Player Matchup

Cthulhu
Cthulhu
Alexismtz0916
Cthulhu
Level 108
God Stats
37W - 38L
1,605 SR
Queue Stats
284W - 316L
1,441 Elo+
Party 1
Hou Yi
Hou Yi
GUROGTZ
Hou Yi
Level 148
God Stats
7W - 7L
1,546 SR
Queue Stats
415W - 434L
1,488 Elo+
Party 1
Chaac
Chaac
Isaacatom7
Chaac
Level 98
God Stats
66W - 57L
1,488 SR
Queue Stats
406W - 423L
1,474 Elo+
Party 1
Da Ji
Da Ji
dayitozero
Da Ji
Level 157
God Stats
0W - 2L
1,221 SR
Queue Stats
604W - 604L
1,496 Elo+
Party 1
Ra
Ra
ginesUuUr
Ra
Level 95
God Stats
7W - 8L
1,438 SR
Queue Stats
115W - 126L
1,476 Elo+
Party 1
Team Averages
Level 121
1,460 SR
1,475 Elo+

VS

Team Averages
Level 97
1,632 SR
1,499 Elo+
Danzaburou
Danzaburou
LighlySalted
Danzaburou
Level 86
God Stats
11W - 7L
1,651 SR
Queue Stats
22W - 19L
1,491 Elo+
Party 2
Cerberus
Cerberus
Luna00178
Cerberus
Level 29
God Stats
1W - 0L
1,843 SR
Queue Stats
13W - 13L
1,404 Elo+
Party 2
Kukulkan
Kukulkan
ShadowLake
Kukulkan
Level 147
God Stats
1W - 0L
1,770 SR
Queue Stats
26W - 26L
1,477 Elo+
Solo
King Arthur
King Arthur
TheJuicyOneQc
King Arthur
Level 119
God Stats
2W - 0L
1,730 SR
Queue Stats
22W - 13L
1,613 Elo+
Party 2
Ravana
Ravana
w Uphoria w
Ravana
Level 105
God Stats
2W - 4L
1,165 SR
Queue Stats
22W - 17L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
0 / 3 / 3
4,488
641
2,630
6,043
2,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
GUROGTZ
Hou Yi
8
3 / 1 / 0
4,567
652
3,309
3,771
1,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
9
2 / 1 / 1
5,081
726
3,219
6,378
6,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
5
0 / 2 / 0
3,590
513
339
3,852
911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8
1 / 2 / 0
4,773
682
1,509
3,997
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LighlySalted
Danzaburou
8
4 / 1 / 0
4,771
682
3,564
3,980
1,171
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Luna00178
Cerberus
8
0 / 2 / 1
4,315
616
1,091
7,029
3,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
ShadowLake
Kukulkan
10
2 / 0 / 1
5,530
790
2,308
2,500
665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
TheJuicyOneQc
King Arthur
9
1 / 2 / 0
5,149
736
3,605
7,826
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ravana
9
1 / 1 / 4
4,671
667
2,875
2,879
793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
8
9
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
3
3
0.5
L
Hou Yi
GUROGTZ
Hou Yi
3
1
0
3
L
Chaac
2
1
1
2.5
W
Danzaburou
LighlySalted
Danzaburou
4
1
0
4
W
Cerberus
Luna00178
Cerberus
0
2
1
0.25
W
Kukulkan
ShadowLake
Kukulkan
2
0
1
2.5
W
King Arthur
TheJuicyOneQc
King Arthur
1
2
0
0.5
L
Da Ji
0
2
0
0
L
1
2
0
0.5
W
Ravana
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,006
Damage
13,443
24,041
Taken
24,214
12,544
Mitigated
10,023
6,342
Healing
9,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
2,630
251
22
718
6,043
2,759
0
472
5,571
23,229
1,410
L
Hou Yi
GUROGTZ
Hou Yi
3,309
1,972
0
1,019
3,771
1,020
0
619
3,152
0
17,412
L
Chaac
3,219
778
0
2,180
6,378
6,654
0
0
6,378
0
26,519
W
Danzaburou
LighlySalted
Danzaburou
3,564
1,545
0
1,386
3,980
1,171
0
1,317
2,663
0
24,274
W
Cerberus
Luna00178
Cerberus
1,091
0
0
3,121
7,029
3,809
0
1,034
5,995
10,987
0
W
Kukulkan
ShadowLake
Kukulkan
2,308
467
0
1,133
2,500
665
0
922
1,338
37,791
1,170
W
King Arthur
TheJuicyOneQc
King Arthur
3,605
872
0
1,920
7,826
3,585
0
0
7,826
0
31,474
L
Da Ji
339
0
0
1,088
3,852
911
0
252
3,600
0
16,594
L
1,509
176
144
1,171
3,997
1,200
0
2,028
1,969
23,798
0
W
Ravana
2,875
915
0
1,630
2,879
793
0
470
2,353
0
21,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,499
Gold Earned
24,436
211
Minions Killed
244
0
Camps Cleared
0
707,612
Distance Traveled
823,062
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,488
641
32
5
0
160,836
0
L
Hou Yi
4,567
652
32
5
0
135,903
2
L
Chaac
5,081
726
52
7
0
133,358
0
W
Danzaburou
4,771
682
45
6
0
168,100
0
W
Cerberus
4,315
616
21
3
0
157,456
0
W
Kukulkan
5,530
790
80
11
0
160,294
0
W
King Arthur
5,149
736
56
8
0
148,792
0
L
Da Ji
3,590
513
30
4
0
114,775
0
L
Ra
4,773
682
65
9
0
162,740
0
W
Ravana
4,671
667
42
6
0
188,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role