Player Matchup

Horus
Horus
Gold I
Crazyking18
Horus
Gold I
Level 83
God Stats
53W - 38L
1,610 SR
Queue Stats
91W - 75L
1,478 MMR
Party 1
Hou Yi
Hou Yi
Gold II
SandiestRhino8
Hou Yi
Gold II
Level 145
God Stats
27W - 18L
1,650 SR
Queue Stats
106W - 84L
1,463 MMR
Party 1
Ra
Ra
Gold II
TonkaTim
Ra
Gold II
Level 102
God Stats
76W - 59L
1,573 SR
Queue Stats
83W - 68L
1,504 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,611 SR
1,481 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 50
1,486 SR
1,405 MMR
Discordia
Discordia
Bronze V
Castiful
Discordia
Bronze V
Level 66
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 4L
1,319 MMR
Party 2
Arachne
Arachne
Bronze III
Thebeatzgod_YT
Arachne
Bronze III
Level 38
God Stats
3W - 2L
1,757 SR
Queue Stats
5W - 9L
1,480 MMR
Solo
Ymir
Ymir
Silver I
TurnOffYoConsole
Ymir
Silver I
Level 47
God Stats
6W - 14L
1,410 SR
Queue Stats
77W - 85L
1,418 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 6
9,262
772
5,317
12,104
11,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 1 / 4
9,958
830
10,300
8,698
3,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 0 / 4
10,375
865
6,385
4,620
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
KuzenboAnubisVulcanCupidAchilles

VS

Bans
AtlasKumbhakarnaLokiMulanAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Castiful
Discordia
16
0 / 2 / 1
8,915
743
10,539
8,478
2,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 1 / 1
8,094
675
2,524
4,907
3,273
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 4 / 0
8,195
683
3,084
12,676
11,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
Castiful
Discordia
0
2
1
0.25
W
1
0
6
4
W
3
1
4
5
L
0
1
1
0.5
W
3
0
4
5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,002
Damage
16,147
25,422
Taken
26,061
17,224
Mitigated
16,978
12,858
Healing
932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Castiful
Discordia
10,539
336
0
0
8,478
2,607
0
505
7,929
43,862
926
W
5,317
1,282
849
4,092
12,104
11,696
374
5,006
6,804
0
13,973
W
10,300
3,779
0
1,220
8,698
3,607
1,999
5,771
2,499
0
40,231
L
2,524
2,213
0
643
4,907
3,273
0
1,361
3,540
0
15,105
W
6,385
64
4,704
1,993
4,620
1,921
671
2,090
2,398
63,182
0
L
3,084
453
0
289
12,676
11,098
0
4,130
8,134
16,887
988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,595
Gold Earned
25,204
213
Minions Killed
126
0
Camps Cleared
0
727,967
Distance Traveled
646,473
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,915
743
70
6
0
225,751
0
W
Horus
9,262
772
14
1
0
259,523
1
W
Hou Yi
9,958
830
79
7
0
216,022
0
L
Arachne
8,094
675
29
2
0
208,461
0
W
Ra
10,375
865
120
10
0
252,422
0
L
Ymir
8,195
683
27
2
0
212,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role