Player Matchup

Discordia
Discordia
DEMTurtlesFTW
Discordia
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,511 Elo+
Party 1
Surtr
Surtr
MAGeckoB
Surtr
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 24L
1,503 Elo+
Party 1
Bastet
Bastet
SaturnDragon933
Bastet
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,544 Elo+
Party 1
Neith
Neith
Severik77
Neith
Level 69
God Stats
1W - 0L
1,038 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
gk4mp
Ares
Level 78
God Stats
4W - 1L
1,650 SR
Queue Stats
21W - 24L
1,486 Elo+
Party 1
Team Averages
Level 81
1,438 SR
1,509 Elo+

VS

Team Averages
Level 60
1,604 SR
1,507 Elo+
Medusa
Medusa
 
Medusa
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Krushtopher
Surtr
Level 97
God Stats
1W - 1L
1,827 SR
Queue Stats
67W - 49L
1,549 Elo+
Party 2
Mercury
Mercury
Leanahtan
Mercury
Level 60
God Stats
3W - 1L
1,729 SR
Queue Stats
70W - 65L
1,528 Elo+
Party 2
Anubis
Anubis
SVMBiN0
Anubis
Level 31
God Stats
20W - 25L
1,601 SR
Queue Stats
79W - 84L
1,448 Elo+
Solo
Ymir
Ymir
cabesong
Ymir
Level 33
God Stats
0W - 5L
1,362 SR
Queue Stats
34W - 48L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DEMTurtlesFTW
Discordia
15
8 / 1 / 2
9,679
605
13,099
7,892
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
MAGeckoB
Surtr
16
5 / 2 / 1
9,976
624
14,296
14,094
8,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
5 / 1 / 3
8,636
540
5,764
13,252
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
Severik77
Neith
12
1 / 4 / 5
7,287
455
3,340
9,322
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ares
gk4mp
Ares
12
3 / 5 / 8
8,229
514
8,425
14,785
12,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
7 / 4 / 2
8,226
514
15,852
10,864
2,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 3 / 2
8,065
504
6,483
15,690
9,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mercury
Leanahtan
Mercury
13
1 / 4 / 3
7,478
467
4,580
11,305
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
SVMBiN0
Anubis
14
0 / 5 / 2
7,673
480
6,672
13,232
5,183
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
3 / 6 / 4
6,903
431
3,728
11,526
6,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
22
Kills
13
13
Deaths
22
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
4
2
2
W
Discordia
DEMTurtlesFTW
Discordia
8
1
2
9
L
2
3
2
1
L
Mercury
Leanahtan
Mercury
1
4
3
0.63
W
Surtr
MAGeckoB
Surtr
5
2
1
2.75
L
Anubis
SVMBiN0
Anubis
0
5
2
0.2
W
5
1
3
6.5
W
Neith
Severik77
Neith
1
4
5
0.88
L
Ymir
3
6
4
0.83
W
Ares
gk4mp
Ares
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,924
Damage
37,315
59,345
Taken
62,617
30,556
Mitigated
26,865
20,112
Healing
16,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
15,852
6,072
0
1,898
10,864
2,992
325
5,111
5,661
0
44,108
W
Discordia
DEMTurtlesFTW
Discordia
13,099
726
0
1,488
7,892
2,204
591
2,696
5,196
59,841
0
L
6,483
2,121
0
3,293
15,690
9,035
0
1,060
13,615
1,889
56,006
L
Mercury
Leanahtan
Mercury
4,580
1,592
0
4,064
11,305
3,445
0
3,370
7,532
0
48,248
W
Surtr
MAGeckoB
Surtr
14,296
5,592
0
3,054
14,094
8,752
0
1,199
12,288
2,299
80,545
L
Anubis
SVMBiN0
Anubis
6,672
87
0
5,671
13,232
5,183
0
6,457
5,797
65,703
1,032
W
5,764
1,824
0
10,363
13,252
3,914
0
2,066
11,143
0
61,581
W
Neith
Severik77
Neith
3,340
575
189
2,085
9,322
3,214
686
2,479
6,803
0
41,326
L
Ymir
3,728
742
314
1,212
11,526
6,210
342
5,200
6,248
22,532
0
W
Ares
gk4mp
Ares
8,425
1,224
230
2,703
14,785
12,472
87
2,484
12,213
16,935
1,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,807
Gold Earned
38,345
469
Minions Killed
428
0
Camps Cleared
0
1,554,277
Distance Traveled
1,444,969
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,226
514
68
4
0
321,578
2
W
Discordia
9,679
605
118
7
0
304,681
0
L
Surtr
8,065
504
128
8
0
244,178
0
L
Mercury
7,478
467
87
5
0
330,242
2
W
Surtr
9,976
624
157
10
0
284,372
0
L
Anubis
7,673
480
115
7
0
279,075
6
W
Bastet
8,636
540
104
7
0
372,476
1
W
Neith
7,287
455
73
5
0
279,052
0
L
Ymir
6,903
431
30
2
0
269,896
1
W
Ares
8,229
514
17
1
0
313,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role