Player Matchup

Odin
Odin
IchigoLink
Odin
Level 154
God Stats
5W - 3L
1,665 SR
Queue Stats
121W - 124L
1,473 Elo+
Party 1
Poseidon
Poseidon
Jelzlok
Poseidon
Level 105
God Stats
3W - 8L
1,173 SR
Queue Stats
458W - 478L
1,439 Elo+
Solo
Camazotz
Camazotz
Jr Bacon Deluxe
Camazotz
Level 145
God Stats
2W - 2L
1,299 SR
Queue Stats
86W - 90L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
somthingcr4zy
Ah Puch
Level 115
God Stats
1W - 0L
1,866 SR
Queue Stats
8W - 3L
1,716 Elo+
Party 1
Baba Yaga
Baba Yaga
speed40000
Baba Yaga
Level 154
God Stats
5W - 1L
1,653 SR
Queue Stats
208W - 218L
1,419 Elo+
Solo
Team Averages
Level 135
1,531 SR
1,513 Elo+

VS

Team Averages
Level 151
1,475 SR
1,505 Elo+
Baba Yaga
Baba Yaga
FableDreamer
Baba Yaga
Level 125
God Stats
2W - 1L
1,614 SR
Queue Stats
61W - 66L
1,526 Elo+
Party 2
Jormungandr
Jormungandr
OOGLY
Jormungandr
Level 211
God Stats
3W - 5L
1,472 SR
Queue Stats
656W - 652L
1,540 Elo+
Solo
Danzaburou
Danzaburou
Serelinity
Danzaburou
Level 157
God Stats
3W - 1L
1,719 SR
Queue Stats
184W - 194L
1,466 Elo+
Solo
Hades
Hades
TastePeachy
Hades
Level 137
God Stats
0W - 2L
1,273 SR
Queue Stats
193W - 202L
1,491 Elo+
Party 2
Chaac
Chaac
oH MILLY
Chaac
Level 124
God Stats
0W - 2L
1,297 SR
Queue Stats
92W - 94L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 16
10,617
708
12,513
17,396
21,189
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
Jelzlok
Poseidon
17
4 / 7 / 14
10,178
679
16,084
14,979
5,679
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Camazotz
17
2 / 1 / 19
10,184
679
10,827
20,953
19,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
19
9 / 3 / 10
11,604
774
18,963
10,757
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
speed40000
Baba Yaga
18
4 / 2 / 16
10,692
713
15,685
13,986
8,924
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FableDreamer
Baba Yaga
14
1 / 4 / 11
9,074
605
16,062
10,414
4,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
OOGLY
Jormungandr
17
5 / 6 / 5
9,989
666
14,116
23,436
23,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Serelinity
Danzaburou
17
2 / 7 / 8
10,070
671
11,662
15,989
7,459
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 5 / 9
9,336
622
4,817
12,361
6,596
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chaac
oH MILLY
Chaac
18
4 / 4 / 9
10,619
708
17,596
17,896
18,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
56
26
Kills
14
15
Deaths
26
75
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
FableDreamer
Baba Yaga
1
4
11
1.63
W
7
2
16
7.5
W
Poseidon
Jelzlok
Poseidon
4
7
14
1.57
W
Camazotz
2
1
19
11.5
L
Jormungandr
OOGLY
Jormungandr
5
6
5
1.25
L
Danzaburou
Serelinity
Danzaburou
2
7
8
0.86
L
2
5
9
1.3
L
Chaac
oH MILLY
Chaac
4
4
9
2.13
W
Ah Puch
9
3
10
4.67
W
Baba Yaga
speed40000
Baba Yaga
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,072
Damage
64,253
78,071
Taken
80,096
60,387
Mitigated
59,928
35,919
Healing
24,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
FableDreamer
Baba Yaga
16,062
331
1,640
2,265
10,414
4,574
0
6,706
3,708
30,079
0
W
12,513
1,363
818
3,916
17,396
21,189
152
6,909
10,151
7,479
11,279
W
Poseidon
Jelzlok
Poseidon
16,084
2,352
2,372
5,253
14,979
5,679
101
7,216
7,524
27,514
0
W
Camazotz
10,827
2,289
1,331
11,267
20,953
19,893
514
7,239
13,225
0
24,526
L
Jormungandr
OOGLY
Jormungandr
14,116
701
1,255
5,583
23,436
23,106
4
13,977
9,459
22,717
445
L
Danzaburou
Serelinity
Danzaburou
11,662
2,656
359
4,390
15,989
7,459
0
13,320
2,669
0
30,172
L
4,817
438
1,164
2,475
12,361
6,596
0
9,697
2,664
7,409
0
L
Chaac
oH MILLY
Chaac
17,596
1,020
1,733
4,078
17,896
18,193
0
12,162
5,734
0
34,874
W
Ah Puch
18,963
253
1,135
3,567
10,757
4,702
216
5,168
5,488
43,047
0
W
Baba Yaga
speed40000
Baba Yaga
15,685
954
2,302
3,958
13,986
8,924
1,168
6,790
7,019
25,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,275
Gold Earned
49,088
148
Minions Killed
159
0
Camps Cleared
0
1,498,933
Distance Traveled
1,320,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,074
605
35
2
0
297,114
0
W
Odin
10,617
708
11
1
0
329,609
0
W
Poseidon
10,178
679
26
2
0
270,378
0
W
Camazotz
10,184
679
28
2
0
320,667
0
L
Jormungandr
9,989
666
30
2
0
251,633
0
L
Danzaburou
10,070
671
58
4
0
222,781
0
L
Hades
9,336
622
5
0
0
256,882
0
L
Chaac
10,619
708
31
2
0
291,899
0
W
Ah Puch
11,604
774
60
4
0
290,410
0
W
Baba Yaga
10,692
713
23
2
0
287,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role