0
1,380
7,502
56,501
22,968
L
7,716
788
0
1,630
6,143
1,544
53
3,268
2,601
63,017
1,798
L
Cu Chulainn
Jkz_17
Cu Chulainn
5,019
508
0
2,065
11,753
8,434
0
2,012
9,741
0
50,718
W
7,335
1,434
0
1,573
8,330
3,021
0
935
7,395
0
56,642
L
Apollo
5,732
3,584
0
1,829
5,844
1,695
520
2,876
2,916
0
56,916
W
Raijin
PureLuck28
Raijin
3,500
166
0
500
6,002
1,556
0
3,530
2,472
43,504
365
W
2,003
345
0
321
4,154
1,245
0
1,778
2,376
0
30,925
L
1,815
244
0
1,841
6,166
1,296
0
2,347
3,819
0
21,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,805
Gold Earned
34,569
389
Minions Killed
411
0
Camps Cleared
0
1,325,126
Distance Traveled
1,307,208
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,266
559
56
4
0
262,263
3
W
Charon
6,178
475
27
2
0
272,964
1
W
Sylvanus
8,282
637
123
9
0
280,080
0
L
Nu Wa
7,389
568
102
8
0
247,840
0
L
Cu Chulainn
7,304
562
93
7
0
270,477
0
W
Ullr
6,944
534
89
7
0
229,499
0
L
Apollo
6,448
496
91
7
0
265,375
0
W
Raijin
7,020
540
101
8
0
237,361
1
W
Loki
6,145
473
71
5
0
287,304
2
L
Loki
5,398
415
47
4
0
279,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role