Player Matchup

Sol
Sol
 
Sol
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
DavidDoubleDs
Medusa
Level 8
God Stats
1W - 5L
1,192 SR
Queue Stats
6W - 12L
1,317 Elo+
Party 2
Thanatos
Thanatos
OneThiccBoi
Thanatos
Level 58
God Stats
1W - 6L
1,188 SR
Queue Stats
107W - 119L
1,512 Elo+
Party 2
Chaac
Chaac
RestEazyBreezy
Chaac
Level 16
God Stats
10W - 9L
1,537 SR
Queue Stats
88W - 98L
1,400 Elo+
Party 2
Team Averages
Level 75
1,384 SR
1,446 Elo+

VS

Team Averages
Level 73
1,427 SR
1,421 Elo+
Guan Yu
Guan Yu
ClgNien
Guan Yu
Level 69
God Stats
2W - 1L
1,479 SR
Queue Stats
224W - 262L
1,435 Elo+
Party 1
Izanami
Izanami
DindaOB6
Izanami
Level 47
God Stats
7W - 9L
1,391 SR
Queue Stats
166W - 225L
1,379 Elo+
Party 1
Merlin
Merlin
Rafa Flipper
Merlin
Level 142
God Stats
7W - 14L
1,360 SR
Queue Stats
536W - 553L
1,471 Elo+
Solo
Loki
Loki
Wabzz
Loki
Level 67
God Stats
25W - 32L
1,474 SR
Queue Stats
204W - 245L
1,443 Elo+
Party 1
Ganesha
Ganesha
Whereswubz
Ganesha
Level 42
God Stats
13W - 11L
1,428 SR
Queue Stats
132W - 192L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 5 / 0
6,851
489
4,532
7,829
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Geb
 
Geb
10
0 / 4 / 1
5,723
409
3,528
8,070
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 3 / 1
5,949
425
4,001
5,946
1,539
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thanatos
OneThiccBoi
Thanatos
14
3 / 0 / 1
7,274
520
4,078
8,553
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 0
6,606
472
6,415
10,715
6,247
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ClgNien
Guan Yu
12
1 / 1 / 2
7,568
541
4,245
9,761
9,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
DindaOB6
Izanami
14
6 / 2 / 1
8,395
600
7,403
7,902
2,824
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
15
1 / 2 / 4
8,375
598
3,658
5,519
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
Wabzz
Loki
14
6 / 0 / 2
7,909
565
7,441
9,228
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
Whereswubz
Ganesha
12
0 / 1 / 8
7,659
547
3,436
9,586
6,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
14
15
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
0
0.2
L
Geb
 
Geb
0
4
1
0.13
W
Guan Yu
ClgNien
Guan Yu
1
1
2
2
L
1
3
1
0.5
W
Izanami
DindaOB6
Izanami
6
2
1
3.25
L
Thanatos
OneThiccBoi
Thanatos
3
0
1
3.5
W
Merlin
1
2
4
1.5
L
1
3
0
0.33
W
Loki
Wabzz
Loki
6
0
2
7
W
Ganesha
Whereswubz
Ganesha
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,554
Damage
26,183
41,113
Taken
41,996
18,361
Mitigated
23,429
14,356
Healing
19,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,532
1,471
0
2,139
7,829
1,842
0
1,775
6,054
40,954
5,162
L
Geb
 
Geb
3,528
190
0
655
8,070
5,240
0
1,488
6,582
19,155
851
W
Guan Yu
ClgNien
Guan Yu
4,245
1,145
322
4,414
9,761
9,490
161
171
9,590
0
42,029
L
4,001
1,691
0
1,592
5,946
1,539
0
1,210
4,736
0
29,075
W
Izanami
DindaOB6
Izanami
7,403
5,257
0
2,650
7,902
2,824
17
1,032
6,870
0
65,028
L
Thanatos
OneThiccBoi
Thanatos
4,078
662
0
7,152
8,553
3,493
0
594
7,959
0
53,531
W
Merlin
3,658
256
0
1,311
5,519
1,954
331
2,565
2,954
58,967
1,184
L
6,415
1,258
0
2,818
10,715
6,247
0
1,757
8,958
529
44,812
W
Loki
Wabzz
Loki
7,441
1,533
0
4,513
9,228
3,110
0
1,821
7,407
0
60,119
W
Ganesha
Whereswubz
Ganesha
3,436
745
2,537
3,447
9,586
6,051
119
2,301
7,285
22,788
1,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,403
Gold Earned
39,906
334
Minions Killed
443
0
Camps Cleared
0
1,193,602
Distance Traveled
1,438,110
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,851
489
86
6
0
177,457
2
L
Geb
5,723
409
23
2
0
185,222
0
W
Guan Yu
7,568
541
84
6
0
258,755
0
L
Medusa
5,949
425
51
4
0
235,425
0
W
Izanami
8,395
600
126
9
0
261,545
0
L
Thanatos
7,274
520
96
7
0
341,022
0
W
Merlin
8,375
598
113
8
0
281,739
5
L
Chaac
6,606
472
78
6
0
254,476
0
W
Loki
7,909
565
108
8
0
349,233
0
W
Ganesha
7,659
547
12
1
0
286,838
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role