Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Memoho1
Anubis
Level 127
God Stats
7W - 5L
1,557 SR
Queue Stats
116W - 104L
1,550 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheMoneyShot687
Cu Chulainn
Level 158
God Stats
6W - 9L
1,433 SR
Queue Stats
217W - 202L
1,479 Elo+
Party 1
Hachiman
Hachiman
TriiKzzzz
Hachiman
Level 155
God Stats
2W - 0L
1,612 SR
Queue Stats
113W - 110L
1,508 Elo+
Party 1
Cernunnos
Cernunnos
iinsnipe
Cernunnos
Level 162
God Stats
4W - 5L
1,322 SR
Queue Stats
212W - 209L
1,454 Elo+
Party 1
Team Averages
Level 138
1,485 SR
1,498 Elo+

VS

Team Averages
Level 116
1,541 SR
1,563 Elo+
Pele
Pele
Beardus93
Pele
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 295L
1,591 Elo+
Party 2
Artemis
Artemis
CWRT
Artemis
Level 129
God Stats
2W - 4L
1,442 SR
Queue Stats
332W - 273L
1,587 Elo+
Party 3
Erlang Shen
Erlang Shen
Jahstic
Erlang Shen
Level 149
God Stats
5W - 3L
1,761 SR
Queue Stats
354W - 297L
1,580 Elo+
Party 3
Sylvanus
Sylvanus
mquri
Sylvanus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,476 Elo+
Solo
He Bo
He Bo
veyseI
He Bo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 41L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
4 / 2 / 5
7,933
529
7,449
9,537
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
Memoho1
Anubis
15
4 / 2 / 7
8,995
600
9,954
7,612
3,713
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
TheMoneyShot687
Cu Chulainn
16
5 / 1 / 3
10,362
691
11,467
15,435
15,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hachiman
TriiKzzzz
Hachiman
17
4 / 2 / 2
9,459
631
9,965
12,081
4,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
iinsnipe
Cernunnos
13
3 / 2 / 6
7,387
492
6,760
9,171
4,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
4 / 3 / 2
8,451
563
4,788
10,432
2,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
CWRT
Artemis
13
0 / 4 / 3
7,319
488
7,040
10,769
3,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
Jahstic
Erlang Shen
13
1 / 5 / 1
7,275
485
7,130
15,607
14,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sylvanus
mquri
Sylvanus
10
0 / 4 / 0
5,884
392
3,780
10,325
5,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
veyseI
He Bo
13
3 / 4 / 2
7,292
486
10,105
11,403
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
20
Kills
8
9
Deaths
20
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
2
5
3.25
L
Pele
4
3
2
1.67
L
Artemis
CWRT
Artemis
0
4
3
0.38
L
Erlang Shen
Jahstic
Erlang Shen
1
5
1
0.3
W
Anubis
Memoho1
Anubis
4
2
7
3.75
W
Cu Chulainn
TheMoneyShot687
Cu Chulainn
5
1
3
6.5
W
Hachiman
TriiKzzzz
Hachiman
4
2
2
2.5
W
Cernunnos
iinsnipe
Cernunnos
3
2
6
3
L
Sylvanus
mquri
Sylvanus
0
4
0
0
L
He Bo
veyseI
He Bo
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,595
Damage
32,843
53,836
Taken
58,536
30,859
Mitigated
28,778
18,849
Healing
13,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,449
1,578
0
4,386
9,537
2,628
169
4,018
5,519
0
52,675
L
Pele
4,788
726
0
2,295
10,432
2,560
0
2,087
8,345
0
42,862
L
Artemis
CWRT
Artemis
7,040
1,718
0
1,807
10,769
3,663
400
18
10,751
0
51,870
L
Erlang Shen
Jahstic
Erlang Shen
7,130
3,026
0
2,984
15,607
14,136
0
3,324
12,283
3,753
43,987
W
Anubis
Memoho1
Anubis
9,954
222
0
3,464
7,612
3,713
86
2,845
4,767
61,557
1,423
W
Cu Chulainn
TheMoneyShot687
Cu Chulainn
11,467
1,598
0
2,879
15,435
15,748
0
2,614
12,821
2,357
77,956
W
Hachiman
TriiKzzzz
Hachiman
9,965
5,530
0
6,416
12,081
4,555
103
1,080
11,001
0
82,363
W
Cernunnos
iinsnipe
Cernunnos
6,760
2,072
23
1,681
9,171
4,215
682
4,451
4,720
0
33,524
L
Sylvanus
mquri
Sylvanus
3,780
1,239
370
2,248
10,325
5,714
0
3,219
7,106
17,904
4,800
L
He Bo
veyseI
He Bo
10,105
323
0
3,733
11,403
2,705
0
2,400
9,003
55,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,136
Gold Earned
36,221
533
Minions Killed
389
0
Camps Cleared
0
1,483,607
Distance Traveled
1,364,528
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,933
529
78
5
0
337,812
1
L
Pele
8,451
563
81
5
0
327,013
0
L
Artemis
7,319
488
91
6
0
272,514
0
L
Erlang Shen
7,275
485
81
5
0
254,048
0
W
Anubis
8,995
600
134
9
0
279,103
2
W
Cu Chulainn
10,362
691
133
9
0
291,744
0
W
Hachiman
9,459
631
134
9
0
285,782
2
W
Cernunnos
7,387
492
54
4
0
289,166
0
L
Sylvanus
5,884
392
35
2
0
206,130
0
L
He Bo
7,292
486
101
7
0
304,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role