Player Matchup

Ishtar
Ishtar
F_T_W_81
Ishtar
Level 173
God Stats
2W - 5L
1,301 SR
Queue Stats
262W - 273L
1,530 Elo+
Party 2
Chaac
Chaac
Quick_Silver4202
Chaac
Level 148
God Stats
4W - 9L
1,224 SR
Queue Stats
213W - 221L
1,512 Elo+
Party 2
Osiris
Osiris
RedPhoenix987
Osiris
Level 157
God Stats
0W - 1L
1,809 SR
Queue Stats
146W - 144L
1,525 Elo+
Party 2
Thor
Thor
Tetteness
Thor
Level 174
God Stats
9W - 12L
1,502 SR
Queue Stats
351W - 369L
1,447 Elo+
Solo
Agni
Agni
petben2910
Agni
Level 143
God Stats
1W - 3L
1,447 SR
Queue Stats
113W - 155L
1,420 Elo+
Solo
Team Averages
Level 159
1,457 SR
1,487 Elo+

VS

Team Averages
Level 120
1,483 SR
1,495 Elo+
Chaac
Chaac
AoF Chancellor
Chaac
Level 149
God Stats
1W - 0L
1,434 SR
Queue Stats
11W - 18L
1,471 Elo+
Party 1
Ravana
Ravana
AoF Kenpachi
Ravana
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,498 Elo+
Party 1
Tiamat
Tiamat
AoF Sharky
Tiamat
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,483 Elo+
Party 1
Atlas
Atlas
XxBontarxX
Atlas
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,520 Elo+
Party 1
Thoth
Thoth
deenaaaaaaaaaaaa
Thoth
Level 115
God Stats
10W - 11L
1,479 SR
Queue Stats
173W - 173L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
F_T_W_81
Ishtar
10
2 / 3 / 4
5,048
1,010
5,748
4,382
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 6
5,844
1,169
3,921
8,057
8,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
2 / 3 / 4
5,531
1,106
1,914
5,820
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
7
3 / 1 / 2
5,397
1,079
2,620
1,763
553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

1
0 / 0 / 0
1,212
242
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
5,865
1,173
2,847
4,894
2,134
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ravana
10
2 / 2 / 6
6,109
1,222
2,991
2,895
999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
AoF Sharky
Tiamat
9
2 / 2 / 8
6,086
1,217
2,269
3,023
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
11
4 / 1 / 5
7,079
1,416
5,322
5,734
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 1 / 3
6,668
1,334
3,757
2,989
888
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
7
Kills
11
11
Deaths
7
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Ravana
2
2
6
2.5
W
Tiamat
AoF Sharky
Tiamat
2
2
8
3
L
Ishtar
F_T_W_81
Ishtar
2
3
4
1.33
L
0
4
6
0.75
L
2
3
4
1.33
L
Thor
3
1
2
4
W
Atlas
4
1
5
6.5
W
2
1
3
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,203
Damage
17,186
20,022
Taken
19,535
14,855
Mitigated
12,878
3,012
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,847
622
193
1,750
4,894
2,134
865
0
4,894
0
5,414
W
Ravana
2,991
682
510
18
2,895
999
1,155
0
2,895
0
3,997
W
Tiamat
AoF Sharky
Tiamat
2,269
637
338
250
3,023
2,237
0
0
3,023
3,803
0
L
Ishtar
F_T_W_81
Ishtar
5,748
2,637
0
156
4,382
1,506
0
3,238
1,144
0
11,080
L
3,921
533
180
1,792
8,057
8,247
0
4,037
4,020
0
9,186
L
1,914
433
0
179
5,820
4,549
0
3,286
2,534
0
4,102
L
Thor
2,620
391
386
319
1,763
553
0
787
976
0
3,626
W
Atlas
5,322
1,578
115
1,119
5,734
6,620
0
0
5,734
10,664
0
W
3,757
164
544
550
2,989
888
680
0
2,989
17,546
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,032
Gold Earned
31,807
28
Minions Killed
48
0
Camps Cleared
0
333,931
Distance Traveled
508,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,865
1,173
3
1
0
93,698
0
W
Ravana
6,109
1,222
1
0
0
97,845
0
W
Tiamat
6,086
1,217
8
2
0
104,708
0
L
Ishtar
5,048
1,010
4
1
0
82,495
0
L
Chaac
5,844
1,169
19
4
0
90,809
0
L
Osiris
5,531
1,106
3
1
0
96,128
0
L
Thor
5,397
1,079
2
0
0
64,499
0
W
Atlas
7,079
1,416
16
3
0
97,481
0
W
Thoth
6,668
1,334
20
4
0
114,401
0
L
Agni
1,212
242
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role