Player Matchup

Medusa
Medusa
Bronze III
Gtyou
Medusa
Bronze III
Level 43
God Stats
0W - 1L
1,402 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Lancelot
Lancelot
Bronze III
NTG Rtyk
Lancelot
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
SAUFZWERG8539
Ymir
Bronze III
Level 47
God Stats
0W - 2L
1,546 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 40
1,483 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,557 SR
1,491 MMR
Baron Samedi
Baron Samedi
Silver III
C_FOR_CRYPTID
Baron Samedi
Silver III
Level 119
God Stats
2W - 2L
1,728 SR
Queue Stats
4W - 4L
1,456 MMR
Party 2
Cthulhu
Cthulhu
Silver III
FootedSiren4193
Cthulhu
Silver III
Level 141
God Stats
2W - 1L
1,525 SR
Queue Stats
4W - 4L
1,456 MMR
Party 2
Apollo
Apollo
Silver I
SlamoCamo
Apollo
Silver I
Level 67
God Stats
3W - 0L
1,417 SR
Queue Stats
4W - 2L
1,561 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gtyou
Medusa
14
1 / 6 / 1
8,962
689
8,083
12,778
4,181
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
NTG Rtyk
Lancelot
14
1 / 6 / 1
9,029
695
8,199
16,000
7,282
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 5 / 1
8,546
657
5,534
22,299
21,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
CliodhnaAphroditeAnubisIx ChelKukulkan

VS

Bans
Ah PuchOdinBake KujiraPoseidonBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
C_FOR_CRYPTID
Baron Samedi
18
5 / 1 / 10
11,291
869
16,399
10,069
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
4 / 0 / 10
11,031
849
16,135
10,477
11,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
SlamoCamo
Apollo
19
8 / 1 / 7
11,774
906
12,406
9,824
4,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
17
17
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
C_FOR_CRYPTID
Baron Samedi
5
1
10
10
W
4
0
10
9
L
Medusa
Gtyou
Medusa
1
6
1
0.25
L
Lancelot
NTG Rtyk
Lancelot
1
6
1
0.25
L
0
5
1
0.1
W
Apollo
SlamoCamo
Apollo
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,816
Damage
44,940
51,077
Taken
30,370
32,500
Mitigated
21,573
6,556
Healing
15,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
C_FOR_CRYPTID
Baron Samedi
16,399
335
2,468
5,420
10,069
5,612
632
2,334
7,594
52,635
0
W
16,135
1,316
271
3,265
10,477
11,243
52
946
9,289
39,387
2,471
L
Medusa
Gtyou
Medusa
8,083
2,121
0
614
12,778
4,181
0
8,402
3,924
0
31,198
L
Lancelot
NTG Rtyk
Lancelot
8,199
1,153
0
2,216
16,000
7,282
0
7,664
7,821
0
24,764
L
5,534
438
206
3,520
22,299
21,037
0
14,214
7,536
15,643
536
W
Apollo
SlamoCamo
Apollo
12,406
9,108
0
3,637
9,824
4,718
2,539
1,509
8,147
0
42,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,537
Gold Earned
34,096
118
Minions Killed
178
0
Camps Cleared
0
646,312
Distance Traveled
722,533
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,291
869
68
5
0
211,569
1
W
Cthulhu
11,031
849
52
4
0
265,035
2
L
Medusa
8,962
689
53
4
0
217,817
0
L
Lancelot
9,029
695
33
3
0
240,441
0
L
Ymir
8,546
657
32
2
0
188,054
2
W
Apollo
11,774
906
58
4
0
245,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role